[−][src]Crate gfx_window_sdl
Structs
Device | An OpenGL device with GLSL shaders. |
Factory | GL resource factory. |
Enums
InitError | |
Resources |
Functions
init | Builds an SDL2 window from a WindowBuilder struct. |
init_raw | |
update_views | Update the internal dimensions of the main framebuffer targets. Generic version over the format. |
update_views_raw | Return new main target views if the window resolution has changed from the old dimensions. |
Type Definitions
InitOk | |
InitRawOk |