Struct glam::i32::IVec3 [−][src]
#[repr(transparent)]pub struct IVec3(_);
Expand description
A 3-dimensional vector.
Implementations
impl IVec3
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impl IVec3
[src]pub fn truncate(self) -> IVec2
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pub fn truncate(self) -> IVec2
[src]Creates a Vec2
from the x
and y
elements of self
, discarding z
.
Truncation may also be performed by using self.xy()
or Vec2::from()
.
pub fn select(mask: BVec3, if_true: IVec3, if_false: IVec3) -> IVec3
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pub fn select(mask: BVec3, if_true: IVec3, if_false: IVec3) -> IVec3
[src]Creates a vector from the elements in if_true
and if_false
, selecting which to use
for each element of self
.
A true element in the mask uses the corresponding element from if_true
, and false
uses the element from if_false
.
pub fn min(self, other: Self) -> Self
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pub fn min(self, other: Self) -> Self
[src]Returns a vector containing the mininum values for each element of self
and other
.
In other words this computes [self.x.max(other.x), self.y.max(other.y), ..]
.
pub fn max(self, other: Self) -> Self
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pub fn max(self, other: Self) -> Self
[src]Returns a vector containing the maximum values for each element of self
and other
.
In other words this computes [self.x.max(other.x), self.y.max(other.y), ..]
.
pub fn clamp(self, min: Self, max: Self) -> Self
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pub fn clamp(self, min: Self, max: Self) -> Self
[src]Component-wise clamping of values, similar to f32::clamp
.
Each element in min
must be less-or-equal to the corresponing element in max
.
If the glam-assert
feature is enabled, the function will panic if the contract is not
met, otherwise the behavior is undefined.
pub fn min_element(self) -> i32
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pub fn min_element(self) -> i32
[src]Returns the horizontal minimum of self
.
In other words this computes min(x, y, ..)
.
pub fn max_element(self) -> i32
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pub fn max_element(self) -> i32
[src]Returns the horizontal maximum of self
.
In other words this computes max(x, y, ..)
.
pub fn cmpeq(self, other: Self) -> BVec3
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pub fn cmpeq(self, other: Self) -> BVec3
[src]Returns a vector mask containing the result of a ==
comparison for each element of
self
and other
.
In other words, this computes [self.x == other.x, self.y == other.y, ..]
for all
elements.
pub fn cmpne(self, other: Self) -> BVec3
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pub fn cmpne(self, other: Self) -> BVec3
[src]Returns a vector mask containing the result of a !=
comparison for each element of
self
and other
.
In other words this computes [self.x != other.x, self.y != other.y, ..]
for all
elements.
pub fn cmpge(self, other: Self) -> BVec3
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pub fn cmpge(self, other: Self) -> BVec3
[src]Returns a vector mask containing the result of a >=
comparison for each element of
self
and other
.
In other words this computes [self.x >= other.x, self.y >= other.y, ..]
for all
elements.
pub fn cmpgt(self, other: Self) -> BVec3
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pub fn cmpgt(self, other: Self) -> BVec3
[src]Returns a vector mask containing the result of a >
comparison for each element of
self
and other
.
In other words this computes [self.x > other.x, self.y > other.y, ..]
for all
elements.
pub fn cmple(self, other: Self) -> BVec3
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pub fn cmple(self, other: Self) -> BVec3
[src]Returns a vector mask containing the result of a <=
comparison for each element of
self
and other
.
In other words this computes [self.x <= other.x, self.y <= other.y, ..]
for all
elements.
pub fn cmplt(self, other: Self) -> BVec3
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pub fn cmplt(self, other: Self) -> BVec3
[src]Returns a vector mask containing the result of a <
comparison for each element of
self
and other
.
In other words this computes [self.x < other.x, self.y < other.y, ..]
for all
elements.
pub fn from_slice_unaligned(slice: &[i32]) -> Self
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pub fn from_slice_unaligned(slice: &[i32]) -> Self
[src]Creates a vector from the first N values in slice
.
Panics
Panics if slice
is less than N elements long.
pub fn write_to_slice_unaligned(self, slice: &mut [i32])
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pub fn write_to_slice_unaligned(self, slice: &mut [i32])
[src]Writes the elements of self
to the first N elements in slice
.
Panics
Panics if slice
is less than N elements long.
pub fn abs(self) -> Self
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pub fn abs(self) -> Self
[src]Returns a vector containing the absolute value of each element of self
.
