Struct gltf_json::extensions::mesh::Primitive
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pub struct Primitive {}
Geometry to be rendered with the given material.
Trait Implementations
impl Clone for Primitive
fn clone(&self) -> Primitive
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl Debug for Primitive
impl Default for Primitive
impl Validate for Primitive
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error),
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error),
Validates only the invariants required for the library to function safely.
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error),
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error),
Validates the data against the glTF 2.0 specification.