Struct google_gamesmanagement1_management::EventsResetMultipleForAllRequest
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pub struct EventsResetMultipleForAllRequest { pub event_ids: Option<Vec<String>>, pub kind: Option<String>, }
This is a JSON template for multiple events reset all request.
Activities
This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).
- reset multiple for all players events (request)
Fields
event_ids: Option<Vec<String>>
The IDs of events to reset.
kind: Option<String>
Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#eventsResetMultipleForAllRequest.
Trait Implementations
impl Debug for EventsResetMultipleForAllRequest
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impl Clone for EventsResetMultipleForAllRequest
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fn clone(&self) -> EventsResetMultipleForAllRequest
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl Default for EventsResetMultipleForAllRequest
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fn default() -> EventsResetMultipleForAllRequest
Returns the "default value" for a type. Read more