Modules§
- Error types.
- Helpers for processing includes.
- Shader resouce limits.
Structs§
- A handle representing the glslang compiler instance.
- Options to configure the compilation of a shader.
- Lower-level program interface.
- A handle to a shader in the glslang compiler.
- An input to a
Shader
. - Shader compilation flags.
- The source string of a shader.
- Shader stage mask.
Enums§
- GLSL profiles.
- OpenGL Version
- Shader stages for the input.
- The language of the source file.
- SPIR-V language versions.
- The target environment to compile or validate the input shader to.
- Vulkan version