Struct glium::texture::bindless::BindlessTexturesNotSupportedError
source · pub struct BindlessTexturesNotSupportedError;
Expand description
Bindless textures are not supported.
Trait Implementations§
source§impl Clone for BindlessTexturesNotSupportedError
impl Clone for BindlessTexturesNotSupportedError
source§fn clone(&self) -> BindlessTexturesNotSupportedError
fn clone(&self) -> BindlessTexturesNotSupportedError
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for BindlessTexturesNotSupportedError
Auto Trait Implementations§
impl RefUnwindSafe for BindlessTexturesNotSupportedError
impl Send for BindlessTexturesNotSupportedError
impl Sync for BindlessTexturesNotSupportedError
impl Unpin for BindlessTexturesNotSupportedError
impl UnwindSafe for BindlessTexturesNotSupportedError
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Content for Twhere
T: Copy,
impl<T> Content for Twhere T: Copy,
source§fn read<F, E>(size: usize, f: F) -> Result<T, E>where
F: FnOnce(&mut T) -> Result<(), E>,
fn read<F, E>(size: usize, f: F) -> Result<T, E>where F: FnOnce(&mut T) -> Result<(), E>,
Prepares an output buffer, then turns this buffer into an
Owned
.source§fn get_elements_size() -> usize
fn get_elements_size() -> usize
Returns the size of each element.
source§fn to_void_ptr(&self) -> *const ()
fn to_void_ptr(&self) -> *const ()
Produces a pointer to the data.
source§fn ref_from_ptr<'a>(ptr: *mut (), size: usize) -> Option<*mut T>
fn ref_from_ptr<'a>(ptr: *mut (), size: usize) -> Option<*mut T>
Builds a pointer to this type from a raw pointer.
source§fn is_size_suitable(size: usize) -> bool
fn is_size_suitable(size: usize) -> bool
Returns true if the size is suitable to store a type like this.