Struct google_games1::QuestMilestoneMethods [] [src]

pub struct QuestMilestoneMethods<'a, C, A> where C: 'a, A: 'a { /* fields omitted */ }

A builder providing access to all methods supported on questMilestone resources. It is not used directly, but through the Games hub.

Example

Instantiate a resource builder

extern crate hyper;
extern crate yup_oauth2 as oauth2;
extern crate google_games1 as games1;
 
use std::default::Default;
use oauth2::{Authenticator, DefaultAuthenticatorDelegate, ApplicationSecret, MemoryStorage};
use games1::Games;
 
let secret: ApplicationSecret = Default::default();
let auth = Authenticator::new(&secret, DefaultAuthenticatorDelegate,
                              hyper::Client::new(),
                              <MemoryStorage as Default>::default(), None);
let mut hub = Games::new(hyper::Client::new(), auth);
// Usually you wouldn't bind this to a variable, but keep calling *CallBuilders*
// like `claim(...)`
// to build up your call.
let rb = hub.quest_milestones();

Methods

impl<'a, C, A> QuestMilestoneMethods<'a, C, A>
[src]

Create a builder to help you perform the following task:

Report that a reward for the milestone corresponding to milestoneId for the quest corresponding to questId has been claimed by the currently authorized user.

Arguments

  • questId - The ID of the quest.
  • milestoneId - The ID of the milestone.
  • requestId - A numeric ID to ensure that the request is handled correctly across retries. Your client application must generate this ID randomly.

Trait Implementations

impl<'a, C, A> MethodsBuilder for QuestMilestoneMethods<'a, C, A>
[src]