Struct ggez::conf::Conf

source ·
pub struct Conf {
    pub window_mode: WindowMode,
    pub window_setup: WindowSetup,
    pub backend: Backend,
}
Expand description

A structure containing configuration data for the game engine.

Defaults:

Conf {
    window_mode: WindowMode::default(),
    window_setup: WindowSetup::default(),
    backend: Backend::default(),
}

Fields§

§window_mode: WindowMode

Window setting information that can be set at runtime

§window_setup: WindowSetup

Window setting information that must be set at init-time

§backend: Backend

Graphics backend configuration

Implementations§

source§

impl Conf

source

pub fn new() -> Self

Same as Conf::default()

source

pub fn from_toml_file<R: Read>(file: &mut R) -> GameResult<Conf>

Load a TOML file from the given Read and attempts to parse a Conf from it.

source

pub fn to_toml_file<W: Write>(&self, file: &mut W) -> GameResult

Saves the Conf to the given Write object, formatted as TOML.

source

pub fn window_mode(self, window_mode: WindowMode) -> Self

Sets the window mode

source

pub fn backend(self, backend: Backend) -> Self

Sets the backend

Trait Implementations§

source§

impl Clone for Conf

source§

fn clone(&self) -> Conf

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for Conf

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Default for Conf

source§

fn default() -> Self

Return Conf { window_mode: Default::default(), window_setup: Default::default(), backend: Default::default() }

source§

impl<'de> Deserialize<'de> for Conf

source§

fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
source§

impl PartialEq<Conf> for Conf

source§

fn eq(&self, other: &Conf) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl Serialize for Conf

source§

fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
source§

impl StructuralPartialEq for Conf

Auto Trait Implementations§

§

impl RefUnwindSafe for Conf

§

impl Send for Conf

§

impl Sync for Conf

§

impl Unpin for Conf

§

impl UnwindSafe for Conf

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<S> FromSample<S> for S

§

fn from_sample_(s: S) -> S

source§

impl<T> Has<T> for T

source§

fn retrieve(&self) -> &T

Method to retrieve the context type.
source§

impl<T> HasMut<T> for T

source§

fn retrieve_mut(&mut self) -> &mut T

Method to retrieve the context type as mutable.
source§

impl<T, U> Into<U> for Twhere U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<F, T> IntoSample<T> for Fwhere T: FromSample<F>,

§

fn into_sample(self) -> T

§

impl<T> Pointable for T

§

const ALIGN: usize = mem::align_of::<T>()

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T> ToOwned for Twhere T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
§

impl<T, U> ToSample<U> for Twhere U: FromSample<T>,

§

fn to_sample_(self) -> U

source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

§

impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

§

fn vzip(self) -> V

source§

impl<T> DeserializeOwned for Twhere T: for<'de> Deserialize<'de>,

§

impl<S, T> Duplex<S> for Twhere T: FromSample<S> + ToSample<S>,