Struct goblin::mach::load_command::UuidCommand
source · [−]Expand description
The uuid load command contains a single 128-bit unique random number that identifies an object produced by the static link editor.
Fields
cmd: u32
LC_UUID
cmdsize: u32
sizeof(struct uuid_command)
uuid: [u8; 16]
16 bytes the 128-bit uuid
Trait Implementations
sourceimpl Clone for UuidCommand
impl Clone for UuidCommand
sourcefn clone(&self) -> UuidCommand
fn clone(&self) -> UuidCommand
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for UuidCommand
impl Debug for UuidCommand
sourceimpl<'a> TryFromCtx<'a, Endian, [u8]> for UuidCommand where
UuidCommand: 'a,
impl<'a> TryFromCtx<'a, Endian, [u8]> for UuidCommand where
UuidCommand: 'a,
sourceimpl<'a> TryIntoCtx<Endian, [u8]> for &'a UuidCommand
impl<'a> TryIntoCtx<Endian, [u8]> for &'a UuidCommand
sourceimpl TryIntoCtx<Endian, [u8]> for UuidCommand
impl TryIntoCtx<Endian, [u8]> for UuidCommand
impl Copy for UuidCommand
Auto Trait Implementations
impl RefUnwindSafe for UuidCommand
impl Send for UuidCommand
impl Sync for UuidCommand
impl Unpin for UuidCommand
impl UnwindSafe for UuidCommand
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more