Struct gpu_alloc_gfx::GfxMemoryDevice[][src]

#[repr(transparent)]pub struct GfxMemoryDevice<B: Backend> { /* fields omitted */ }

Implementations

impl<B> GfxMemoryDevice<B> where
    B: Backend
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pub fn wrap<D>(device: &D) -> &Self where
    D: Device<B>,
    B: Backend<Device = D>, 
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Trait Implementations

impl<B> MemoryDevice<<B as Backend>::Memory> for GfxMemoryDevice<B> where
    B: Backend
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Auto Trait Implementations

impl<B> RefUnwindSafe for GfxMemoryDevice<B> where
    <B as Backend>::Device: RefUnwindSafe
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impl<B> Send for GfxMemoryDevice<B>[src]

impl<B> Sync for GfxMemoryDevice<B>[src]

impl<B> Unpin for GfxMemoryDevice<B> where
    <B as Backend>::Device: Unpin
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impl<B> UnwindSafe for GfxMemoryDevice<B> where
    <B as Backend>::Device: UnwindSafe
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Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.