Enum gltf::mesh::util::ReadTexCoords [−][src]
pub enum ReadTexCoords<'a> { U8(Iter<'a, [u8; 2]>), U16(Iter<'a, [u16; 2]>), F32(Iter<'a, [f32; 2]>), }
UV texture co-ordinates.
Variants
U8(Iter<'a, [u8; 2]>)
UV texture co-ordinates of type [u8; 2]>
.
U16(Iter<'a, [u16; 2]>)
UV texture co-ordinates of type [u16; 2]>
.
F32(Iter<'a, [f32; 2]>)
UV texture co-ordinates of type [f32; 2]
.
Methods
impl<'a> ReadTexCoords<'a>
[src]
impl<'a> ReadTexCoords<'a>
ⓘImportant traits for CastingIter<'a, A>pub fn into_u8(self) -> CastingIter<'a, U8>
[src]
ⓘImportant traits for CastingIter<'a, A>
pub fn into_u8(self) -> CastingIter<'a, U8>
Reinterpret texture coordinates as u8. Lossy if the underlying iterator yields u16 or f32.
ⓘImportant traits for CastingIter<'a, A>pub fn into_u16(self) -> CastingIter<'a, U16>
[src]
ⓘImportant traits for CastingIter<'a, A>
pub fn into_u16(self) -> CastingIter<'a, U16>
Reinterpret texture coordinates as u16. Lossy if the underlying iterator yields f32.
ⓘImportant traits for CastingIter<'a, A>pub fn into_f32(self) -> CastingIter<'a, F32>
[src]
ⓘImportant traits for CastingIter<'a, A>
pub fn into_f32(self) -> CastingIter<'a, F32>
Reinterpret texture coordinates as f32. Lossy if the underlying iterator yields u16.
Trait Implementations
impl<'a> Clone for ReadTexCoords<'a>
[src]
impl<'a> Clone for ReadTexCoords<'a>
fn clone(&self) -> ReadTexCoords<'a>
[src]
fn clone(&self) -> ReadTexCoords<'a>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl<'a> Debug for ReadTexCoords<'a>
[src]
impl<'a> Debug for ReadTexCoords<'a>
Auto Trait Implementations
impl<'a> Send for ReadTexCoords<'a>
impl<'a> Send for ReadTexCoords<'a>
impl<'a> Sync for ReadTexCoords<'a>
impl<'a> Sync for ReadTexCoords<'a>