gme 0.1.2

Rust bindings for Game Music Emu
Documentation
[package]
name = "gme"
version = "0.1.2"
authors = ["Jay Pavlina <jaypavlina@gmail.com>"]
edition = "2018"
build = "build.rs"
readme = "README.md"
license = "MIT AND LGPL-2.1-or-later"
description = "Rust bindings for Game Music Emu"
keywords = ["NSF", "game", "music", "emulation", "audio"]
categories = ["api-bindings", "multimedia::audio"]
repository = "https://github.com/JayPavlina/Game-Music-Emu-Rust"

[features]
default = ["ay", "gbs", "gym", "hes", "kss", "nsf", "nsfe", "sap", "spc", "vgm", "ym2612_emu_nuked"]
ay = []
gbs = []
gym = []
hes = []
kss = []
nsf = []
nsfe = []
sap = []
spc = []
vgm = []
# choose one ym2612_emu or none. If none chosen, Ym2612_GENS.cpp is used
ym2612_emu_nuked = []
ym2612_emu_mame = []

[dependencies]
libc = "0.2"

[build-dependencies]
cc = "1.0"