[−][src]Module gles30::enums
Contains all the GL enumerated values.
In C these are called 'enums', but in Rust we call them a 'const'. Whatever.
Constants
GL_ACTIVE_ATTRIBUTES |
|
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH |
|
GL_ACTIVE_TEXTURE |
|
GL_ACTIVE_UNIFORMS |
|
GL_ACTIVE_UNIFORM_BLOCKS |
|
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH |
|
GL_ACTIVE_UNIFORM_MAX_LENGTH |
|
GL_ALIASED_LINE_WIDTH_RANGE |
|
GL_ALIASED_POINT_SIZE_RANGE |
|
GL_ALPHA |
|
GL_ALPHA_BITS |
|
GL_ALREADY_SIGNALED |
|
GL_ALWAYS |
|
GL_ANY_SAMPLES_PASSED |
|
GL_ANY_SAMPLES_PASSED_CONSERVATIVE |
|
GL_ARRAY_BUFFER |
|
GL_ARRAY_BUFFER_BINDING |
|
GL_ATTACHED_SHADERS |
|
GL_BACK |
|
GL_BLEND |
|
GL_BLEND_COLOR |
|
GL_BLEND_DST_ALPHA |
|
GL_BLEND_DST_RGB |
|
GL_BLEND_EQUATION |
|
GL_BLEND_EQUATION_ALPHA |
|
GL_BLEND_EQUATION_RGB |
|
GL_BLEND_SRC_ALPHA |
|
GL_BLEND_SRC_RGB |
|
GL_BLUE |
|
GL_BLUE_BITS |
|
GL_BOOL |
|
GL_BOOL_VEC2 |
|
GL_BOOL_VEC3 |
|
GL_BOOL_VEC4 |
|
GL_BUFFER_ACCESS_FLAGS |
|
GL_BUFFER_KHR | GL_KHR_debug
|
GL_BUFFER_MAPPED |
|
GL_BUFFER_MAP_LENGTH |
|
GL_BUFFER_MAP_OFFSET |
|
GL_BUFFER_MAP_POINTER |
|
GL_BUFFER_SIZE |
|
GL_BUFFER_USAGE |
|
GL_BYTE |
|
GL_CCW |
|
GL_CLAMP_TO_EDGE |
|
GL_COLOR |
|
GL_COLOR_ATTACHMENT0 |
|
GL_COLOR_ATTACHMENT1 |
|
GL_COLOR_ATTACHMENT2 |
|
GL_COLOR_ATTACHMENT3 |
|
GL_COLOR_ATTACHMENT4 |
|
GL_COLOR_ATTACHMENT5 |
|
GL_COLOR_ATTACHMENT6 |
|
GL_COLOR_ATTACHMENT7 |
|
GL_COLOR_ATTACHMENT8 |
|
GL_COLOR_ATTACHMENT9 |
|
GL_COLOR_ATTACHMENT10 |
|
GL_COLOR_ATTACHMENT11 |
|
GL_COLOR_ATTACHMENT12 |
|
GL_COLOR_ATTACHMENT13 |
|
GL_COLOR_ATTACHMENT14 |
|
GL_COLOR_ATTACHMENT15 |
|
GL_COLOR_ATTACHMENT16 |
|
GL_COLOR_ATTACHMENT17 |
|
GL_COLOR_ATTACHMENT18 |
|
GL_COLOR_ATTACHMENT19 |
|
GL_COLOR_ATTACHMENT20 |
|
GL_COLOR_ATTACHMENT21 |
|
GL_COLOR_ATTACHMENT22 |
|
GL_COLOR_ATTACHMENT23 |
|
GL_COLOR_ATTACHMENT24 |
|
GL_COLOR_ATTACHMENT25 |
|
GL_COLOR_ATTACHMENT26 |
|
GL_COLOR_ATTACHMENT27 |
|
GL_COLOR_ATTACHMENT28 |
|
GL_COLOR_ATTACHMENT29 |
|
GL_COLOR_ATTACHMENT30 |
|
GL_COLOR_ATTACHMENT31 |
|
GL_COLOR_BUFFER_BIT |
|
GL_COLOR_CLEAR_VALUE |
|
GL_COLOR_WRITEMASK |
|
GL_COMPARE_REF_TO_TEXTURE |
|
GL_COMPILE_STATUS |
|
GL_COMPRESSED_R11_EAC |
|
GL_COMPRESSED_RG11_EAC |
|
