gfx_glow 0.11.6

GL on Whatever: a set of bindings to run GL (Open GL, OpenGL ES, and WebGL) anywhere, and avoid target-specific code.
Documentation
use super::*;

use js_sys::{self, Array};
use slotmap::{new_key_type, SlotMap};
use std::cell::RefCell;
use web_sys::{
    self, HtmlCanvasElement, HtmlImageElement, HtmlVideoElement, ImageBitmap, WebGl2RenderingContext, WebGlBuffer,
    WebGlFramebuffer, WebGlProgram, WebGlQuery, WebGlRenderbuffer, WebGlRenderingContext,
    WebGlSampler, WebGlShader, WebGlSync, WebGlTexture, WebGlTransformFeedback,
    WebGlUniformLocation, WebGlVertexArrayObject,
};

#[derive(Debug)]
enum RawRenderingContext {
    WebGl1(WebGlRenderingContext),
    WebGl2(WebGl2RenderingContext),
}

#[derive(Debug)]
struct Extensions {
    pub angle_instanced_arrays: Option<web_sys::AngleInstancedArrays>,
    pub ext_blend_minmax: Option<web_sys::ExtBlendMinmax>,
    pub ext_color_buffer_float: Option<web_sys::ExtColorBufferFloat>,
    pub ext_color_buffer_half_float: Option<web_sys::ExtColorBufferHalfFloat>,
    pub ext_disjoint_timer_query: Option<web_sys::ExtDisjointTimerQuery>,
    pub ext_disjoint_timer_query_webgl2: Option<()>,
    pub ext_float_blend: Option<()>,
    pub ext_frag_depth: Option<web_sys::ExtFragDepth>,
    pub ext_shader_texture_lod: Option<web_sys::ExtShaderTextureLod>,
    pub ext_srgb: Option<web_sys::ExtSRgb>,
    pub ext_texture_compression_bptc: Option<()>,
    pub ext_texture_compression_rgtc: Option<()>,
    pub ext_texture_filter_anisotropic: Option<web_sys::ExtTextureFilterAnisotropic>,
    pub khr_parallel_shader_compile: Option<()>,
    pub oes_element_index_uint: Option<web_sys::OesElementIndexUint>,
    pub oes_fbo_render_mipmap: Option<()>,
    pub oes_standard_derivatives: Option<web_sys::OesStandardDerivatives>,
    pub oes_texture_float: Option<web_sys::OesTextureFloat>,
    pub oes_texture_float_linear: Option<web_sys::OesTextureFloatLinear>,
    pub oes_texture_half_float: Option<web_sys::OesTextureHalfFloat>,
    pub oes_texture_half_float_linear: Option<web_sys::OesTextureHalfFloatLinear>,
    pub oes_vertex_array_object: Option<web_sys::OesVertexArrayObject>,
    pub ovr_multiview2: Option<()>,
    pub webgl_color_buffer_float: Option<web_sys::WebglColorBufferFloat>,
    pub webgl_compressed_texture_astc: Option<web_sys::WebglCompressedTextureAstc>,
    pub webgl_compressed_texture_etc: Option<web_sys::WebglCompressedTextureEtc>,
    pub webgl_compressed_texture_etc1: Option<web_sys::WebglCompressedTextureEtc1>,
    pub webgl_compressed_texture_pvrtc: Option<web_sys::WebglCompressedTexturePvrtc>,
    pub webgl_compressed_texture_s3tc: Option<web_sys::WebglCompressedTextureS3tc>,
    pub webgl_compressed_texture_s3tc_srgb: Option<web_sys::WebglCompressedTextureS3tcSrgb>,
    pub webgl_debug_renderer_info: Option<web_sys::WebglDebugRendererInfo>,
    pub webgl_debug_shaders: Option<web_sys::WebglDebugShaders>,
    pub webgl_depth_texture: Option<web_sys::WebglDepthTexture>,
    pub webgl_draw_buffers: Option<web_sys::WebglDrawBuffers>,
    pub webgl_lose_context: Option<web_sys::WebglLoseContext>,
}

type TrackedResource<K, V> = RefCell<SlotMap<K, V>>;

fn tracked_resource<K: slotmap::Key, V>() -> TrackedResource<K, V> {
    RefCell::new(SlotMap::with_key())
}

#[derive(Debug)]
pub struct Context {
    raw: RawRenderingContext,
    extensions: Extensions,
    version: Version,
    supported_extensions: HashSet<String>,
    shaders: TrackedResource<WebShaderKey, WebGlShader>,
    programs: TrackedResource<WebProgramKey, WebGlProgram>,
    buffers: TrackedResource<WebBufferKey, WebGlBuffer>,
    vertex_arrays: TrackedResource<WebVertexArrayKey, WebGlVertexArrayObject>,
    textures: TrackedResource<WebTextureKey, WebGlTexture>,
    samplers: TrackedResource<WebSamplerKey, WebGlSampler>,
    fences: TrackedResource<WebFenceKey, WebGlSync>,
    framebuffers: TrackedResource<WebFramebufferKey, WebGlFramebuffer>,
    renderbuffers: TrackedResource<WebRenderbufferKey, WebGlRenderbuffer>,
    queries: TrackedResource<WebQueryKey, WebGlQuery>,
    transform_feedbacks: TrackedResource<WebTransformFeedbackKey, WebGlTransformFeedback>,
}

// bindgen's gl context don't share an interface so a macro is used to deduplicate a bunch of code here
macro_rules! build_extensions {
    ($context:ident, $context_type:ty) => {{
        fn get_extension<T>(context: &$context_type, name: &str) -> Option<T>
        where
            T: wasm_bindgen::JsCast,
        {
            use wasm_bindgen::JsCast;
            // `unchecked_into` is used here because WebGL extensions aren't actually JS classes
            // these objects are duck-type representations of the actual Rust classes
            // https://github.com/rustwasm/wasm-bindgen/pull/1449
            context
                .get_extension(name)
                .ok()
                .and_then(|maybe_ext| maybe_ext.map(|ext| ext.unchecked_into::<T>()))
        }

        fn get_extension_no_object(context: &$context_type, name: &str) -> Option<()> {
            context
                .get_extension(name)
                .ok()
                .and_then(|maybe_ext| maybe_ext.map(|_| ()))
        }

        let extensions = Extensions {
            angle_instanced_arrays: get_extension::<web_sys::AngleInstancedArrays>(
                &$context,
                "ANGLE_instanced_arrays",
            ),
            ext_blend_minmax: get_extension::<web_sys::ExtBlendMinmax>(
                &$context,
                "EXT_blend_minmax",
            ),
            ext_color_buffer_float: get_extension::<web_sys::ExtColorBufferFloat>(
                &$context,
                "EXT_color_buffer_float",
            ),
            ext_color_buffer_half_float: get_extension::<web_sys::ExtColorBufferHalfFloat>(
                &$context,
                "EXT_color_buffer_half_float",
            ),
            ext_disjoint_timer_query: get_extension::<web_sys::ExtDisjointTimerQuery>(
                &$context,
                "EXT_disjoint_timer_query",
            ),
            ext_disjoint_timer_query_webgl2: get_extension_no_object(
                &$context,
                "EXT_disjoint_timer_query_webgl2",
            ),
            ext_float_blend: get_extension_no_object(&$context, "EXT_float_blend"),
            ext_frag_depth: get_extension::<web_sys::ExtFragDepth>(&$context, "EXT_frag_depth"),
            ext_shader_texture_lod: get_extension::<web_sys::ExtShaderTextureLod>(
                &$context,
                "EXT_shader_texture_lod",
            ),
            ext_srgb: get_extension::<web_sys::ExtSRgb>(&$context, "EXT_sRGB"),
            ext_texture_compression_bptc: get_extension_no_object(
                &$context,
                "EXT_texture_compression_bptc",
            ),
            ext_texture_compression_rgtc: get_extension_no_object(
                &$context,
                "EXT_texture_compression_rgtc",
            ),
            ext_texture_filter_anisotropic: get_extension::<web_sys::ExtTextureFilterAnisotropic>(
                &$context,
                "EXT_texture_filter_anisotropic",
            ),
            khr_parallel_shader_compile: get_extension_no_object(
                &$context,
                "KHR_parallel_shader_compile",
            ),
            oes_element_index_uint: get_extension::<web_sys::OesElementIndexUint>(
                &$context,
                "OES_element_index_uint",
            ),
            oes_fbo_render_mipmap: get_extension_no_object(&$context, "OES_fbo_render_mipmap"),
            oes_standard_derivatives: get_extension::<web_sys::OesStandardDerivatives>(
                &$context,
                "OES_standard_derivatives",
            ),
            oes_texture_float: get_extension::<web_sys::OesTextureFloat>(
                &$context,
                "OES_texture_float",
            ),
            oes_texture_float_linear: get_extension::<web_sys::OesTextureFloatLinear>(
                &$context,
                "OES_texture_float_linear",
            ),
            oes_texture_half_float: get_extension::<web_sys::OesTextureHalfFloat>(
                &$context,
                "OES_texture_half_float",
            ),
            oes_texture_half_float_linear: get_extension::<web_sys::OesTextureHalfFloatLinear>(
                &$context,
                "OES_texture_half_float_linear",
            ),
            oes_vertex_array_object: get_extension::<web_sys::OesVertexArrayObject>(
                &$context,
                "OES_vertex_array_object",
            ),
            ovr_multiview2: get_extension_no_object(&$context, "OVR_multiview2"),
            webgl_color_buffer_float: get_extension::<web_sys::WebglColorBufferFloat>(
                &$context,
                "WEBGL_color_buffer_float",
            ),
            webgl_compressed_texture_astc: get_extension::<web_sys::WebglCompressedTextureAstc>(
                &$context,
                "WEBGL_compressed_texture_astc",
            ),
            webgl_compressed_texture_etc: get_extension::<web_sys::WebglCompressedTextureEtc>(
                &$context,
                "WEBGL_compressed_texture_etc",
            ),
            webgl_compressed_texture_etc1: get_extension::<web_sys::WebglCompressedTextureEtc1>(
                &$context,
                "WEBGL_compressed_texture_etc1",
            ),
            webgl_compressed_texture_pvrtc: get_extension::<web_sys::WebglCompressedTexturePvrtc>(
                &$context,
                "WEBGL_compressed_texture_pvrtc",
            ),
            webgl_compressed_texture_s3tc: get_extension::<web_sys::WebglCompressedTextureS3tc>(
                &$context,
                "WEBGL_compressed_texture_s3tc",
            ),
            webgl_compressed_texture_s3tc_srgb: get_extension::<
                web_sys::WebglCompressedTextureS3tcSrgb,
            >(
                &$context, "WEBGL_compressed_texture_s3tc_srgb"
            ),
            webgl_debug_renderer_info: get_extension::<web_sys::WebglDebugRendererInfo>(
                &$context,
                "WEBGL_debug_renderer_info",
            ),
            webgl_debug_shaders: get_extension::<web_sys::WebglDebugShaders>(
                &$context,
                "WEBGL_debug_shaders",
            ),
            webgl_depth_texture: get_extension::<web_sys::WebglDepthTexture>(
                &$context,
                "WEBGL_depth_texture",
            ),
            webgl_draw_buffers: get_extension::<web_sys::WebglDrawBuffers>(
                &$context,
                "WEBGL_draw_buffers",
            ),
            webgl_lose_context: get_extension::<web_sys::WebglLoseContext>(
                &$context,
                "WEBGL_lose_context",
            ),
        };

