Struct gilrs::ev::state::GamepadState

source ·
pub struct GamepadState { /* private fields */ }
Expand description

Cached gamepad state.

Implementations§

source§

impl GamepadState

source

pub fn is_pressed(&self, btn: Code) -> bool

Returns true if given button is pressed. Returns false if there is no information about btn or it is not pressed.

source

pub fn value(&self, el: Code) -> f32

Returns value of el or 0.0 when there is no information about it. el can be either axis or button.

source

pub fn buttons(&self) -> ButtonDataIter<'_>

Iterate over buttons data.

source

pub fn axes(&self) -> AxisDataIter<'_>

Iterate over axes data.

source

pub fn button_data(&self, btn: Code) -> Option<&ButtonData>

Returns button state and when it changed.

source

pub fn axis_data(&self, axis: Code) -> Option<&AxisData>

Returns axis state and when it changed.

Trait Implementations§

source§

impl Clone for GamepadState

source§

fn clone(&self) -> GamepadState

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for GamepadState

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.