GL_COMPRESSED_RGB8_ETC2 |
|
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 |
|
GL_COMPRESSED_RGBA8_ETC2_EAC |
|
GL_COMPRESSED_SIGNED_R11_EAC |
|
GL_COMPRESSED_SIGNED_RG11_EAC |
|
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC |
|
GL_COMPRESSED_SRGB8_ETC2 |
|
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 |
|
GL_COMPRESSED_TEXTURE_FORMATS |
|
GL_CONDITION_SATISFIED |
|
GL_CONSTANT_ALPHA |
|
GL_CONSTANT_COLOR |
|
GL_CONTEXT_FLAG_DEBUG_BIT_KHR | GL_KHR_debug
|
GL_COPY_READ_BUFFER |
|
GL_COPY_READ_BUFFER_BINDING |
|
GL_COPY_WRITE_BUFFER |
|
GL_COPY_WRITE_BUFFER_BINDING |
|
GL_CULL_FACE |
|
GL_CULL_FACE_MODE |
|
GL_CURRENT_PROGRAM |
|
GL_CURRENT_QUERY |
|
GL_CURRENT_VERTEX_ATTRIB |
|
GL_CW |
|
GL_DEBUG_CALLBACK_FUNCTION_KHR | GL_KHR_debug
|
GL_DEBUG_CALLBACK_USER_PARAM_KHR | GL_KHR_debug
|
GL_DEBUG_GROUP_STACK_DEPTH_KHR | GL_KHR_debug
|
GL_DEBUG_LOGGED_MESSAGES_KHR | GL_KHR_debug
|
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR | GL_KHR_debug
|
GL_DEBUG_OUTPUT_KHR | GL_KHR_debug
|
GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR | GL_KHR_debug
|
GL_DEBUG_SEVERITY_HIGH_KHR | GL_KHR_debug
|
GL_DEBUG_SEVERITY_LOW_KHR | GL_KHR_debug
|
GL_DEBUG_SEVERITY_MEDIUM_KHR | GL_KHR_debug
|
GL_DEBUG_SEVERITY_NOTIFICATION_KHR | GL_KHR_debug
|
GL_DEBUG_SOURCE_API_KHR | GL_KHR_debug
|
GL_DEBUG_SOURCE_APPLICATION_KHR | GL_KHR_debug
|
GL_DEBUG_SOURCE_OTHER_KHR | GL_KHR_debug
|
GL_DEBUG_SOURCE_SHADER_COMPILER_KHR | GL_KHR_debug
|
GL_DEBUG_SOURCE_THIRD_PARTY_KHR | GL_KHR_debug
|
GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR | GL_KHR_debug
|
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR | GL_KHR_debug
|
GL_DEBUG_TYPE_ERROR_KHR | GL_KHR_debug
|
GL_DEBUG_TYPE_MARKER_KHR | GL_KHR_debug
|
GL_DEBUG_TYPE_OTHER_KHR | GL_KHR_debug
|
GL_DEBUG_TYPE_PERFORMANCE_KHR | GL_KHR_debug
|
GL_DEBUG_TYPE_POP_GROUP_KHR | GL_KHR_debug
|
GL_DEBUG_TYPE_PORTABILITY_KHR | GL_KHR_debug
|
GL_DEBUG_TYPE_PUSH_GROUP_KHR | GL_KHR_debug
|
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR | GL_KHR_debug
|
GL_DECR |
|
GL_DECR_WRAP |
|
GL_DELETE_STATUS |
|
GL_DEPTH |
|
GL_DEPTH24_STENCIL8 |
|
GL_DEPTH32F_STENCIL8 |
|
GL_DEPTH_ATTACHMENT |
|
GL_DEPTH_BITS |
|
GL_DEPTH_BUFFER_BIT |
|
GL_DEPTH_CLEAR_VALUE |