        let supported_extensions = $context
            .get_supported_extensions()
            .unwrap()
            .iter()
            .map(|val| val.as_string().unwrap())
            .collect::<HashSet<String>>();

        (extensions, supported_extensions)
    }};
}

impl Context {
    pub fn from_webgl1_context(context: WebGlRenderingContext) -> Self {
        let (extensions, supported_extensions) = build_extensions!(context, WebGlRenderingContext);

        // Retrieve and parse `GL_VERSION`
        let raw_string = context.get_parameter(VERSION).unwrap().as_string().unwrap();
        let version = Version::parse(&raw_string).unwrap();

        Self {
            raw: RawRenderingContext::WebGl1(context),
            extensions,
            supported_extensions,
            version,
            shaders: tracked_resource(),
            programs: tracked_resource(),
            buffers: tracked_resource(),
            vertex_arrays: tracked_resource(),
            textures: tracked_resource(),
            samplers: tracked_resource(),
            fences: tracked_resource(),
            framebuffers: tracked_resource(),
            renderbuffers: tracked_resource(),
            queries: tracked_resource(),
            transform_feedbacks: tracked_resource(),
        }
    }

    pub fn from_webgl2_context(context: WebGl2RenderingContext) -> Self {
        let (extensions, supported_extensions) = build_extensions!(context, WebGl2RenderingContext);

        // Retrieve and parse `GL_VERSION`
        let raw_string = context.get_parameter(VERSION).unwrap().as_string().unwrap();
        let version = Version::parse(&raw_string).unwrap();

        Self {
            raw: RawRenderingContext::WebGl2(context),
            extensions,
            supported_extensions,
            version,
            shaders: tracked_resource(),
            programs: tracked_resource(),
            buffers: tracked_resource(),
            vertex_arrays: tracked_resource(),
            textures: tracked_resource(),
            samplers: tracked_resource(),
            fences: tracked_resource(),
            framebuffers: tracked_resource(),
            renderbuffers: tracked_resource(),
            queries: tracked_resource(),
            transform_feedbacks: tracked_resource(),
        }
    }

    // These functions are defined in this order:
    //
    // - image_bitmap
    // - html_canvas
    // - html_image

    pub unsafe fn tex_image_2d_with_image_bitmap(
        &self,
        target: u32,
        level: i32,
        internal_format: i32,
        format: u32,
        ty: u32,
        pixels: &ImageBitmap,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                // TODO: Handle return value?
                gl.tex_image_2d_with_u32_and_u32_and_image_bitmap(
                    target,
                    level,
                    internal_format,
                    format,
                    ty,
                    pixels,
                )
                .unwrap();
            }
            RawRenderingContext::WebGl2(ref gl) => {
                // TODO: Handle return value?
                gl.tex_image_2d_with_u32_and_u32_and_image_bitmap(
                    target,
                    level,
                    internal_format,
                    format,
                    ty,
                    pixels,
                )
                .unwrap();
            }
        }
    }

    pub unsafe fn tex_image_2d_with_html_canvas(
        &self,
        target: u32,
        level: i32,
        internal_format: i32,
        format: u32,
        ty: u32,
        canvas: &HtmlCanvasElement,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                // TODO: Handle return value?
                gl.tex_image_2d_with_u32_and_u32_and_canvas(
                    target,
                    level,
                    internal_format,
                    format,
                    ty,
                    canvas,
                )
                .unwrap();
            }
            RawRenderingContext::WebGl2(ref gl) => {
                // TODO: Handle return value?
                gl.tex_image_2d_with_u32_and_u32_and_html_canvas_element(
                    target,
                    level,
                    internal_format,
                    format,
                    ty,
                    canvas,
                )
                .unwrap();
            }
        }
    }

    pub unsafe fn tex_image_2d_with_html_image(
        &self,
        target: u32,
        level: i32,
        internal_format: i32,
        format: u32,
        ty: u32,
        image: &HtmlImageElement,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                // TODO: Handle return value?
                gl.tex_image_2d_with_u32_and_u32_and_image(
                    target,
                    level,
                    internal_format,
                    format,
                    ty,
                    image,
                )
                .unwrap();
            }
            RawRenderingContext::WebGl2(ref gl) => {
                // TODO: Handle return value?
                gl.tex_image_2d_with_u32_and_u32_and_html_image_element(
                    target,
                    level,
                    internal_format,
                    format,
                    ty,
                    image,
                )
                .unwrap();
            }
        }
    }

    pub unsafe fn tex_image_2d_with_html_video(
        &self,
        target: u32,
        level: i32,
        internal_format: i32,
        format: u32,
        ty: u32,
        video: &HtmlVideoElement,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                // TODO: Handle return value?
                gl.tex_image_2d_with_u32_and_u32_and_video(
                    target,
                    level,
                    internal_format,
                    format,
                    ty,
                    video,
                )
                .unwrap();
            }
            RawRenderingContext::WebGl2(ref gl) => {
                // TODO: Handle return value?
                gl.tex_image_2d_with_u32_and_u32_and_html_video_element(
                    target,
                    level,
                    internal_format,
                    format,
                    ty,
                    video,
                )
                .unwrap();
            }
        }
    }

    pub unsafe fn tex_sub_image_2d_with_image_bitmap(
        &self,
        target: u32,
        level: i32,
        x_offset: i32,
        y_offset: i32,
        format: u32,
        ty: u32,
        image: &ImageBitmap,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.tex_sub_image_2d_with_u32_and_u32_and_image_bitmap(
                    target, level, x_offset, y_offset, format, ty, image,
                )
                .unwrap(); // TODO: Handle return value?
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.tex_sub_image_2d_with_u32_and_u32_and_image_bitmap(
                    target, level, x_offset, y_offset, format, ty, image,
                )
                .unwrap(); // TODO: Handle return value?
            }
        }
    }

    pub unsafe fn tex_sub_image_2d_with_html_canvas(
        &self,
        target: u32,
        level: i32,
        x_offset: i32,
        y_offset: i32,
        format: u32,
        ty: u32,
        image: &HtmlCanvasElement,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.tex_sub_image_2d_with_u32_and_u32_and_canvas(
                    target, level, x_offset, y_offset, format, ty, image,
                )
                .unwrap(); // TODO: Handle return value?
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.tex_sub_image_2d_with_u32_and_u32_and_html_canvas_element(
                    target, level, x_offset, y_offset, format, ty, image,
                )
                .unwrap(); // TODO: Handle return value?
            }
        }
    }

    pub unsafe fn tex_sub_image_2d_with_html_image(
        &self,
        target: u32,
        level: i32,
        x_offset: i32,
        y_offset: i32,
        format: u32,
        ty: u32,
        image: &HtmlImageElement,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.tex_sub_image_2d_with_u32_and_u32_and_image(
                    target, level, x_offset, y_offset, format, ty, image,
                )
                .unwrap(); // TODO: Handle return value?
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.tex_sub_image_2d_with_u32_and_u32_and_html_image_element(
                    target, level, x_offset, y_offset, format, ty, image,
                )
                .unwrap(); // TODO: Handle return value?
            }
        }
    }

    pub unsafe fn tex_image_3d_with_image_bitmap(
        &self,
        target: u32,
        level: i32,
        internal_format: i32,
        width: i32,
        height: i32,
        depth: i32,
        border: i32,
        format: u32,
        ty: u32,
        image: &ImageBitmap,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(_) => panic!("3D images not supported"),
            RawRenderingContext::WebGl2(ref gl) => {
                gl.tex_image_3d_with_image_bitmap(
                    target,
                    level,
                    internal_format,
                    width,
                    height,
                    depth,
                    border,
                    format,
                    ty,
                    image,
                )
                .unwrap(); // TODO: Handle return value?
            }
        }
    }

