Struct ggez::audio::Music
[−]
[src]
pub struct Music { /* fields omitted */ }
A source of music data.
Music is played on a separate dedicated channel from sounds,
and also has a separate corpus of decoders than sounds do;
see the SDL2_mixer
documentation for details or use
Context::print_sound_stats()
to print out which decoders
are supported for your build.