Struct gfx_glyph::Section [] [src]

pub struct Section<'a> {
    pub text: &'a str,
    pub screen_position: (f32, f32),
    pub bounds: (f32, f32),
    pub scale: Scale,
    pub color: [f32; 4],
}

An object that, along with the GlyphPositioner, contains all the info to render a section of text.

Example

use gfx_glyph::Section;

let section = Section {
    text: "Hello gfx_glyph",
    ..Section::default()
};

Fields

Text to render

Position on screen to render text, in pixels from top-left. Defaults to (0, 0).

Max (width, height) bounds, in pixels from top-left. Defaults to unbounded.

Font scale. Defaults to 16

Rgba color of rendered text. Defaults to black.

Methods

impl<'a> Section<'a>
[src]

Trait Implementations

impl<'a> Debug for Section<'a>
[src]

[src]

Formats the value using the given formatter.

impl<'a> Clone for Section<'a>
[src]

[src]

Returns a copy of the value. Read more

1.0.0
[src]

Performs copy-assignment from source. Read more

impl<'a> Default for Section<'a>
[src]

[src]

Returns the "default value" for a type. Read more

impl<'a> Hash for Section<'a>
[src]

[src]

Feeds this value into the given [Hasher]. Read more

1.3.0
[src]

Feeds a slice of this type into the given [Hasher]. Read more

impl<'a> From<&'a OwnedSection> for Section<'a>
[src]

[src]

Performs the conversion.

impl<'a> From<&'a StaticSection> for Section<'static>
[src]

[src]

Performs the conversion.

impl From<StaticSection> for Section<'static>
[src]

[src]

Performs the conversion.