Struct google_gamesconfiguration1_configuration::LocalizedStringBundle [−][src]
pub struct LocalizedStringBundle { pub kind: Option<String>, pub translations: Option<Vec<LocalizedString>>, }
This is a JSON template for a localized string bundle resource.
This type is not used in any activity, and only used as part of another schema.
Fields
kind: Option<String>
Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle.
translations: Option<Vec<LocalizedString>>
The locale strings.
Trait Implementations
impl Default for LocalizedStringBundle
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impl Default for LocalizedStringBundle
fn default() -> LocalizedStringBundle
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fn default() -> LocalizedStringBundle
Returns the "default value" for a type. Read more
impl Clone for LocalizedStringBundle
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impl Clone for LocalizedStringBundle
fn clone(&self) -> LocalizedStringBundle
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fn clone(&self) -> LocalizedStringBundle
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Debug for LocalizedStringBundle
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impl Debug for LocalizedStringBundle
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Part for LocalizedStringBundle
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impl Part for LocalizedStringBundle
Auto Trait Implementations
impl Send for LocalizedStringBundle
impl Send for LocalizedStringBundle
impl Sync for LocalizedStringBundle
impl Sync for LocalizedStringBundle