Struct google_games1::InstanceIosDetails
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pub struct InstanceIosDetails { pub preferred_for_iphone: Option<bool>, pub kind: Option<String>, pub support_iphone: Option<bool>, pub preferred_for_ipad: Option<bool>, pub itunes_app_id: Option<String>, pub bundle_identifier: Option<String>, pub support_ipad: Option<bool>, }
This is a JSON template for the iOS details resource.
This type is not used in any activity, and only used as part of another schema.
Fields
preferred_for_iphone: Option<bool>
Indicates that this instance is the default for new installations on iPhone devices.
kind: Option<String>
Uniquely identifies the type of this resource. Value is always the fixed string games#instanceIosDetails.
support_iphone: Option<bool>
Flag to indicate if this instance supports iPhone.
preferred_for_ipad: Option<bool>
Indicates that this instance is the default for new installations on iPad devices.
itunes_app_id: Option<String>
iTunes App ID.
bundle_identifier: Option<String>
Bundle identifier.
support_ipad: Option<bool>
Flag to indicate if this instance supports iPad.
Trait Implementations
impl Debug for InstanceIosDetails
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impl Clone for InstanceIosDetails
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fn clone(&self) -> InstanceIosDetails
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl Default for InstanceIosDetails
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fn default() -> InstanceIosDetails
Returns the "default value" for a type. Read more