Struct gltf_json::texture::Texture [−][src]
pub struct Texture { pub sampler: Option<Index<Sampler>>, pub source: Index<Image>, pub extensions: Texture, pub extras: Extras, }
A texture and its sampler.
Fields
sampler: Option<Index<Sampler>>
The index of the sampler used by this texture.
source: Index<Image>
The index of the image used by this texture.
extensions: Texture
Extension specific data.
extras: Extras
Optional application specific data.
Trait Implementations
impl<'a> Get<Texture> for Root
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impl<'a> Get<Texture> for Root
fn get(&self, index: &Index<Texture>) -> Option<&Texture>
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fn get(&self, index: &Index<Texture>) -> Option<&Texture>
Retrieves a single value at the given index.
impl Clone for Texture
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impl Clone for Texture
fn clone(&self) -> Texture
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fn clone(&self) -> Texture
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Debug for Texture
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impl Debug for Texture
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Validate for Texture
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impl Validate for Texture
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error),
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error),
Validates only the invariants required for the library to function safely.
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error),
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fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error),
Validates the data against the glTF 2.0 specification. Read more