Enum gltf::texture::WrappingMode
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pub enum WrappingMode { ClampToEdge, MirroredRepeat, Repeat, }
Texture co-ordinate wrapping mode.
Variants
ClampToEdge
Corresponds to GL_CLAMP_TO_EDGE
.
MirroredRepeat
Corresponds to GL_MIRRORED_REPEAT
.
Repeat
Corresponds to GL_REPEAT
.
Methods
impl WrappingMode
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fn as_gl_enum(&self) -> i32
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Returns the corresponding OpenGL enum value.
Trait Implementations
impl<'de> Deserialize<'de> for WrappingMode
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fn deserialize<__D>(
__deserializer: __D
) -> Result<WrappingMode, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
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__deserializer: __D
) -> Result<WrappingMode, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
impl Clone for WrappingMode
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fn clone(&self) -> WrappingMode
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl Copy for WrappingMode
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impl Debug for WrappingMode
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fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
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Formats the value using the given formatter.