Trait Implementations
impl AddAssign<IVec3> for IVec3
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impl AddAssign<IVec3> for IVec3
[src]fn add_assign(&mut self, other: Self)
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fn add_assign(&mut self, other: Self)
[src]Performs the +=
operation. Read more
impl DivAssign<IVec3> for IVec3
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impl DivAssign<IVec3> for IVec3
[src]fn div_assign(&mut self, other: IVec3)
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fn div_assign(&mut self, other: IVec3)
[src]Performs the /=
operation. Read more
impl DivAssign<i32> for IVec3
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impl DivAssign<i32> for IVec3
[src]fn div_assign(&mut self, other: i32)
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fn div_assign(&mut self, other: i32)
[src]Performs the /=
operation. Read more
impl MulAssign<IVec3> for IVec3
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impl MulAssign<IVec3> for IVec3
[src]fn mul_assign(&mut self, other: IVec3)
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fn mul_assign(&mut self, other: IVec3)
[src]Performs the *=
operation. Read more
impl MulAssign<i32> for IVec3
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impl MulAssign<i32> for IVec3
[src]fn mul_assign(&mut self, other: i32)
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fn mul_assign(&mut self, other: i32)
[src]Performs the *=
operation. Read more
impl SubAssign<IVec3> for IVec3
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impl SubAssign<IVec3> for IVec3
[src]fn sub_assign(&mut self, other: IVec3)
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fn sub_assign(&mut self, other: IVec3)
[src]Performs the -=
operation. Read more
impl Vec3Swizzles for IVec3
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impl Vec3Swizzles for IVec3
[src]type Vec2 = IVec2
type Vec4 = IVec4
fn xxxx(self) -> IVec4
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fn xxxy(self) -> IVec4
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fn xxxz(self) -> IVec4
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fn xxyx(self) -> IVec4
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fn xxyy(self) -> IVec4
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fn xxyz(self) -> IVec4
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fn xxzx(self) -> IVec4
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fn xxzy(self) -> IVec4
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fn xxzz(self) -> IVec4
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fn xyxx(self) -> IVec4
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fn xyxy(self) -> IVec4
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fn xyxz(self) -> IVec4
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fn xyyx(self) -> IVec4
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fn xyyy(self) -> IVec4
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fn xyyz(self) -> IVec4
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fn xyzx(self) -> IVec4
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fn xyzy(self) -> IVec4
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fn xyzz(self) -> IVec4
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fn xzxx(self) -> IVec4
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fn xzxy(self) -> IVec4
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fn xzxz(self) -> IVec4
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fn xzyx(self) -> IVec4
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fn xzyy(self) -> IVec4
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fn xzyz(self) -> IVec4
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fn xzzx(self) -> IVec4
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fn xzzy(self) -> IVec4
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fn xzzz(self) -> IVec4
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fn yxxx(self) -> IVec4
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fn yxxy(self) -> IVec4
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fn yxxz(self) -> IVec4
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fn yxyx(self) -> IVec4
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fn yxyy(self) -> IVec4
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fn yxyz(self) -> IVec4
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fn yxzx(self) -> IVec4
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fn yxzy(self) -> IVec4
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fn yxzz(self) -> IVec4
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fn yyxx(self) -> IVec4
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fn yyxy(self) -> IVec4
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fn yyxz(self) -> IVec4
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fn yyyx(self) -> IVec4
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fn yyyy(self) -> IVec4
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fn yyyz(self) -> IVec4
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fn yyzx(self) -> IVec4
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fn yyzy(self) -> IVec4
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fn yyzz(self) -> IVec4
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fn yzxx(self) -> IVec4
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fn yzxy(self) -> IVec4
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fn yzxz(self) -> IVec4
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fn yzyx(self) -> IVec4
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fn yzyy(self) -> IVec4
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fn yzyz(self) -> IVec4
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fn yzzx(self) -> IVec4
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fn yzzy(self) -> IVec4
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fn yzzz(self) -> IVec4
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fn zxxx(self) -> IVec4
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fn zxxy(self) -> IVec4
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fn zxxz(self) -> IVec4
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fn zxyx(self) -> IVec4
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fn zxyy(self) -> IVec4
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fn zxyz(self) -> IVec4
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fn zxzx(self) -> IVec4
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fn zxzy(self) -> IVec4
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fn zxzz(self) -> IVec4
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fn zyxx(self) -> IVec4
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fn zyxy(self) -> IVec4
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fn zyxz(self) -> IVec4
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fn zyyx(self) -> IVec4
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fn zyyy(self) -> IVec4
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fn zyyz(self) -> IVec4
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fn zyzx(self) -> IVec4
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fn zyzy(self) -> IVec4
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fn zyzz(self) -> IVec4
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fn zzxx(self) -> IVec4
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fn zzxy(self) -> IVec4
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fn zzxz(self) -> IVec4
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fn zzyx(self) -> IVec4
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fn zzyy(self) -> IVec4
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fn zzyz(self) -> IVec4
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fn zzzx(self) -> IVec4
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fn zzzy(self) -> IVec4
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fn zzzz(self) -> IVec4
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fn xxx(self) -> Self
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fn xxy(self) -> Self
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fn xxz(self) -> Self
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fn xyx(self) -> Self
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fn xyy(self) -> Self
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fn xzx(self) -> Self
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fn xzy(self) -> Self
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fn xzz(self) -> Self
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fn yxx(self) -> Self
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fn yxy(self) -> Self
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fn yxz(self) -> Self
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fn yyx(self) -> Self
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fn yyy(self) -> Self
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fn yyz(self) -> Self
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fn yzx(self) -> Self
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fn yzy(self) -> Self
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fn yzz(self) -> Self
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fn zxx(self) -> Self
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fn zxy(self) -> Self
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fn zxz(self) -> Self
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fn zyx(self) -> Self
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fn zyy(self) -> Self
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fn zyz(self) -> Self
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fn zzx(self) -> Self
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fn zzy(self) -> Self
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fn zzz(self) -> Self
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fn xx(self) -> IVec2
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fn xy(self) -> IVec2
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fn xz(self) -> IVec2
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fn yx(self) -> IVec2
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fn yy(self) -> IVec2
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fn yz(self) -> IVec2
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fn zx(self) -> IVec2
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fn zy(self) -> IVec2
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fn zz(self) -> IVec2
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fn xyz(self) -> Self
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impl Copy for IVec3
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impl Eq for IVec3
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Auto Trait Implementations
impl RefUnwindSafe for IVec3
impl Send for IVec3
impl Sync for IVec3
impl Unpin for IVec3
impl UnwindSafe for IVec3
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
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pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more