Struct gltf::animation::Animation [−][src]
pub struct Animation<'a> { /* fields omitted */ }
A keyframe animation.
Methods
impl<'a> Animation<'a>
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impl<'a> Animation<'a>
pub fn index(&self) -> usize
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pub fn index(&self) -> usize
Returns the internal JSON index.
pub fn extras(&self) -> &Extras
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pub fn extras(&self) -> &Extras
Optional application specific data.
ⓘImportant traits for Channels<'a>pub fn channels(&self) -> Channels<'a>
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ⓘImportant traits for Channels<'a>
pub fn channels(&self) -> Channels<'a>
Returns an Iterator
over the animation channels.
Each channel targets an animation's sampler at a node's property.
pub fn name(&self) -> Option<&str>
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pub fn name(&self) -> Option<&str>
Optional user-defined name for this object.
ⓘImportant traits for Samplers<'a>pub fn samplers(&self) -> Samplers<'a>
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ⓘImportant traits for Samplers<'a>
pub fn samplers(&self) -> Samplers<'a>
Returns an Iterator
over the animation samplers.
Each sampler combines input and output accessors with an interpolation algorithm to define a keyframe graph (but not its target).
Trait Implementations
impl<'a> Clone for Animation<'a>
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impl<'a> Clone for Animation<'a>
fn clone(&self) -> Animation<'a>
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fn clone(&self) -> Animation<'a>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl<'a> Debug for Animation<'a>
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impl<'a> Debug for Animation<'a>