    pub unsafe fn tex_image_3d_with_html_canvas_element(
        &self,
        target: u32,
        level: i32,
        internal_format: i32,
        width: i32,
        height: i32,
        depth: i32,
        border: i32,
        format: u32,
        ty: u32,
        image: &HtmlCanvasElement,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(_) => panic!("3D images not supported"),
            RawRenderingContext::WebGl2(ref gl) => {
                gl.tex_image_3d_with_html_canvas_element(
                    target,
                    level,
                    internal_format,
                    width,
                    height,
                    depth,
                    border,
                    format,
                    ty,
                    image,
                )
                .unwrap(); // TODO: Handle return value?
            }
        }
    }

    pub unsafe fn tex_image_3d_with_html_image_element(
        &self,
        target: u32,
        level: i32,
        internal_format: i32,
        width: i32,
        height: i32,
        depth: i32,
        border: i32,
        format: u32,
        ty: u32,
        image: &HtmlImageElement,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(_) => panic!("3D images not supported"),
            RawRenderingContext::WebGl2(ref gl) => {
                gl.tex_image_3d_with_html_image_element(
                    target,
                    level,
                    internal_format,
                    width,
                    height,
                    depth,
                    border,
                    format,
                    ty,
                    image,
                )
                .unwrap(); // TODO: Handle return value?
            }
        }
    }

    pub unsafe fn tex_sub_image_3d_with_image_bitmap(
        &self,
        target: u32,
        level: i32,
        x_offset: i32,
        y_offset: i32,
        z_offset: i32,
        width: i32,
        height: i32,
        depth: i32,
        format: u32,
        ty: u32,
        image: &ImageBitmap,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(_) => panic!("3D images not supported"),
            RawRenderingContext::WebGl2(ref gl) => {
                gl.tex_sub_image_3d_with_image_bitmap(
                    target, level, x_offset, y_offset, z_offset, width, height, depth, format, ty,
                    image,
                )
                .unwrap(); // TODO: Handle return value?
            }
        }
    }

    pub unsafe fn tex_sub_image_3d_with_html_canvas_element(
        &self,
        target: u32,
        level: i32,
        x_offset: i32,
        y_offset: i32,
        z_offset: i32,
        width: i32,
        height: i32,
        depth: i32,
        format: u32,
        ty: u32,
        image: &HtmlCanvasElement,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(_) => panic!("3D images not supported"),
            RawRenderingContext::WebGl2(ref gl) => {
                gl.tex_sub_image_3d_with_html_canvas_element(
                    target, level, x_offset, y_offset, z_offset, width, height, depth, format, ty,
                    image,
                )
                .unwrap(); // TODO: Handle return value?
            }
        }
    }

    pub unsafe fn tex_sub_image_3d_with_html_image_element(
        &self,
        target: u32,
        level: i32,
        x_offset: i32,
        y_offset: i32,
        z_offset: i32,
        width: i32,
        height: i32,
        depth: i32,
        format: u32,
        ty: u32,
        image: &HtmlImageElement,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(_) => panic!("3D images not supported"),
            RawRenderingContext::WebGl2(ref gl) => {
                gl.tex_sub_image_3d_with_html_image_element(
                    target, level, x_offset, y_offset, z_offset, width, height, depth, format, ty,
                    image,
                )
                .unwrap(); // TODO: Handle return value?
            }
        }
    }
}

new_key_type! { pub struct WebShaderKey; }
new_key_type! { pub struct WebProgramKey; }
new_key_type! { pub struct WebBufferKey; }
new_key_type! { pub struct WebVertexArrayKey; }
new_key_type! { pub struct WebTextureKey; }
new_key_type! { pub struct WebSamplerKey; }
new_key_type! { pub struct WebFenceKey; }
new_key_type! { pub struct WebFramebufferKey; }
new_key_type! { pub struct WebRenderbufferKey; }
new_key_type! { pub struct WebQueryKey; }
new_key_type! { pub struct WebTransformFeedbackKey; }

impl HasContext for Context {
    type Shader = WebShaderKey;
    type Program = WebProgramKey;
    type Buffer = WebBufferKey;
    type VertexArray = WebVertexArrayKey;
    type Texture = WebTextureKey;
    type Sampler = WebSamplerKey;
    type Fence = WebFenceKey;
    type Framebuffer = WebFramebufferKey;
    type Renderbuffer = WebRenderbufferKey;
    type Query = WebQueryKey;
    type UniformLocation = WebGlUniformLocation;
    type TransformFeedback = WebTransformFeedbackKey;

    fn supported_extensions(&self) -> &HashSet<String> {
        &self.supported_extensions
    }

    fn supports_debug(&self) -> bool {
        false
    }

    fn version(&self) -> &Version {
        &self.version
    }

    unsafe fn create_framebuffer(&self) -> Result<Self::Framebuffer, String> {
        let raw_framebuffer = match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.create_framebuffer(),
            RawRenderingContext::WebGl2(ref gl) => gl.create_framebuffer(),
        };

        match raw_framebuffer {
            Some(s) => {
                let key = self.framebuffers.borrow_mut().insert(s);
                Ok(key)
            }
            None => Err(String::from("Unable to create framebuffer object")),
        }
    }

    unsafe fn is_framebuffer(&self, framebuffer: Self::Framebuffer) -> bool {
        let framebuffers = self.framebuffers.borrow_mut();
        if let Some(ref f) = framebuffers.get(framebuffer) {
            match self.raw {
                RawRenderingContext::WebGl1(ref gl) => gl.is_framebuffer(Some(f)),
                RawRenderingContext::WebGl2(ref gl) => gl.is_framebuffer(Some(f)),
            }
        } else {
            false
        }
    }

    unsafe fn create_query(&self) -> Result<Self::Query, String> {
        let raw_query = match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                return Err(String::from("Query objects are not supported"));
            }
            RawRenderingContext::WebGl2(ref gl) => gl.create_query(),
        };

        match raw_query {
            Some(s) => {
                let key = self.queries.borrow_mut().insert(s);
                Ok(key)
            }
            None => Err(String::from("Unable to create query object")),
        }
    }

    unsafe fn create_renderbuffer(&self) -> Result<Self::Renderbuffer, String> {
        let raw_renderbuffer = match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.create_renderbuffer(),
            RawRenderingContext::WebGl2(ref gl) => gl.create_renderbuffer(),
        };

        match raw_renderbuffer {
            Some(s) => {
                let key = self.renderbuffers.borrow_mut().insert(s);
                Ok(key)
            }
            None => Err(String::from("Unable to create renderbuffer object")),
        }
    }

    unsafe fn is_renderbuffer(&self, renderbuffer: Self::Renderbuffer) -> bool {
        let renderbuffers = self.renderbuffers.borrow_mut();
        if let Some(ref r) = renderbuffers.get(renderbuffer) {
            match self.raw {
                RawRenderingContext::WebGl1(ref gl) => gl.is_renderbuffer(Some(r)),
                RawRenderingContext::WebGl2(ref gl) => gl.is_renderbuffer(Some(r)),
            }
        } else {
            false
        }
    }

    unsafe fn create_sampler(&self) -> Result<Self::Sampler, String> {
        let raw_sampler = match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => panic!("Sampler objects are not supported"),
            RawRenderingContext::WebGl2(ref gl) => gl.create_sampler(),
        };

        match raw_sampler {
            Some(s) => {
                let key = self.samplers.borrow_mut().insert(s);
                Ok(key)
            }
            None => Err(String::from("Unable to create sampler object")),
        }
    }

    unsafe fn create_shader(&self, shader_type: u32) -> Result<Self::Shader, String> {
        let raw_shader = match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.create_shader(shader_type as u32),
            RawRenderingContext::WebGl2(ref gl) => gl.create_shader(shader_type as u32),
        };

        match raw_shader {
            Some(s) => {
                let key = self.shaders.borrow_mut().insert(s);
                Ok(key)
            }
            None => Err(String::from("Unable to create shader object")),
        }
    }

    unsafe fn is_shader(&self, shader: Self::Shader) -> bool {
        let shaders = self.shaders.borrow_mut();
        if let Some(ref s) = shaders.get(shader) {
            match self.raw {
                RawRenderingContext::WebGl1(ref gl) => gl.is_shader(Some(s)),
                RawRenderingContext::WebGl2(ref gl) => gl.is_shader(Some(s)),
            }
        } else {
            false
        }
    }

    unsafe fn create_texture(&self) -> Result<Self::Texture, String> {
        let raw_texture = match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.create_texture(),
            RawRenderingContext::WebGl2(ref gl) => gl.create_texture(),
        };

        match raw_texture {
            Some(t) => {
                let key = self.textures.borrow_mut().insert(t);
                Ok(key)
            }
            None => Err(String::from("Unable to create texture object")),
        }
    }

    unsafe fn create_named_texture(&self, target: u32) -> Result<Self::Texture, String> {
        unimplemented!()
    }

    unsafe fn is_texture(&self, texture: Self::Texture) -> bool {
        let textures = self.textures.borrow_mut();
        if let Some(ref t) = textures.get(texture) {
            match self.raw {
                RawRenderingContext::WebGl1(ref gl) => gl.is_texture(Some(t)),
                RawRenderingContext::WebGl2(ref gl) => gl.is_texture(Some(t)),
            }
        } else {
            false
        }
    }

