pub struct WindowSetup {
    pub title: String,
    pub samples: NumSamples,
    pub vsync: bool,
    pub icon: String,
    pub srgb: bool,
}
Expand description

A builder structure containing window settings that must be set at init time and cannot be changed afterwards.

Defaults:

WindowSetup {
    title: "An easy, good game".to_owned(),
    samples: NumSamples::One,
    vsync: true,
    icon: "".to_owned(),
    srgb: true,
}

Fields

title: String

The window title.

samples: NumSamples

Number of samples to use for multisample anti-aliasing.

vsync: bool

Whether or not to enable vsync.

icon: String

A file path to the window’s icon. It takes a path rooted in the resources directory (see the filesystem module for details), and an empty string results in a blank/default icon.

srgb: bool

Whether or not to enable sRGB (gamma corrected color) handling on the display.

Implementations

Set window title.

Set number of samples to use for multisample anti-aliasing.

Set whether vsync is enabled.

Set the window’s icon.

Set sRGB color mode.

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more

Return WindowSetup { title: String :: from("An easy, good game"), samples: NumSamples :: One, vsync: true, icon: String :: new(), srgb: true }

Deserialize this value from the given Serde deserializer. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

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