Function gls::apis::active_texture [−][src]
pub fn active_texture(texture: GLenum)
Select active texture unit.
Parameters
texture
- Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least 80. texture must be one of GL_TEXTUREi, where i ranges from zero to the value of GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS minus one. The initial value is GL_TEXTURE0.