pub fn draw_queued_text(
    canvas: &mut Canvas,
    param: impl Into<DrawParam>,
    blend: Option<BlendMode>,
    filter: FilterMode
) -> GameResult
👎Deprecated since 0.8.0: Don’t use the queue_text and draw_queued_text system. Instead draw the texts directly.
Expand description

Draws all of the Texts added via queue_text.