Struct google_gamesmanagement1_management::PlayerName[][src]

pub struct PlayerName {
    pub given_name: Option<String>,
    pub family_name: Option<String>,
}

An object representation of the individual components of the player's name. For some players, these fields may not be present.

This type is not used in any activity, and only used as part of another schema.

Fields

The given name of this player. In some places, this is known as the first name.

The family name of this player. In some places, this is known as the last name.

Trait Implementations

impl Default for PlayerName
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Returns the "default value" for a type. Read more

impl Clone for PlayerName
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for PlayerName
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Formats the value using the given formatter. Read more

impl NestedType for PlayerName
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impl Part for PlayerName
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Auto Trait Implementations

impl Send for PlayerName

impl Sync for PlayerName