    unsafe fn delete_shader(&self, shader: Self::Shader) {
        let mut shaders = self.shaders.borrow_mut();
        if let Some(ref s) = shaders.remove(shader) {
            match self.raw {
                RawRenderingContext::WebGl1(ref gl) => gl.delete_shader(Some(s)),
                RawRenderingContext::WebGl2(ref gl) => gl.delete_shader(Some(s)),
            }
        }
    }

    unsafe fn shader_source(&self, shader: Self::Shader, source: &str) {
        let shaders = self.shaders.borrow();
        let raw_shader = shaders.get_unchecked(shader);
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.shader_source(raw_shader, source),
            RawRenderingContext::WebGl2(ref gl) => gl.shader_source(raw_shader, source),
        }
    }

    unsafe fn compile_shader(&self, shader: Self::Shader) {
        let shaders = self.shaders.borrow();
        let raw_shader = shaders.get_unchecked(shader);
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.compile_shader(raw_shader),
            RawRenderingContext::WebGl2(ref gl) => gl.compile_shader(raw_shader),
        }
    }

    unsafe fn get_shader_compile_status(&self, shader: Self::Shader) -> bool {
        let shaders = self.shaders.borrow();
        let raw_shader = shaders.get_unchecked(shader);
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.get_shader_parameter(raw_shader, COMPILE_STATUS)
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.get_shader_parameter(raw_shader, COMPILE_STATUS)
            }
        }
        .as_bool()
        .unwrap_or(false)
    }

    unsafe fn get_shader_info_log(&self, shader: Self::Shader) -> String {
        let shaders = self.shaders.borrow();
        let raw_shader = shaders.get_unchecked(shader);
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.get_shader_info_log(raw_shader),
            RawRenderingContext::WebGl2(ref gl) => gl.get_shader_info_log(raw_shader),
        }
        .unwrap_or_else(|| String::from(""))
    }

    unsafe fn get_tex_image(
        &self,
        _target: u32,
        _level: i32,
        _format: u32,
        _ty: u32,
        _pixels: PixelPackData,
    ) {
        panic!("Get tex image is not supported");
    }

    unsafe fn create_program(&self) -> Result<Self::Program, String> {
        let raw_program = match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.create_program(),
            RawRenderingContext::WebGl2(ref gl) => gl.create_program(),
        };

        match raw_program {
            Some(p) => {
                let key = self.programs.borrow_mut().insert(p);
                Ok(key)
            }
            None => Err(String::from("Unable to create program object")),
        }
    }

    unsafe fn is_program(&self, program: Self::Program) -> bool {
        let programs = self.programs.borrow_mut();
        if let Some(ref p) = programs.get(program) {
            match self.raw {
                RawRenderingContext::WebGl1(ref gl) => gl.is_program(Some(p)),
                RawRenderingContext::WebGl2(ref gl) => gl.is_program(Some(p)),
            }
        } else {
            false
        }
    }

    unsafe fn delete_program(&self, program: Self::Program) {
        let mut programs = self.programs.borrow_mut();
        if let Some(ref p) = programs.remove(program) {
            match self.raw {
                RawRenderingContext::WebGl1(ref gl) => gl.delete_program(Some(p)),
                RawRenderingContext::WebGl2(ref gl) => gl.delete_program(Some(p)),
            }
        }
    }

    unsafe fn attach_shader(&self, program: Self::Program, shader: Self::Shader) {
        let programs = self.programs.borrow();
        let shaders = self.shaders.borrow();
        let raw_program = programs.get_unchecked(program);
        let raw_shader = shaders.get_unchecked(shader);
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.attach_shader(raw_program, raw_shader),
            RawRenderingContext::WebGl2(ref gl) => gl.attach_shader(raw_program, raw_shader),
        }
    }

    unsafe fn detach_shader(&self, program: Self::Program, shader: Self::Shader) {
        let programs = self.programs.borrow();
        let shaders = self.shaders.borrow();
        let raw_program = programs.get_unchecked(program);
        let raw_shader = shaders.get_unchecked(shader);
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.detach_shader(raw_program, raw_shader),
            RawRenderingContext::WebGl2(ref gl) => gl.detach_shader(raw_program, raw_shader),
        }
    }

    unsafe fn link_program(&self, program: Self::Program) {
        let programs = self.programs.borrow();
        let raw_program = programs.get_unchecked(program);
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.link_program(raw_program),
            RawRenderingContext::WebGl2(ref gl) => gl.link_program(raw_program),
        }
    }

    unsafe fn get_program_link_status(&self, program: Self::Program) -> bool {
        let programs = self.programs.borrow();
        let raw_program = programs.get_unchecked(program);
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.get_program_parameter(raw_program, LINK_STATUS)
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.get_program_parameter(raw_program, LINK_STATUS)
            }
        }
        .as_bool()
        .unwrap_or(false)
    }

    unsafe fn get_program_info_log(&self, program: Self::Program) -> String {
        let programs = self.programs.borrow();
        let raw_program = programs.get_unchecked(program);
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.get_program_info_log(raw_program),
            RawRenderingContext::WebGl2(ref gl) => gl.get_program_info_log(raw_program),
        }
        .unwrap_or_else(|| String::from(""))
    }

    unsafe fn get_active_uniforms(&self, program: Self::Program) -> u32 {
        let programs = self.programs.borrow();
        let raw_program = programs.get_unchecked(program);
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.get_program_parameter(raw_program, WebGlRenderingContext::ACTIVE_UNIFORMS)
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.get_program_parameter(raw_program, WebGl2RenderingContext::ACTIVE_UNIFORMS)
            }
        }
        .as_f64()
        .map(|v| v as u32)
        .unwrap_or(0)
    }

    unsafe fn get_active_uniform(
        &self,
        program: Self::Program,
        index: u32,
    ) -> Option<ActiveUniform> {
        let programs = self.programs.borrow();
        let raw_program = programs.get_unchecked(program);
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.get_active_uniform(raw_program, index)
                    .map(|au| ActiveUniform {
                        size: au.size(),
                        utype: au.type_(),
                        name: au.name(),
                    })
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.get_active_uniform(raw_program, index)
                    .map(|au| ActiveUniform {
                        size: au.size(),
                        utype: au.type_(),
                        name: au.name(),
                    })
            }
        }
    }

    unsafe fn use_program(&self, program: Option<Self::Program>) {
        let programs = self.programs.borrow();
        let raw_program = program.map(|p| programs.get_unchecked(p));
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.use_program(raw_program),
            RawRenderingContext::WebGl2(ref gl) => gl.use_program(raw_program),
        }
    }

    unsafe fn create_buffer(&self) -> Result<Self::Buffer, String> {
        let raw_buffer = match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.create_buffer(),
            RawRenderingContext::WebGl2(ref gl) => gl.create_buffer(),
        };

        match raw_buffer {
            Some(p) => {
                let key = self.buffers.borrow_mut().insert(p);
                Ok(key)
            }
            None => Err(String::from("Unable to create buffer object")),
        }
    }

    unsafe fn create_named_buffer(&self) -> Result<Self::Buffer, String> {
        unimplemented!()
    }

    unsafe fn is_buffer(&self, buffer: Self::Buffer) -> bool {
        let buffers = self.buffers.borrow_mut();
        if let Some(ref b) = buffers.get(buffer) {
            match self.raw {
                RawRenderingContext::WebGl1(ref gl) => gl.is_buffer(Some(b)),
                RawRenderingContext::WebGl2(ref gl) => gl.is_buffer(Some(b)),
            }
        } else {
            false
        }
    }

    unsafe fn bind_buffer(&self, target: u32, buffer: Option<Self::Buffer>) {
        let buffers = self.buffers.borrow();
        let raw_buffer = buffer.map(|b| buffers.get_unchecked(b));
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.bind_buffer(target, raw_buffer),
            RawRenderingContext::WebGl2(ref gl) => gl.bind_buffer(target, raw_buffer),
        }
    }

    unsafe fn bind_buffer_base(&self, target: u32, index: u32, buffer: Option<Self::Buffer>) {
        let buffers = self.buffers.borrow();
        let raw_buffer = buffer.map(|b| buffers.get_unchecked(b));
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("bind_buffer_base not supported on webgl1")
            }
            RawRenderingContext::WebGl2(ref gl) => gl.bind_buffer_base(target, index, raw_buffer),
        }
    }

    unsafe fn bind_buffer_range(
        &self,
        target: u32,
        index: u32,
        buffer: Option<Self::Buffer>,
        offset: i32,
        size: i32,
    ) {
        let buffers = self.buffers.borrow();
        let raw_buffer = buffer.map(|b| buffers.get_unchecked(b));
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("bind_buffer_range not supported on webgl1");
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.bind_buffer_range_with_i32_and_i32(target, index, raw_buffer, offset, size);
            }
        }
    }

    unsafe fn bind_vertex_buffer(
        &self,
        _binding_index: u32,
        _buffer: Option<Buffer>,
        _offset: i32,
        _stride: i32,
    ) {
        panic!("Bind vertex buffer is not supported")
    }

    unsafe fn bind_framebuffer(&self, target: u32, framebuffer: Option<Self::Framebuffer>) {
        let framebuffers = self.framebuffers.borrow();
        let raw_framebuffer = framebuffer.map(|f| framebuffers.get_unchecked(f));
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.bind_framebuffer(target, raw_framebuffer),
            RawRenderingContext::WebGl2(ref gl) => gl.bind_framebuffer(target, raw_framebuffer),
        }
    }

