pub struct Position { /* fields omitted */ }
Expand description
Represents a position in the Minecraft world. Not the floating point values used for player
movement, but the whole number values used for things like block positions.
Returns the x coordinate of this Position.
Returns the y coordinate of this Position.
Returns the z coordinate of this Position.
Creates a Position from a series of bytes. Requires 8 bytes or more in the buffer. Also
returns how many bytes were used in this function, which should always be 8.
Creates a Position from a Read type.
Creates a Position from coordinate values.
Converts a Position into a series of bytes.
Writes a Position to a Write type.
Performs copy-assignment from source
. Read more
Formats the value using the given formatter. Read more
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
impl<T> Any for T where
T: 'static + ?Sized,
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
impl<T, U> Into<U> for T where
U: From<T>,
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
Converts the given value to a String
. Read more
The type returned in the event of a conversion error.
The type returned in the event of a conversion error.