|
GL_DEPTH_COMPONENT |
|
GL_DEPTH_COMPONENT16 |
|
GL_DEPTH_COMPONENT24 |
|
GL_DEPTH_COMPONENT32F |
|
GL_DEPTH_FUNC |
|
GL_DEPTH_RANGE |
|
GL_DEPTH_STENCIL |
|
GL_DEPTH_STENCIL_ATTACHMENT |
|
GL_DEPTH_TEST |
|
GL_DEPTH_WRITEMASK |
|
GL_DITHER |
|
GL_DONT_CARE |
|
GL_DRAW_BUFFER0 |
|
GL_DRAW_BUFFER1 |
|
GL_DRAW_BUFFER2 |
|
GL_DRAW_BUFFER3 |
|
GL_DRAW_BUFFER4 |
|
GL_DRAW_BUFFER5 |
|
GL_DRAW_BUFFER6 |
|
GL_DRAW_BUFFER7 |
|
GL_DRAW_BUFFER8 |
|
GL_DRAW_BUFFER9 |
|
GL_DRAW_BUFFER10 |
|
GL_DRAW_BUFFER11 |
|
GL_DRAW_BUFFER12 |
|
GL_DRAW_BUFFER13 |
|
GL_DRAW_BUFFER14 |
|
GL_DRAW_BUFFER15 |
|
GL_DRAW_FRAMEBUFFER |
|
GL_DRAW_FRAMEBUFFER_BINDING |
|
GL_DST_ALPHA |
|
GL_DST_COLOR |
|
GL_DYNAMIC_COPY |
|
GL_DYNAMIC_DRAW |
|
GL_DYNAMIC_READ |
|
GL_ELEMENT_ARRAY_BUFFER |
|
GL_ELEMENT_ARRAY_BUFFER_BINDING |
|
GL_EQUAL |
|
GL_EXTENSIONS |
|
GL_FALSE |
|
GL_FASTEST |
|
GL_FIXED |
|
GL_FLOAT |
|
GL_FLOAT_32_UNSIGNED_INT_24_8_REV |
|
GL_FLOAT_MAT2 |
|
GL_FLOAT_MAT2x3 |
|
GL_FLOAT_MAT2x4 |
|
GL_FLOAT_MAT3 |
|
GL_FLOAT_MAT3x2 |
|
GL_FLOAT_MAT3x4 |
|
GL_FLOAT_MAT4 |
|
GL_FLOAT_MAT4x2 |
|
GL_FLOAT_MAT4x3 |
|
GL_FLOAT_VEC2 |
|
GL_FLOAT_VEC3 |
|
GL_FLOAT_VEC4 |
|
GL_FRAGMENT_SHADER |
|
GL_FRAGMENT_SHADER_DERIVATIVE_HINT |
|
GL_FRAMEBUFFER |
|
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE |
|
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE |
|
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING |
|
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE |
|
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE |
|
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE |
|
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME |
|
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE |
|
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE |
|
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE |
|
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE |
|
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER |
|
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL |
|
GL_FRAMEBUFFER_BINDING |
|
GL_FRAMEBUFFER_COMPLETE |
|
GL_FRAMEBUFFER_DEFAULT |
|
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT |
|
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS |
|
