Struct google_gamesconfiguration1_configuration::AchievementConfigurationDetail
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pub struct AchievementConfigurationDetail { pub icon_url: Option<String>, pub kind: Option<String>, pub name: Option<LocalizedStringBundle>, pub point_value: Option<i32>, pub sort_rank: Option<i32>, pub description: Option<LocalizedStringBundle>, }
This is a JSON template for an achievement configuration detail.
This type is not used in any activity, and only used as part of another schema.
Fields
icon_url: Option<String>
The icon url of this achievement. Writes to this field are ignored.
kind: Option<String>
Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#achievementConfigurationDetail.
name: Option<LocalizedStringBundle>
Localized strings for the achievement name.
point_value: Option<i32>
Point value for the achievement.
sort_rank: Option<i32>
The sort rank of this achievement. Writes to this field are ignored.
description: Option<LocalizedStringBundle>
Localized strings for the achievement description.
Trait Implementations
impl Default for AchievementConfigurationDetail
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fn default() -> AchievementConfigurationDetail
Returns the "default value" for a type. Read more
impl Clone for AchievementConfigurationDetail
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fn clone(&self) -> AchievementConfigurationDetail
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more