[−][src]Constant gles30::enums::GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
pub const GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: GLenum = 0x8A46;
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: GLenum = 0x8A46
- Group: UniformBlockPName