    unsafe fn bind_renderbuffer(&self, target: u32, renderbuffer: Option<Self::Renderbuffer>) {
        let renderbuffers = self.renderbuffers.borrow();
        let raw_renderbuffer = renderbuffer.map(|r| renderbuffers.get_unchecked(r));
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.bind_renderbuffer(target, raw_renderbuffer),
            RawRenderingContext::WebGl2(ref gl) => gl.bind_renderbuffer(target, raw_renderbuffer),
        }
    }

    unsafe fn blit_framebuffer(
        &self,
        src_x0: i32,
        src_y0: i32,
        src_x1: i32,
        src_y1: i32,
        dst_x0: i32,
        dst_y0: i32,
        dst_x1: i32,
        dst_y1: i32,
        mask: u32,
        filter: u32,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("framebuffer blitting usupported in webgl1")
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.blit_framebuffer(
                    src_x0, src_y0, src_x1, src_y1, dst_x0, dst_y0, dst_x1, dst_y1, mask, filter,
                );
            }
        }
    }

    unsafe fn create_vertex_array(&self) -> Result<Self::VertexArray, String> {
        let raw_vertex_array = match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                match &self.extensions.oes_vertex_array_object {
                    Some(extension) => extension.create_vertex_array_oes(),
                    None => panic!("Vertex array objects are not supported"),
                }
            }
            RawRenderingContext::WebGl2(ref gl) => gl.create_vertex_array(),
        };

        match raw_vertex_array {
            Some(va) => {
                let key = self.vertex_arrays.borrow_mut().insert(va);
                Ok(key)
            }
            None => Err(String::from("Unable to create vertex array object")),
        }
    }

    unsafe fn delete_vertex_array(&self, vertex_array: Self::VertexArray) {
        let mut vertex_arrays = self.vertex_arrays.borrow_mut();
        if let Some(ref va) = vertex_arrays.remove(vertex_array) {
            match self.raw {
                RawRenderingContext::WebGl1(ref _gl) => {
                    match &self.extensions.oes_vertex_array_object {
                        Some(extension) => extension.delete_vertex_array_oes(Some(va)),
                        None => panic!("Vertex array objects are not supported"),
                    }
                }
                RawRenderingContext::WebGl2(ref gl) => gl.delete_vertex_array(Some(va)),
            }
        }
    }

    unsafe fn bind_vertex_array(&self, vertex_array: Option<Self::VertexArray>) {
        let vertex_arrays = self.vertex_arrays.borrow();
        let raw_vertex_array = vertex_array.map(|va| vertex_arrays.get_unchecked(va));
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                match &self.extensions.oes_vertex_array_object {
                    Some(extension) => extension.bind_vertex_array_oes(raw_vertex_array),
                    None => panic!("Vertex array objects are not supported"),
                }
            }
            RawRenderingContext::WebGl2(ref gl) => gl.bind_vertex_array(raw_vertex_array),
        }
    }

    unsafe fn clear_color(&self, red: f32, green: f32, blue: f32, alpha: f32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.clear_color(red, green, blue, alpha),
            RawRenderingContext::WebGl2(ref gl) => gl.clear_color(red, green, blue, alpha),
        }
    }

    unsafe fn supports_f64_precision() -> bool {
        false
    }

    unsafe fn clear_depth_f64(&self, _depth: f64) {
        panic!("64-bit float precision is not supported in WebGL");
    }

    unsafe fn clear_depth_f32(&self, depth: f32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.clear_depth(depth),
            RawRenderingContext::WebGl2(ref gl) => gl.clear_depth(depth),
        }
    }

    unsafe fn clear_stencil(&self, stencil: i32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.clear_stencil(stencil),
            RawRenderingContext::WebGl2(ref gl) => gl.clear_stencil(stencil),
        }
    }

    unsafe fn clear(&self, mask: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.clear(mask),
            RawRenderingContext::WebGl2(ref gl) => gl.clear(mask),
        }
    }

    unsafe fn patch_parameter_i32(&self, _parameter: u32, _value: i32) {
        panic!("Patch parameter is not supported");
    }

    unsafe fn pixel_store_i32(&self, parameter: u32, value: i32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.pixel_storei(parameter, value),
            RawRenderingContext::WebGl2(ref gl) => gl.pixel_storei(parameter, value),
        }
    }

    unsafe fn pixel_store_bool(&self, parameter: u32, value: bool) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.pixel_storei(parameter, value as i32),
            RawRenderingContext::WebGl2(ref gl) => gl.pixel_storei(parameter, value as i32),
        }
    }

    unsafe fn bind_frag_data_location(
        &self,
        _program: Self::Program,
        _color_number: u32,
        _name: &str,
    ) {
        panic!("Bind frag data location is not supported");
    }

    unsafe fn buffer_data_size(&self, target: u32, size: i32, usage: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.buffer_data_with_i32(target, size, usage),
            RawRenderingContext::WebGl2(ref gl) => gl.buffer_data_with_i32(target, size, usage),
        }
    }

    unsafe fn buffer_data_u8_slice(&self, target: u32, data: &[u8], usage: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                let array = js_sys::Uint8Array::view(data);
                gl.buffer_data_with_array_buffer_view(target, &array, usage);
            }
            RawRenderingContext::WebGl2(ref gl) => {
                let array = js_sys::Uint8Array::view(data);
                gl.buffer_data_with_array_buffer_view(target, &array, usage);
            }
        }
    }

    unsafe fn named_buffer_data_u8_slice(&self, buffer: Self::Buffer, data: &[u8], usage: u32) {
        unimplemented!()
    }

    unsafe fn buffer_sub_data_u8_slice(&self, target: u32, offset: i32, src_data: &[u8]) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                let array = js_sys::Uint8Array::view(src_data);
                gl.buffer_sub_data_with_i32_and_array_buffer_view(target, offset, &array);
            }
            RawRenderingContext::WebGl2(ref gl) => {
                let array = js_sys::Uint8Array::view(src_data);
                gl.buffer_sub_data_with_i32_and_array_buffer_view(target, offset, &array);
            }
        }
    }

    unsafe fn get_buffer_sub_data(&self, target: u32, offset: i32, dst_data: &mut [u8]) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => panic!("get_buffer_sub_data not supported"),
            RawRenderingContext::WebGl2(ref gl) => {
                let array = js_sys::Uint8Array::view(dst_data);
                gl.get_buffer_sub_data_with_i32_and_array_buffer_view(target, offset, &array);
            }
        }
    }

    unsafe fn buffer_storage(&self, _target: u32, _size: i32, _data: Option<&[u8]>, _flags: u32) {
        panic!("Buffer storage is not supported");
    }

    unsafe fn check_framebuffer_status(&self, target: u32) -> u32 {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.check_framebuffer_status(target),
            RawRenderingContext::WebGl2(ref gl) => gl.check_framebuffer_status(target),
        }
    }

    unsafe fn clear_buffer_i32_slice(&self, target: u32, draw_buffer: u32, values: &[i32]) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("Clear buffer with `i32` slice is not supported");
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.clear_bufferiv_with_i32_array(target, draw_buffer as i32, values);
            }
        }
    }

    unsafe fn clear_buffer_u32_slice(&self, target: u32, draw_buffer: u32, values: &[u32]) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("Clear buffer with `u32` slice is not supported")
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.clear_bufferuiv_with_u32_array(target, draw_buffer as i32, values)
            }
        }
    }

    unsafe fn clear_buffer_f32_slice(&self, target: u32, draw_buffer: u32, values: &[f32]) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("Clear buffer with `f32` slice is not supported")
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.clear_bufferfv_with_f32_array(target, draw_buffer as i32, values)
            }
        }
    }

    unsafe fn clear_buffer_depth_stencil(
        &self,
        target: u32,
        draw_buffer: u32,
        depth: f32,
        stencil: i32,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("Clear buffer depth stencil is not supported")
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.clear_bufferfi(target, draw_buffer as i32, depth, stencil)
            }
        }
    }

    unsafe fn client_wait_sync(&self, fence: Self::Fence, flags: u32, timeout: i32) -> u32 {
        let fences = self.fences.borrow();
        let raw_fence = fences.get_unchecked(fence);
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => panic!("Client wait sync is not supported"),
            RawRenderingContext::WebGl2(ref gl) => {
                gl.client_wait_sync_with_u32(raw_fence, flags, timeout as u32)
            }
        }
    }

    unsafe fn wait_sync(&self, fence: Self::Fence, flags: u32, timeout: u64) {
        let fences = self.fences.borrow();
        let raw_fence = fences.get_unchecked(fence);
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => panic!("Wait sync is not supported"),
            RawRenderingContext::WebGl2(ref gl) => {
                gl.wait_sync_with_i32(raw_fence, flags, timeout as i32)
            }
        }
    }

    unsafe fn copy_buffer_sub_data(
        &self,
        src_target: u32,
        dst_target: u32,
        src_offset: i32,
        dst_offset: i32,
        size: i32,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => panic!("Copy buffer subdata is not supported"),
            RawRenderingContext::WebGl2(ref gl) => gl
                .copy_buffer_sub_data_with_i32_and_i32_and_i32(
                    src_target, dst_target, src_offset, dst_offset, size,
                ),
        }
    }

    unsafe fn copy_image_sub_data(
        &self,
        src_name: Self::Texture,
        src_target: u32,
        src_level: i32,
        src_x: i32,
        src_y: i32,
        src_z: i32,
        dst_name: Self::Texture,
        dst_target: u32,
        dst_level: i32,
        dst_x: i32,
        dst_y: i32,
        dst_z: i32,
        src_width: i32,
        src_height: i32,
        src_depth: i32,
    ) {
        unimplemented!()
    }