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT |
|
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE |
|
GL_FRAMEBUFFER_UNDEFINED |
|
GL_FRAMEBUFFER_UNSUPPORTED |
|
GL_FRONT |
|
GL_FRONT_AND_BACK |
|
GL_FRONT_FACE |
|
GL_FUNC_ADD |
|
GL_FUNC_REVERSE_SUBTRACT |
|
GL_FUNC_SUBTRACT |
|
GL_GENERATE_MIPMAP_HINT |
|
GL_GEQUAL |
|
GL_GREATER |
|
GL_GREEN |
|
GL_GREEN_BITS |
|
GL_HALF_FLOAT |
|
GL_HIGH_FLOAT |
|
GL_HIGH_INT |
|
GL_IMPLEMENTATION_COLOR_READ_FORMAT |
|
GL_IMPLEMENTATION_COLOR_READ_TYPE |
|
GL_INCR |
|
GL_INCR_WRAP |
|
GL_INFO_LOG_LENGTH |
|
GL_INT |
|
GL_INTERLEAVED_ATTRIBS |
|
GL_INT_2_10_10_10_REV |
|
GL_INT_SAMPLER_2D |
|
GL_INT_SAMPLER_2D_ARRAY |
|
GL_INT_SAMPLER_3D |
|
GL_INT_SAMPLER_CUBE |
|
GL_INT_VEC2 |
|
GL_INT_VEC3 |
|
GL_INT_VEC4 |
|
GL_INVALID_ENUM |
|
GL_INVALID_FRAMEBUFFER_OPERATION |
|
GL_INVALID_INDEX |
|
GL_INVALID_OPERATION |
|
GL_INVALID_VALUE |
|
GL_INVERT |
|
GL_KEEP |
|
GL_LEQUAL |
|
GL_LESS |
|
GL_LINEAR |
|
GL_LINEAR_MIPMAP_LINEAR |
|
GL_LINEAR_MIPMAP_NEAREST |
|
GL_LINES |
|
GL_LINE_LOOP |
|
GL_LINE_STRIP |
|
GL_LINE_WIDTH |
|
GL_LINK_STATUS |
|
GL_LOW_FLOAT |
|
GL_LOW_INT |
|
GL_LUMINANCE |
|
GL_LUMINANCE_ALPHA |
|
GL_MAJOR_VERSION |
|
GL_MAP_FLUSH_EXPLICIT_BIT |
|
GL_MAP_INVALIDATE_BUFFER_BIT |
|
GL_MAP_INVALIDATE_RANGE_BIT |
|
GL_MAP_READ_BIT |
|
GL_MAP_UNSYNCHRONIZED_BIT |
|
GL_MAP_WRITE_BIT |
|
GL_MAX |
|
GL_MAX_3D_TEXTURE_SIZE |
|
GL_MAX_ARRAY_TEXTURE_LAYERS |
|
GL_MAX_COLOR_ATTACHMENTS |
|
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS |
|
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS |
|
GL_MAX_COMBINED_UNIFORM_BLOCKS |
|
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS |
|
GL_MAX_CUBE_MAP_TEXTURE_SIZE |
|
GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR | GL_KHR_debug
|
GL_MAX_DEBUG_LOGGED_MESSAGES_KHR | GL_KHR_debug
|
GL_MAX_DEBUG_MESSAGE_LENGTH_KHR | GL_KHR_debug
|
GL_MAX_DRAW_BUFFERS |
|
GL_MAX_ELEMENTS_INDICES |
|
GL_MAX_ELEMENTS_VERTICES |
|
GL_MAX_ELEMENT_INDEX |
|
GL_MAX_FRAGMENT_INPUT_COMPONENTS |
|
GL_MAX_FRAGMENT_UNIFORM_BLOCKS |
|
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS |
|
GL_MAX_FRAGMENT_UNIFORM_VECTORS |
|
GL_MAX_LABEL_LENGTH_KHR | GL_KHR_debug
|
GL_MAX_PROGRAM_TEXEL_OFFSET |
|
GL_MAX_RENDERBUFFER_SIZE |
