Enum ggez::error::GameError[][src]

pub enum GameError {
Show variants FilesystemError(String), ConfigError(String), EventLoopError(String), ResourceLoadError(String), ResourceNotFound(StringVec<(PathBuf, GameError)>), RenderError(String), AudioError(String), WindowError(String), WindowCreationError(Arc<CreationError>), IOError(Arc<Error>), FontError(String), VideoError(String), ShaderProgramError(ProgramError), GamepadError(String), LyonError(String), CustomError(String),
}
Expand description

An enum containing all kinds of game framework errors.

Variants

FilesystemError(String)

An error in the filesystem layout

ConfigError(String)

An error in the config file

EventLoopError(String)

Happens when an winit::event_loop::EventLoopProxy attempts to wake up an winit::event_loop::EventLoop that no longer exists.

ResourceLoadError(String)

An error trying to load a resource, such as getting an invalid image file.

ResourceNotFound(StringVec<(PathBuf, GameError)>)

Unable to find a resource; the Vec is the paths it searched for and associated errors

RenderError(String)

Something went wrong in the renderer

AudioError(String)

Something went wrong in the audio playback

WindowError(String)

Something went wrong trying to set or get window properties.

WindowCreationError(Arc<CreationError>)

Something went wrong trying to create a window

IOError(Arc<Error>)

Something went wrong trying to read from a file

FontError(String)

Something went wrong trying to load/render a font

VideoError(String)

Something went wrong applying video settings.

ShaderProgramError(ProgramError)

Something went wrong compiling shaders

GamepadError(String)

Something went wrong with the gilrs gamepad-input library.

LyonError(String)

Something went wrong with the lyon shape-tesselation library.

CustomError(String)

A custom error type for use by users of ggez. This lets you handle custom errors that may happen during your game (such as, trying to load a malformed file for a level) using the same mechanism you handle ggez’s other errors.

Please include an informative message with the error.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Formats the value using the given formatter. Read more

👎 Deprecated since 1.33.0:

replaced by Error::source, which can support downcasting

The lower-level source of this error, if any. Read more

🔬 This is a nightly-only experimental API. (backtrace)

Returns a stack backtrace, if available, of where this error occurred. Read more

👎 Deprecated since 1.42.0:

use the Display impl or to_string()

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Auto Trait Implementations

Blanket Implementations

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Performs the conversion.

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The alignment of pointer.

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The resulting type after obtaining ownership.

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🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

Converts the given value to a String. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.