    unsafe fn copy_tex_image_2d(
        &self,
        target: u32,
        level: i32,
        internal_format: u32,
        x: i32,
        y: i32,
        width: i32,
        height: i32,
        border: i32,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.copy_tex_image_2d(target, level, internal_format, x, y, width, height, border);
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.copy_tex_image_2d(target, level, internal_format, x, y, width, height, border);
            }
        }
    }

    unsafe fn copy_tex_sub_image_2d(
        &self,
        target: u32,
        level: i32,
        x_offset: i32,
        y_offset: i32,
        x: i32,
        y: i32,
        width: i32,
        height: i32,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.copy_tex_sub_image_2d(target, level, x_offset, y_offset, x, y, width, height);
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.copy_tex_sub_image_2d(target, level, x_offset, y_offset, x, y, width, height);
            }
        }
    }

    unsafe fn copy_tex_sub_image_3d(
        &self,
        target: u32,
        level: i32,
        x_offset: i32,
        y_offset: i32,
        z_offset: i32,
        x: i32,
        y: i32,
        width: i32,
        height: i32,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("Copy tex subimage 3D is not supported");
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.copy_tex_sub_image_3d(
                    target, level, x_offset, y_offset, z_offset, x, y, width, height,
                );
            }
        }
    }

    unsafe fn delete_buffer(&self, buffer: Self::Buffer) {
        let mut buffers = self.buffers.borrow_mut();
        if let Some(ref b) = buffers.remove(buffer) {
            match self.raw {
                RawRenderingContext::WebGl1(ref gl) => gl.delete_buffer(Some(b)),
                RawRenderingContext::WebGl2(ref gl) => gl.delete_buffer(Some(b)),
            }
        }
    }

    unsafe fn delete_framebuffer(&self, framebuffer: Self::Framebuffer) {
        let mut framebuffers = self.framebuffers.borrow_mut();
        if let Some(ref f) = framebuffers.remove(framebuffer) {
            match self.raw {
                RawRenderingContext::WebGl1(ref gl) => gl.delete_framebuffer(Some(f)),
                RawRenderingContext::WebGl2(ref gl) => gl.delete_framebuffer(Some(f)),
            }
        }
    }

    unsafe fn delete_query(&self, query: Self::Query) {
        let mut queries = self.queries.borrow_mut();
        if let Some(ref r) = queries.remove(query) {
            match self.raw {
                RawRenderingContext::WebGl1(ref _gl) => panic!("Query objects are not supported"),
                RawRenderingContext::WebGl2(ref gl) => gl.delete_query(Some(r)),
            }
        }
    }

    unsafe fn delete_renderbuffer(&self, renderbuffer: Self::Renderbuffer) {
        let mut renderbuffers = self.renderbuffers.borrow_mut();
        if let Some(ref r) = renderbuffers.remove(renderbuffer) {
            match self.raw {
                RawRenderingContext::WebGl1(ref gl) => gl.delete_renderbuffer(Some(r)),
                RawRenderingContext::WebGl2(ref gl) => gl.delete_renderbuffer(Some(r)),
            }
        }
    }

    unsafe fn delete_sampler(&self, sampler: Self::Sampler) {
        let mut samplers = self.samplers.borrow_mut();
        if let Some(ref s) = samplers.remove(sampler) {
            match self.raw {
                RawRenderingContext::WebGl1(ref _gl) => panic!("Samplers are not supported"),
                RawRenderingContext::WebGl2(ref gl) => gl.delete_sampler(Some(s)),
            }
        }
    }

    unsafe fn delete_sync(&self, fence: Self::Fence) {
        let mut fences = self.fences.borrow_mut();
        if let Some(ref f) = fences.remove(fence) {
            match self.raw {
                RawRenderingContext::WebGl1(ref _gl) => panic!("Fences are not supported"),
                RawRenderingContext::WebGl2(ref gl) => gl.delete_sync(Some(f)),
            }
        }
    }

    unsafe fn delete_texture(&self, texture: Self::Texture) {
        let mut textures = self.textures.borrow_mut();
        if let Some(ref t) = textures.remove(texture) {
            match self.raw {
                RawRenderingContext::WebGl1(ref gl) => gl.delete_texture(Some(t)),
                RawRenderingContext::WebGl2(ref gl) => gl.delete_texture(Some(t)),
            }
        }
    }

    unsafe fn disable(&self, parameter: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.disable(parameter),
            RawRenderingContext::WebGl2(ref gl) => gl.disable(parameter),
        }
    }

    unsafe fn disable_draw_buffer(&self, _parameter: u32, _draw_buffer: u32) {
        panic!("Draw buffer disable is not supported");
    }

    unsafe fn disable_vertex_attrib_array(&self, index: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.disable_vertex_attrib_array(index),
            RawRenderingContext::WebGl2(ref gl) => gl.disable_vertex_attrib_array(index),
        }
    }

    unsafe fn dispatch_compute(&self, _groups_x: u32, _groups_y: u32, _groups_z: u32) {
        panic!("Dispatch compute is not supported");
    }

    unsafe fn dispatch_compute_indirect(&self, _offset: i32) {
        panic!("Dispatch compute indirect is not supported");
    }

    unsafe fn draw_arrays(&self, mode: u32, first: i32, count: i32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.draw_arrays(mode as u32, first, count),
            RawRenderingContext::WebGl2(ref gl) => gl.draw_arrays(mode as u32, first, count),
        }
    }

    unsafe fn draw_arrays_instanced(&self, mode: u32, first: i32, count: i32, instance_count: i32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => match &self.extensions.angle_instanced_arrays {
                Some(extension) => {
                    extension.draw_arrays_instanced_angle(mode as u32, first, count, instance_count)
                }
                None => panic!("Draw arrays instanced is not supported"),
            },
            RawRenderingContext::WebGl2(ref gl) => {
                gl.draw_arrays_instanced(mode as u32, first, count, instance_count)
            }
        }
    }

    unsafe fn draw_arrays_instanced_base_instance(
        &self,
        _mode: u32,
        _first: i32,
        _count: i32,
        _instance_count: i32,
        _base_instance: u32,
    ) {
        panic!("Draw arrays instanced base instance is not supported");
    }

    unsafe fn draw_arrays_indirect_offset(&self, _mode: u32, _offset: i32) {
        panic!("Draw arrays indirect is not supported");
    }

    unsafe fn draw_buffer(&self, draw_buffer: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                if let Some(ext) = &self.extensions.webgl_draw_buffers {
                    ext.draw_buffers_webgl(&Array::of1(&draw_buffer.into()))
                } else {
                    panic!("webgl1 WEBGL_draw_buffers extension not available");
                }
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.draw_buffers(&Array::of1(&draw_buffer.into()));
            }
        }
    }

    unsafe fn draw_buffers(&self, buffers: &[u32]) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                if let Some(ext) = &self.extensions.webgl_draw_buffers {
                    let js_buffers = Array::new();
                    for &b in buffers {
                        js_buffers.push(&b.into());
                    }
                    ext.draw_buffers_webgl(&Array::of1(&js_buffers))
                } else {
                    panic!("webgl1 WEBGL_draw_buffers extension not available");
                }
            }
            RawRenderingContext::WebGl2(ref gl) => {
                let js_buffers = Array::new();
                for &b in buffers {
                    js_buffers.push(&b.into());
                }
                gl.draw_buffers(&js_buffers);
            }
        }
    }

    unsafe fn draw_elements(&self, mode: u32, count: i32, element_type: u32, offset: i32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.draw_elements_with_i32(mode as u32, count, element_type as u32, offset);
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.draw_elements_with_i32(mode as u32, count, element_type as u32, offset);
            }
        }
    }

    unsafe fn draw_elements_base_vertex(
        &self,
        _mode: u32,
        _count: i32,
        _element_type: u32,
        _offset: i32,
        _base_vertex: i32,
    ) {
        panic!("Draw elements base vertex is not supported");
    }

    unsafe fn draw_elements_instanced(
        &self,
        mode: u32,
        count: i32,
        element_type: u32,
        offset: i32,
        instance_count: i32,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => match &self.extensions.angle_instanced_arrays {
                None => panic!("Draw elements instanced is not supported"),
                Some(extension) => extension.draw_elements_instanced_angle_with_i32(
                    mode as u32,
                    count,
                    element_type as u32,
                    offset,
                    instance_count,
                ),
            },
            RawRenderingContext::WebGl2(ref gl) => {
                gl.draw_elements_instanced_with_i32(
                    mode as u32,
                    count,
                    element_type as u32,
                    offset,
                    instance_count,
                );
            }
        }
    }

    unsafe fn draw_elements_instanced_base_vertex(
        &self,
        _mode: u32,
        _count: i32,
        _element_type: u32,
        _offset: i32,
        _instance_count: i32,
        _base_vertex: i32,
    ) {
        panic!("Draw elements instanced base vertex is not supported");
    }

    unsafe fn draw_elements_instanced_base_vertex_base_instance(
        &self,
        _mode: u32,
        _count: i32,
        _element_type: u32,
        _offset: i32,
        _instance_count: i32,
        _base_vertex: i32,
        _base_instance: u32,
    ) {
        panic!("Draw elements instanced base vertex base instance is not supported");
    }

    unsafe fn draw_elements_indirect_offset(&self, _mode: u32, _element_type: u32, _offset: i32) {
        panic!("Draw elements indirect is not supported");
    }

