pub struct NormalTexture<'a> { /* private fields */ }
Expand description
Defines the normal texture of a material.
Returns the scalar multiplier applied to each normal vector of the texture.
The set index of the texture’s TEXCOORD
attribute.
Returns the referenced texture.
Optional application specific data.
impl<T> Any for T where
T: 'static + ?Sized,
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
impl<T, U> Into<U> for T where
U: From<T>,
The alignment of pointer.
The type for initializers.
Initializes a with the given initializer. Read more
Mutably dereferences the given pointer. Read more
Drops the object pointed to by the given pointer. Read more
The type returned in the event of a conversion error.
The type returned in the event of a conversion error.