gfx_smaa
A library for post process antialiasing for the gfx-rs graphics API, based on the SMAA reference implementation. Currently only works with OpenGL 3+, but support for other graphics APIs is planned.
Example
// create window
let mut window: PistonWindow = new.build.unwrap;
// create target
let mut target = new.unwrap;
// main loop
while let Some = window.next