    unsafe fn enable(&self, parameter: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.enable(parameter),
            RawRenderingContext::WebGl2(ref gl) => gl.enable(parameter),
        }
    }

    unsafe fn is_enabled(&self, parameter: u32) -> bool {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.is_enabled(parameter),
            RawRenderingContext::WebGl2(ref gl) => gl.is_enabled(parameter),
        }
    }

    unsafe fn enable_draw_buffer(&self, _parameter: u32, _draw_buffer: u32) {
        panic!("Draw buffer enable is not supported");
    }

    unsafe fn enable_vertex_array_attrib(&self, vao: Self::VertexArray, index: u32) {
        unimplemented!()
    }

    unsafe fn enable_vertex_attrib_array(&self, index: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.enable_vertex_attrib_array(index),
            RawRenderingContext::WebGl2(ref gl) => gl.enable_vertex_attrib_array(index),
        }
    }

    unsafe fn flush(&self) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.flush(),
            RawRenderingContext::WebGl2(ref gl) => gl.flush(),
        }
    }

    unsafe fn framebuffer_renderbuffer(
        &self,
        target: u32,
        attachment: u32,
        renderbuffer_target: u32,
        renderbuffer: Option<Self::Renderbuffer>,
    ) {
        let renderbuffers = self.renderbuffers.borrow();
        let raw_renderbuffer = renderbuffer.map(|r| renderbuffers.get_unchecked(r));
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.framebuffer_renderbuffer(
                target,
                attachment,
                renderbuffer_target,
                raw_renderbuffer,
            ),
            RawRenderingContext::WebGl2(ref gl) => gl.framebuffer_renderbuffer(
                target,
                attachment,
                renderbuffer_target,
                raw_renderbuffer,
            ),
        }
    }

    unsafe fn framebuffer_texture(
        &self,
        _target: u32,
        _attachment: u32,
        _texture: Option<Self::Texture>,
        _level: i32,
    ) {
        panic!("Framebuffer texture is not supported");
    }

    unsafe fn framebuffer_texture_2d(
        &self,
        target: u32,
        attachment: u32,
        texture_target: u32,
        texture: Option<Self::Texture>,
        level: i32,
    ) {
        let textures = self.textures.borrow();
        let raw_texture = texture.map(|t| textures.get_unchecked(t));
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.framebuffer_texture_2d(target, attachment, texture_target, raw_texture, level);
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.framebuffer_texture_2d(target, attachment, texture_target, raw_texture, level);
            }
        }
    }

    unsafe fn framebuffer_texture_3d(
        &self,
        _target: u32,
        _attachment: u32,
        _texture_target: u32,
        _texture: Option<Self::Texture>,
        _level: i32,
        _layer: i32,
    ) {
        panic!("Framebuffer texture 3D is not supported");
    }

    unsafe fn framebuffer_texture_layer(
        &self,
        target: u32,
        attachment: u32,
        texture: Option<Self::Texture>,
        level: i32,
        layer: i32,
    ) {
        let textures = self.textures.borrow();
        let raw_texture = texture.map(|t| textures.get_unchecked(t));
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("Framebuffer texture layer is not supported");
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.framebuffer_texture_layer(target, attachment, raw_texture, level, layer);
            }
        }
    }

    unsafe fn front_face(&self, value: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.front_face(value as u32),
            RawRenderingContext::WebGl2(ref gl) => gl.front_face(value as u32),
        }
    }

    unsafe fn get_error(&self) -> u32 {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.get_error(),
            RawRenderingContext::WebGl2(ref gl) => gl.get_error(),
        }
    }

    unsafe fn get_tex_parameter_i32(&self, target: u32, parameter: u32) -> i32 {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.get_tex_parameter(target, parameter),
            RawRenderingContext::WebGl2(ref gl) => gl.get_tex_parameter(target, parameter),
        }
        .as_f64()
        .map(|v| v as i32)
        // Errors will be caught by the browser or through `get_error`
        // so return a default instead
        .unwrap_or(0)
    }

    unsafe fn get_buffer_parameter_i32(&self, target: u32, parameter: u32) -> i32 {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.get_buffer_parameter(target, parameter),
            RawRenderingContext::WebGl2(ref gl) => gl.get_buffer_parameter(target, parameter),
        }
        .as_f64()
        .map(|v| v as i32)
        // Errors will be caught by the browser or through `get_error`
        // so return a default instead
        .unwrap_or(0)
    }

    unsafe fn get_parameter_i32(&self, parameter: u32) -> i32 {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.get_parameter(parameter),
            RawRenderingContext::WebGl2(ref gl) => gl.get_parameter(parameter),
        }
        .unwrap()
        .as_f64()
        .map(|v| v as i32)
        // Errors will be caught by the browser or through `get_error`
        // so return a default instead
        .unwrap_or(0)
    }

    unsafe fn get_parameter_i32_slice(&self, parameter: u32, v: &mut [i32]) {
        let value = match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.get_parameter(parameter),
            RawRenderingContext::WebGl2(ref gl) => gl.get_parameter(parameter),
        }
        .unwrap();
        use wasm_bindgen::JsCast;
        if let Some(value) = value.as_f64() {
            v[0] = value as i32;
        } else if let Some(values) = value.dyn_ref::<js_sys::Int32Array>() {
            values.copy_to(v)
        }
    }

    unsafe fn get_parameter_f32(&self, parameter: u32) -> f32 {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.get_parameter(parameter),
            RawRenderingContext::WebGl2(ref gl) => gl.get_parameter(parameter),
        }
        .unwrap()
        .as_f64()
        .map(|v| v as f32)
        // Errors will be caught by the browser or through `get_error`
        // so return a default instead
        .unwrap_or(0.0)
    }

    unsafe fn get_parameter_f32_slice(&self, parameter: u32, v: &mut [f32]) {
        let value = match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.get_parameter(parameter),
            RawRenderingContext::WebGl2(ref gl) => gl.get_parameter(parameter),
        }
        .unwrap();
        use wasm_bindgen::JsCast;
        if let Some(value) = value.as_f64() {
            v[0] = value as f32;
        } else if let Some(values) = value.dyn_ref::<js_sys::Float32Array>() {
            values.copy_to(v)
        }
    }

    unsafe fn get_parameter_indexed_i32(&self, parameter: u32, index: u32) -> i32 {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("Get parameter indexed is not supported")
            }
            RawRenderingContext::WebGl2(ref gl) => gl.get_indexed_parameter(parameter, index),
        }
        .unwrap()
        .as_f64()
        .map(|v| v as i32)
        // Errors will be caught by the browser or through `get_error`
        // so return a default instead
        .unwrap_or(0)
    }

    unsafe fn get_parameter_indexed_string(&self, parameter: u32, index: u32) -> String {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("Get parameter indexed is not supported")
            }
            RawRenderingContext::WebGl2(ref gl) => gl.get_indexed_parameter(parameter, index),
        }
        .unwrap()
        .as_string()
        // Errors will be caught by the browser or through `get_error`
        // so return a default instead
        .unwrap_or_else(|| String::from(""))
    }

    unsafe fn get_parameter_string(&self, parameter: u32) -> String {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.get_parameter(parameter),
            RawRenderingContext::WebGl2(ref gl) => gl.get_parameter(parameter),
        }
        .unwrap()
        .as_string()
        // Errors will be caught by the browser or through `get_error`
        // so return a default instead
        .unwrap_or_else(|| String::from(""))
    }

    unsafe fn get_uniform_location(
        &self,
        program: Self::Program,
        name: &str,
    ) -> Option<Self::UniformLocation> {
        let programs = self.programs.borrow();
        let raw_program = programs.get_unchecked(program);
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.get_uniform_location(raw_program, name),
            RawRenderingContext::WebGl2(ref gl) => gl.get_uniform_location(raw_program, name),
        }
    }

    unsafe fn get_attrib_location(&self, program: Self::Program, name: &str) -> Option<u32> {
        let programs = self.programs.borrow();
        let raw_program = programs.get_unchecked(program);
        let attrib_location = match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.get_attrib_location(raw_program, name),
            RawRenderingContext::WebGl2(ref gl) => gl.get_attrib_location(raw_program, name),
        };
        if attrib_location < 0 {
            None
        } else {
            Some(attrib_location as u32)
        }
    }

    unsafe fn bind_attrib_location(&self, program: Self::Program, index: u32, name: &str) {
        let programs = self.programs.borrow();
        let raw_program = programs.get_unchecked(program);
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.bind_attrib_location(raw_program, index, name)
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.bind_attrib_location(raw_program, index, name)
            }
        }
    }

    unsafe fn get_active_attributes(&self, program: Self::Program) -> u32 {
        let programs = self.programs.borrow();
        let raw_program = programs.get_unchecked(program);
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.get_program_parameter(raw_program, WebGlRenderingContext::ACTIVE_ATTRIBUTES)
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.get_program_parameter(raw_program, WebGl2RenderingContext::ACTIVE_ATTRIBUTES)
            }
        }
        .as_f64()
        .map(|v| v as u32)
        .unwrap_or(0)
    }

    unsafe fn get_active_attribute(
        &self,
        program: Self::Program,
        index: u32,
    ) -> Option<ActiveAttribute> {
        let programs = self.programs.borrow();
        let raw_program = programs.get_unchecked(program);
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.get_active_attrib(raw_program, index)
                    .map(|au| ActiveAttribute {
                        size: au.size(),
                        atype: au.type_(),
                        name: au.name(),
                    })
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.get_active_attrib(raw_program, index)
                    .map(|au| ActiveAttribute {
                        size: au.size(),
                        atype: au.type_(),
                        name: au.name(),
                    })
            }
        }
    }

