Struct glfw::RenderContext[][src]

pub struct RenderContext { /* fields omitted */ }
Expand description

A rendering context that can be shared between tasks.

Trait Implementations

Returns the pointer to the underlying GLFWwindow.

Returns the unique identifier for this window.

Swaps the front and back buffers of the window. If the swap interval is greater than zero, the GPU driver waits the specified number of screen updates before swapping the buffers. Read more

Returns true if the window is the current context.

Wrapper for glfwMakeContextCurrent

Wrapper for glfwWindowShouldClose.

Wrapper for glfwSetWindowShouldClose.

Wrapper for glfwPostEmptyEvent.

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.