|
GL_MAX_SAMPLES |
|
GL_MAX_SERVER_WAIT_TIMEOUT |
|
GL_MAX_TEXTURE_IMAGE_UNITS |
|
GL_MAX_TEXTURE_LOD_BIAS |
|
GL_MAX_TEXTURE_SIZE |
|
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS |
|
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS |
|
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS |
|
GL_MAX_UNIFORM_BLOCK_SIZE |
|
GL_MAX_UNIFORM_BUFFER_BINDINGS |
|
GL_MAX_VARYING_COMPONENTS |
|
GL_MAX_VARYING_VECTORS |
|
GL_MAX_VERTEX_ATTRIBS |
|
GL_MAX_VERTEX_OUTPUT_COMPONENTS |
|
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS |
|
GL_MAX_VERTEX_UNIFORM_BLOCKS |
|
GL_MAX_VERTEX_UNIFORM_COMPONENTS |
|
GL_MAX_VERTEX_UNIFORM_VECTORS |
|
GL_MAX_VIEWPORT_DIMS |
|
GL_MEDIUM_FLOAT |
|
GL_MEDIUM_INT |
|
GL_MIN |
|
GL_MINOR_VERSION |
|
GL_MIN_PROGRAM_TEXEL_OFFSET |
|
GL_MIRRORED_REPEAT |
|
GL_NEAREST |
|
GL_NEAREST_MIPMAP_LINEAR |
|
GL_NEAREST_MIPMAP_NEAREST |
|
GL_NEVER |
|
GL_NICEST |
|
GL_NONE |
|
GL_NOTEQUAL |
|
GL_NO_ERROR |
|
GL_NUM_COMPRESSED_TEXTURE_FORMATS |
|
GL_NUM_EXTENSIONS |
|
GL_NUM_PROGRAM_BINARY_FORMATS |
|
GL_NUM_SAMPLE_COUNTS |
|
GL_NUM_SHADER_BINARY_FORMATS |
|
GL_OBJECT_TYPE |
|
GL_ONE |
|
GL_ONE_MINUS_CONSTANT_ALPHA |
|
GL_ONE_MINUS_CONSTANT_COLOR |
|
GL_ONE_MINUS_DST_ALPHA |
|
GL_ONE_MINUS_DST_COLOR |
|
GL_ONE_MINUS_SRC_ALPHA |
|
GL_ONE_MINUS_SRC_COLOR |
|
GL_OUT_OF_MEMORY |
|
GL_PACK_ALIGNMENT |
|
GL_PACK_ROW_LENGTH |
|
GL_PACK_SKIP_PIXELS |
|
GL_PACK_SKIP_ROWS |
|
GL_PIXEL_PACK_BUFFER |
|
GL_PIXEL_PACK_BUFFER_BINDING |
|
GL_PIXEL_UNPACK_BUFFER |
|
GL_PIXEL_UNPACK_BUFFER_BINDING |
|
GL_POINTS |
|
GL_POLYGON_OFFSET_FACTOR |
|
GL_POLYGON_OFFSET_FILL |
|
GL_POLYGON_OFFSET_UNITS |
|
GL_PRIMITIVE_RESTART_FIXED_INDEX |
|
GL_PROGRAM_BINARY_FORMATS |
|
GL_PROGRAM_BINARY_LENGTH |
|
GL_PROGRAM_BINARY_RETRIEVABLE_HINT |
|
GL_PROGRAM_KHR | GL_KHR_debug
|
GL_PROGRAM_PIPELINE_KHR | GL_KHR_debug
|
GL_QUERY_KHR | GL_KHR_debug
|
GL_QUERY_RESULT |
|
GL_QUERY_RESULT_AVAILABLE |
|
GL_R8 |
|
GL_R8I |
|
GL_R8UI |
|
GL_R8_SNORM |
|
GL_R11F_G11F_B10F |
|
GL_R16F |
|
GL_R16I |
|
GL_R16UI |
|
GL_R32F |
|
GL_R32I |
|
GL_R32UI |
|
GL_RASTERIZER_DISCARD |
|
GL_READ_BUFFER |
|
GL_READ_FRAMEBUFFER |
|
GL_READ_FRAMEBUFFER_BINDING |
|
GL_RED |
|
GL_RED_BITS |
|
GL_RED_INTEGER |
|
GL_RENDERBUFFER |
