use gfx::{format, Device};
use gfx_glyph::{rusttype, GlyphPositioner};
use std::{env, error::Error};
fn main() -> Result<(), Box<dyn Error>> {
if env::var("RUST_LOG").is_err() {
env::set_var("RUST_LOG", "gfx_glyph=warn");
}
env_logger::init();
if cfg!(target_os = "linux") {
if env::var("WINIT_UNIX_BACKEND").is_err() {
env::set_var("WINIT_UNIX_BACKEND", "x11");
}
if env::var("vblank_mode").is_err() {
env::set_var("vblank_mode", "0");
}
}
if cfg!(debug_assertions) && env::var("yes_i_really_want_debug_mode").is_err() {
eprintln!(
"Note: Release mode will improve performance greatly.\n \
e.g. use `cargo run --example pre_positioned --release`"
);
}
let mut events_loop = glutin::EventsLoop::new();
let title = "gfx_glyph example";
let window_builder = glutin::WindowBuilder::new()
.with_title(title)
.with_dimensions((1024, 576).into());
let context = glutin::ContextBuilder::new();
let (window_ctx, mut device, mut factory, mut main_color, mut main_depth) =
gfx_window_glutin::init::<format::Srgba8, format::DepthStencil>(
window_builder,
context,
&events_loop,
)
.unwrap();
let window = window_ctx.window();
let font: &[u8] = include_bytes!("../../fonts/OpenSans-Light.ttf");
let font = gfx_glyph::Font::from_bytes(font)?;
let mut glyph_brush = gfx_glyph::GlyphBrushBuilder::using_font(font.clone())
.initial_cache_size((1024, 1024))
.build(factory.clone());
let mut encoder: gfx::Encoder<_, _> = factory.create_command_buffer().into();
let mut running = true;
let mut loop_helper = spin_sleep::LoopHelper::builder().build_with_target_rate(250.0);
let (width, height, ..) = main_color.get_dimensions();
let (width, height) = (f32::from(width), f32::from(height));
let glyphs: Vec<_> = gfx_glyph::Layout::default().calculate_glyphs(
&[font],
&gfx_glyph::SectionGeometry {
screen_position: (0.0, 0.0),
bounds: (width, height),
},
&[gfx_glyph::SectionText {
text: include_str!("lipsum.txt"),
color: [0.8, 0.8, 0.8, 1.0],
scale: rusttype::Scale::uniform(30.0),
..<_>::default()
}],
);
while running {
loop_helper.loop_start();
events_loop.poll_events(|event| {
use glutin::*;
if let Event::WindowEvent { event, .. } = event {
match event {
WindowEvent::CloseRequested => running = false,
WindowEvent::Resized(size) => {
window_ctx.resize(size.to_physical(window.get_hidpi_factor()));
gfx_window_glutin::update_views(
&window_ctx,
&mut main_color,
&mut main_depth,
);
}
_ => {}
}
}
});
encoder.clear(&main_color, [0.02, 0.02, 0.02, 1.0]);
glyph_brush.queue_pre_positioned(
glyphs.clone(),
rusttype::Rect {
min: rusttype::point(0.0, 0.0),
max: rusttype::point(width, height),
},
0.0,
);
glyph_brush.use_queue().draw(&mut encoder, &main_color)?;
encoder.flush(&mut device);
window_ctx.swap_buffers()?;
device.cleanup();
if let Some(rate) = loop_helper.report_rate() {
window.set_title(&format!("{} - {:.0} FPS", title, rate));
}
loop_helper.loop_sleep();
}
println!();
Ok(())
}