Struct gltf::TechniqueStates
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pub struct TechniqueStates { pub enable: Vec<u32>, pub extensions: Option<Map<String, Value>>, pub extras: Option<Map<String, Value>>, pub functions: Option<TechniqueStateFunctions>, }
Fields
enable: Vec<u32>
OpenGL states to be enabled
extensions: Option<Map<String, Value>>
Optional data targeting official extensions
extras: Option<Map<String, Value>>
Optional application specific data
functions: Option<TechniqueStateFunctions>
Arguments for fixed-function rendering state functions
Trait Implementations
impl Debug for TechniqueStates
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impl Default for TechniqueStates
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fn default() -> TechniqueStates
Returns the "default value" for a type. Read more