|
GL_RENDERBUFFER_ALPHA_SIZE |
|
GL_RENDERBUFFER_BINDING |
|
GL_RENDERBUFFER_BLUE_SIZE |
|
GL_RENDERBUFFER_DEPTH_SIZE |
|
GL_RENDERBUFFER_GREEN_SIZE |
|
GL_RENDERBUFFER_HEIGHT |
|
GL_RENDERBUFFER_INTERNAL_FORMAT |
|
GL_RENDERBUFFER_RED_SIZE |
|
GL_RENDERBUFFER_SAMPLES |
|
GL_RENDERBUFFER_STENCIL_SIZE |
|
GL_RENDERBUFFER_WIDTH |
|
GL_RENDERER |
|
GL_REPEAT |
|
GL_REPLACE |
|
GL_RG |
|
GL_RG8 |
|
GL_RG8I |
|
GL_RG8UI |
|
GL_RG8_SNORM |
|
GL_RG16F |
|
GL_RG16I |
|
GL_RG16UI |
|
GL_RG32F |
|
GL_RG32I |
|
GL_RG32UI |
|
GL_RGB |
|
GL_RGB5_A1 |
|
GL_RGB8 |
|
GL_RGB8I |
|
GL_RGB8UI |
|
GL_RGB8_SNORM |
|
GL_RGB9_E5 |
|
GL_RGB10_A2 |
|
GL_RGB10_A2UI |
|
GL_RGB16F |
|
GL_RGB16I |
|
GL_RGB16UI |
|
GL_RGB32F |
|
GL_RGB32I |
|
GL_RGB32UI |
|
GL_RGB565 |
|
GL_RGBA |
|
GL_RGBA4 |
|
GL_RGBA8 |
|
GL_RGBA8I |
|
GL_RGBA8UI |
|
GL_RGBA8_SNORM |
|
GL_RGBA16F |
|
GL_RGBA16I |
|
GL_RGBA16UI |
|
GL_RGBA32F |
|
GL_RGBA32I |
|
GL_RGBA32UI |
|
GL_RGBA_INTEGER |
|
GL_RGB_INTEGER |
|
GL_RG_INTEGER |
|
GL_SAMPLER_2D |
|
GL_SAMPLER_2D_ARRAY |
|
GL_SAMPLER_2D_ARRAY_SHADOW |
|
GL_SAMPLER_2D_SHADOW |
|
GL_SAMPLER_3D |
|
GL_SAMPLER_BINDING |
|
GL_SAMPLER_CUBE |
|
GL_SAMPLER_CUBE_SHADOW |
|
GL_SAMPLER_KHR | GL_KHR_debug
|
GL_SAMPLES |
|
GL_SAMPLE_ALPHA_TO_COVERAGE |
|
GL_SAMPLE_BUFFERS |
|
GL_SAMPLE_COVERAGE |
|
GL_SAMPLE_COVERAGE_INVERT |
|
GL_SAMPLE_COVERAGE_VALUE |
|
GL_SCISSOR_BOX |
|
GL_SCISSOR_TEST |
|
GL_SEPARATE_ATTRIBS |
|
GL_SHADER_BINARY_FORMATS |
|
GL_SHADER_COMPILER |
|
GL_SHADER_KHR | GL_KHR_debug
|
GL_SHADER_SOURCE_LENGTH |
|
GL_SHADER_TYPE |
|
GL_SHADING_LANGUAGE_VERSION |
|
GL_SHORT |
|
GL_SIGNALED |
|
GL_SIGNED_NORMALIZED |
|
GL_SRC_ALPHA |
|
GL_SRC_ALPHA_SATURATE |
|
GL_SRC_COLOR |
|
GL_SRGB |
|
GL_SRGB8 |
|
GL_SRGB8_ALPHA8 |
|
GL_STACK_OVERFLOW |
|
GL_STACK_OVERFLOW_KHR | GL_KHR_debug
|
GL_STACK_UNDERFLOW |
|
GL_STACK_UNDERFLOW_KHR | GL_KHR_debug
|
GL_STATIC_COPY |
|
GL_STATIC_DRAW |
|
GL_STATIC_READ |
|
GL_STENCIL |
|
GL_STENCIL_ATTACHMENT |
|
GL_STENCIL_BACK_FAIL |
|
GL_STENCIL_BACK_FUNC |
|
GL_STENCIL_BACK_PASS_DEPTH_FAIL |
|
GL_STENCIL_BACK_PASS_DEPTH_PASS |
|
GL_STENCIL_BACK_REF |
|
GL_STENCIL_BACK_VALUE_MASK |
|
GL_STENCIL_BACK_WRITEMASK |
|
GL_STENCIL_BITS |
|
GL_STENCIL_BUFFER_BIT |
|
