Enum gltf::mesh::Mode

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pub enum Mode {
    Points = 1,
    Lines = 2,
    LineLoop = 3,
    LineStrip = 4,
    Triangles = 5,
    TriangleStrip = 6,
    TriangleFan = 7,
}
Expand description

The type of primitives to render.

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Points = 1

Corresponds to GL_POINTS.

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Lines = 2

Corresponds to GL_LINES.

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LineLoop = 3

Corresponds to GL_LINE_LOOP.

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LineStrip = 4

Corresponds to GL_LINE_STRIP.

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Triangles = 5

Corresponds to GL_TRIANGLES.

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TriangleStrip = 6

Corresponds to GL_TRIANGLE_STRIP.

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TriangleFan = 7

Corresponds to GL_TRIANGLE_FAN.

Implementations§

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impl Mode

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pub fn as_gl_enum(self) -> u32

Returns the equivalent GLenum.

Trait Implementations§

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impl Clone for Mode

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fn clone(&self) -> Mode

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Mode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Mode

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fn default() -> Mode

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Mode

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fn deserialize<__D>( __deserializer: __D ) -> Result<Mode, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for Mode

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fn eq(&self, other: &Mode) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Mode

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fn serialize<S>( &self, serializer: S ) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>
where S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Copy for Mode

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impl Eq for Mode

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impl StructuralPartialEq for Mode

Auto Trait Implementations§

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impl Freeze for Mode

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impl RefUnwindSafe for Mode

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impl Send for Mode

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impl Sync for Mode

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impl Unpin for Mode

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impl UnwindSafe for Mode

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,