[−][src]Type Definition gfx_window_sdl::InitRawOk
type InitRawOk = (Window, GLContext, Device, Factory, RawRenderTargetView<Resources>, RawDepthStencilView<Resources>);
type InitRawOk = (Window, GLContext, Device, Factory, RawRenderTargetView<Resources>, RawDepthStencilView<Resources>);