Struct gfx_scene::Report [] [src]

pub struct Report {
    pub calls_invisible: Count,
    pub calls_culled: Count,
    pub calls_rejected: Count,
    pub calls_failed: Count,
    pub calls_passed: Count,
    pub primitives_rendered: Count,
}

Rendering success report.

Fields

Number of calls in invisible entities.

Number of calls that got culled out.

Number of calls that the phase doesn't apply to.

Number of calls that failed to link batches.

Number of calls issued to the GPU.

Number of primitives rendered.

Methods

impl Report
[src]

Create an empty Report.

Get total number of draw calls.

Get the rendered/submitted calls ratio.

Trait Implementations

impl Clone for Report
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for Report
[src]

Formats the value using the given formatter.