GL_STENCIL_CLEAR_VALUE |
|
GL_STENCIL_FAIL |
|
GL_STENCIL_FUNC |
|
GL_STENCIL_INDEX8 |
|
GL_STENCIL_PASS_DEPTH_FAIL |
|
GL_STENCIL_PASS_DEPTH_PASS |
|
GL_STENCIL_REF |
|
GL_STENCIL_TEST |
|
GL_STENCIL_VALUE_MASK |
|
GL_STENCIL_WRITEMASK |
|
GL_STREAM_COPY |
|
GL_STREAM_DRAW |
|
GL_STREAM_READ |
|
GL_SUBPIXEL_BITS |
|
GL_SYNC_CONDITION |
|
GL_SYNC_FENCE |
|
GL_SYNC_FLAGS |
|
GL_SYNC_FLUSH_COMMANDS_BIT |
|
GL_SYNC_GPU_COMMANDS_COMPLETE |
|
GL_SYNC_STATUS |
|
GL_TEXTURE |
|
GL_TEXTURE0 |
|
GL_TEXTURE1 |
|
GL_TEXTURE2 |
|
GL_TEXTURE3 |
|
GL_TEXTURE4 |
|
GL_TEXTURE5 |
|
GL_TEXTURE6 |
|
GL_TEXTURE7 |
|
GL_TEXTURE8 |
|
GL_TEXTURE9 |
|
GL_TEXTURE10 |
|
GL_TEXTURE11 |
|
GL_TEXTURE12 |
|
GL_TEXTURE13 |
|
GL_TEXTURE14 |
|
GL_TEXTURE15 |
|
GL_TEXTURE16 |
|
GL_TEXTURE17 |
|
GL_TEXTURE18 |
|
GL_TEXTURE19 |
|
GL_TEXTURE20 |
|
GL_TEXTURE21 |
|
GL_TEXTURE22 |
|
GL_TEXTURE23 |
|
GL_TEXTURE24 |
|
GL_TEXTURE25 |
|
GL_TEXTURE26 |
|
GL_TEXTURE27 |
|
GL_TEXTURE28 |
|
GL_TEXTURE29 |
|
GL_TEXTURE30 |
|
GL_TEXTURE31 |
|
GL_TEXTURE_2D |
|
GL_TEXTURE_2D_ARRAY |
|
GL_TEXTURE_3D |
|
GL_TEXTURE_BASE_LEVEL |
|
GL_TEXTURE_BINDING_2D |
|
GL_TEXTURE_BINDING_2D_ARRAY |
|
GL_TEXTURE_BINDING_3D |
|
GL_TEXTURE_BINDING_CUBE_MAP |
|
GL_TEXTURE_COMPARE_FUNC |
|
GL_TEXTURE_COMPARE_MODE |
|
GL_TEXTURE_CUBE_MAP |
|
GL_TEXTURE_CUBE_MAP_NEGATIVE_X |
|
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y |
|
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z |
|
GL_TEXTURE_CUBE_MAP_POSITIVE_X |
|
GL_TEXTURE_CUBE_MAP_POSITIVE_Y |
|
GL_TEXTURE_CUBE_MAP_POSITIVE_Z |
|
GL_TEXTURE_IMMUTABLE_FORMAT |
|
GL_TEXTURE_IMMUTABLE_LEVELS |
|
GL_TEXTURE_MAG_FILTER |
|
GL_TEXTURE_MAX_LEVEL |
|
GL_TEXTURE_MAX_LOD |
|
GL_TEXTURE_MIN_FILTER |
|
GL_TEXTURE_MIN_LOD |
|
GL_TEXTURE_SWIZZLE_A |
|
GL_TEXTURE_SWIZZLE_B |
|
GL_TEXTURE_SWIZZLE_G |
|
GL_TEXTURE_SWIZZLE_R |
|
GL_TEXTURE_WRAP_R |
|
GL_TEXTURE_WRAP_S |
|
GL_TEXTURE_WRAP_T |
|
GL_TIMEOUT_EXPIRED |
|
GL_TIMEOUT_IGNORED |
|
GL_TRANSFORM_FEEDBACK |
|
GL_TRANSFORM_FEEDBACK_ACTIVE |
|
GL_TRANSFORM_FEEDBACK_BINDING |
|
GL_TRANSFORM_FEEDBACK_BUFFER |
|
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING |
|
GL_TRANSFORM_FEEDBACK_BUFFER_MODE |
|
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE |
|
