Function ggez::graphics::draw_queued_text
source · pub fn draw_queued_text(
canvas: &mut Canvas,
param: impl Into<DrawParam>,
blend: Option<BlendMode>,
filter: FilterMode
) -> GameResult
👎Deprecated since 0.8.0: Don’t use the
queue_text
and draw_queued_text
system. Instead draw the texts directly.Expand description
Draws all of the Texts added via queue_text
.