GL_TRANSFORM_FEEDBACK_BUFFER_START |
|
GL_TRANSFORM_FEEDBACK_PAUSED |
|
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN |
|
GL_TRANSFORM_FEEDBACK_VARYINGS |
|
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH |
|
GL_TRIANGLES |
|
GL_TRIANGLE_FAN |
|
GL_TRIANGLE_STRIP |
|
GL_TRUE |
|
GL_UNIFORM_ARRAY_STRIDE |
|
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS |
|
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES |
|
GL_UNIFORM_BLOCK_BINDING |
|
GL_UNIFORM_BLOCK_DATA_SIZE |
|
GL_UNIFORM_BLOCK_INDEX |
|
GL_UNIFORM_BLOCK_NAME_LENGTH |
|
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER |
|
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER |
|
GL_UNIFORM_BUFFER |
|
GL_UNIFORM_BUFFER_BINDING |
|
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT |
|
GL_UNIFORM_BUFFER_SIZE |
|
GL_UNIFORM_BUFFER_START |
|
GL_UNIFORM_IS_ROW_MAJOR |
|
GL_UNIFORM_MATRIX_STRIDE |
|
GL_UNIFORM_NAME_LENGTH |
|
GL_UNIFORM_OFFSET |
|
GL_UNIFORM_SIZE |
|
GL_UNIFORM_TYPE |
|
GL_UNPACK_ALIGNMENT |
|
GL_UNPACK_IMAGE_HEIGHT |
|
GL_UNPACK_ROW_LENGTH |
|
GL_UNPACK_SKIP_IMAGES |
|
GL_UNPACK_SKIP_PIXELS |
|
GL_UNPACK_SKIP_ROWS |
|
GL_UNSIGNALED |
|
GL_UNSIGNED_BYTE |
|
GL_UNSIGNED_INT |
|
GL_UNSIGNED_INT_2_10_10_10_REV |
|
GL_UNSIGNED_INT_5_9_9_9_REV |
|
GL_UNSIGNED_INT_10F_11F_11F_REV |
|
GL_UNSIGNED_INT_24_8 |
|
GL_UNSIGNED_INT_SAMPLER_2D |
|
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY |
|
GL_UNSIGNED_INT_SAMPLER_3D |
|
GL_UNSIGNED_INT_SAMPLER_CUBE |
|
GL_UNSIGNED_INT_VEC2 |
|
GL_UNSIGNED_INT_VEC3 |
|
GL_UNSIGNED_INT_VEC4 |
|
GL_UNSIGNED_NORMALIZED |
|
GL_UNSIGNED_SHORT |
|
GL_UNSIGNED_SHORT_4_4_4_4 |
|
GL_UNSIGNED_SHORT_5_5_5_1 |
|
GL_UNSIGNED_SHORT_5_6_5 |
|
GL_VALIDATE_STATUS |
|
GL_VENDOR |
|
GL_VERSION |
|
GL_VERTEX_ARRAY_BINDING |
|
GL_VERTEX_ARRAY_KHR | GL_KHR_debug
|
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING |
|
GL_VERTEX_ATTRIB_ARRAY_DIVISOR |
|
GL_VERTEX_ATTRIB_ARRAY_ENABLED |
|
GL_VERTEX_ATTRIB_ARRAY_INTEGER |
|
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED |
|
GL_VERTEX_ATTRIB_ARRAY_POINTER |
|
GL_VERTEX_ATTRIB_ARRAY_SIZE |
|
GL_VERTEX_ATTRIB_ARRAY_STRIDE |
|
GL_VERTEX_ATTRIB_ARRAY_TYPE |
|
GL_VERTEX_SHADER |
|
GL_VIEWPORT |
|
GL_WAIT_FAILED |
|
GL_ZERO |
|