    unsafe fn get_sync_status(&self, fence: Self::Fence) -> u32 {
        let fences = self.fences.borrow();
        let raw_fence = fences.get_unchecked(fence);
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => panic!("Sync is not supported"),
            RawRenderingContext::WebGl2(ref gl) => gl
                .get_sync_parameter(raw_fence, SYNC_STATUS)
                .as_f64()
                .map(|v| v as u32)
                .unwrap_or(UNSIGNALED),
        }
    }

    unsafe fn is_sync(&self, fence: Self::Fence) -> bool {
        let fences = self.fences.borrow();
        let raw_fence = fences.get_unchecked(fence);
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => panic!("Sync is not supported"),
            RawRenderingContext::WebGl2(ref gl) => gl.is_sync(Some(raw_fence)),
        }
    }

    unsafe fn renderbuffer_storage(
        &self,
        target: u32,
        internal_format: u32,
        width: i32,
        height: i32,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.renderbuffer_storage(target, internal_format, width, height);
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.renderbuffer_storage(target, internal_format, width, height);
            }
        }
    }

    unsafe fn renderbuffer_storage_multisample(
        &self,
        target: u32,
        samples: i32,
        internal_format: u32,
        width: i32,
        height: i32,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("Renderbuffer storage multisample is not supported");
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.renderbuffer_storage_multisample(
                    target,
                    samples,
                    internal_format,
                    width,
                    height,
                );
            }
        }
    }

    unsafe fn sampler_parameter_f32(&self, sampler: Self::Sampler, name: u32, value: f32) {
        let samplers = self.samplers.borrow();
        let raw_sampler = samplers.get_unchecked(sampler);
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("Samper parameter for `f32` is not supported")
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.sampler_parameterf(raw_sampler, name, value);
            }
        }
    }

    unsafe fn sampler_parameter_f32_slice(
        &self,
        _sampler: Self::Sampler,
        _name: u32,
        _value: &[f32],
    ) {
        panic!("Sampler parameter for `f32` slice is not supported");
    }

    unsafe fn sampler_parameter_i32(&self, sampler: Self::Sampler, name: u32, value: i32) {
        let samplers = self.samplers.borrow();
        let raw_sampler = samplers.get_unchecked(sampler);
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("Samper parameter for `i32` is not supported")
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.sampler_parameteri(raw_sampler, name, value);
            }
        }
    }

    unsafe fn generate_mipmap(&self, target: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.generate_mipmap(target);
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.generate_mipmap(target);
            }
        }
    }

    unsafe fn generate_texture_mipmap(&self, texture: Self::Texture) {
        unimplemented!()
    }

    unsafe fn tex_image_1d(
        &self,
        _target: u32,
        _level: i32,
        _internal_format: i32,
        _width: i32,
        _border: i32,
        _format: u32,
        _ty: u32,
        _pixels: Option<&[u8]>,
    ) {
        panic!("Tex image 1D is not supported");
    }

    unsafe fn compressed_tex_image_1d(
        &self,
        _target: u32,
        _level: i32,
        _internal_format: i32,
        _width: i32,
        _border: i32,
        _image_size: i32,
        _pixels: &[u8],
    ) {
        panic!("Compressed tex image 1D is not supported");
    }

    unsafe fn tex_image_2d(
        &self,
        target: u32,
        level: i32,
        internal_format: i32,
        width: i32,
        height: i32,
        border: i32,
        format: u32,
        ty: u32,
        pixels: Option<&[u8]>,
    ) {
        let pixels = pixels.map(|bytes| texture_data_view(ty, bytes));
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                // TODO: Handle return value?
                gl.tex_image_2d_with_i32_and_i32_and_i32_and_format_and_type_and_opt_array_buffer_view(
                    target,
                    level,
                    internal_format,
                    width,
                    height,
                    border,
                    format,
                    ty,
                    pixels.as_ref(),
                )
                .unwrap();
            }
            RawRenderingContext::WebGl2(ref gl) => {
                // TODO: Handle return value?
                gl.tex_image_2d_with_i32_and_i32_and_i32_and_format_and_type_and_opt_array_buffer_view(
                    target,
                    level,
                    internal_format,
                    width,
                    height,
                    border,
                    format,
                    ty,
                    pixels.as_ref(),
                )
                .unwrap();
            }
        }
    }

    unsafe fn tex_image_2d_multisample(
        &self,
        _target: u32,
        _samples: i32,
        _internal_format: i32,
        _width: i32,
        _height: i32,
        _fixed_sample_locations: bool,
    ) {
        panic!("Tex image 2D multisample is not supported");
    }

    unsafe fn compressed_tex_image_2d(
        &self,
        target: u32,
        level: i32,
        internal_format: i32,
        width: i32,
        height: i32,
        border: i32,
        _image_size: i32,
        pixels: &[u8],
    ) {
        let src_data = js_sys::Uint8Array::view(pixels);
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl
                .compressed_tex_image_2d_with_array_buffer_view(
                    target,
                    level,
                    internal_format as u32,
                    width,
                    height,
                    border,
                    &src_data,
                ),
            RawRenderingContext::WebGl2(ref gl) => gl
                .compressed_tex_image_2d_with_array_buffer_view(
                    target,
                    level,
                    internal_format as u32,
                    width,
                    height,
                    border,
                    &src_data,
                ),
        }
    }

    unsafe fn tex_image_3d(
        &self,
        target: u32,
        level: i32,
        internal_format: i32,
        width: i32,
        height: i32,
        depth: i32,
        border: i32,
        format: u32,
        ty: u32,
        pixels: Option<&[u8]>,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => panic!("3d textures are not supported"),
            RawRenderingContext::WebGl2(ref gl) => {
                let pixels = pixels.map(|bytes| texture_data_view(ty, bytes));
                // TODO: Handle return value?
                gl.tex_image_3d_with_opt_array_buffer_view(
                    target,
                    level,
                    internal_format,
                    width,
                    height,
                    depth,
                    border,
                    format,
                    ty,
                    pixels.as_ref(),
                )
                .unwrap();
            }
        }
    }

    unsafe fn compressed_tex_image_3d(
        &self,
        target: u32,
        level: i32,
        internal_format: i32,
        width: i32,
        height: i32,
        depth: i32,
        border: i32,
        _image_size: i32,
        pixels: &[u8],
    ) {
        let src_data = js_sys::Uint8Array::view(pixels);
        match self.raw {
            RawRenderingContext::WebGl1(_) => {
                panic!("Compressed 3D textures are not supported.")
            }
            RawRenderingContext::WebGl2(ref gl) => gl
                .compressed_tex_image_3d_with_array_buffer_view(
                    target,
                    level,
                    internal_format as u32,
                    width,
                    height,
                    depth,
                    border,
                    &src_data,
                ),
        }
    }

    unsafe fn tex_storage_1d(
        &self,
        _target: u32,
        _levels: i32,
        _internal_format: u32,
        _width: i32,
    ) {
        panic!("Tex storage 1D is not supported");
    }

    unsafe fn tex_storage_2d(
        &self,
        target: u32,
        levels: i32,
        internal_format: u32,
        width: i32,
        height: i32,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => panic!("Tex storage 2D is not supported"),
            RawRenderingContext::WebGl2(ref gl) => {
                gl.tex_storage_2d(target, levels, internal_format, width, height);
            }
        }
    }

    unsafe fn tex_storage_2d_multisample(
        &self,
        _target: u32,
        _samples: i32,
        _internal_format: u32,
        _width: i32,
        _height: i32,
        _fixed_sample_locations: bool,
    ) {
        panic!("Tex storage 2D multisample is not supported");
    }

    unsafe fn tex_storage_3d(
        &self,
        target: u32,
        levels: i32,
        internal_format: u32,
        width: i32,
        height: i32,
        depth: i32,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => panic!("Tex storage 3D is not supported"),
            RawRenderingContext::WebGl2(ref gl) => {
                gl.tex_storage_3d(target, levels, internal_format, width, height, depth);
            }
        }
    }

    unsafe fn uniform_1_i32(&self, uniform_location: Option<&Self::UniformLocation>, x: i32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.uniform1i(uniform_location, x),
            RawRenderingContext::WebGl2(ref gl) => gl.uniform1i(uniform_location, x),
        }
    }

    unsafe fn uniform_2_i32(
        &self,
        uniform_location: Option<&Self::UniformLocation>,
        x: i32,
        y: i32,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.uniform2i(uniform_location, x, y),
            RawRenderingContext::WebGl2(ref gl) => gl.uniform2i(uniform_location, x, y),
        }
    }

    unsafe fn uniform_3_i32(
        &self,
        uniform_location: Option<&Self::UniformLocation>,
        x: i32,
        y: i32,
        z: i32,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.uniform3i(uniform_location, x, y, z),
            RawRenderingContext::WebGl2(ref gl) => gl.uniform3i(uniform_location, x, y, z),
        }
    }

    unsafe fn uniform_4_i32(
        &self,
        uniform_location: Option<&Self::UniformLocation>,
        x: i32,
        y: i32,
        z: i32,
        w: i32,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.uniform4i(uniform_location, x, y, z, w),
            RawRenderingContext::WebGl2(ref gl) => gl.uniform4i(uniform_location, x, y, z, w),
        }
    }

    unsafe fn uniform_1_i32_slice(
        &self,
        uniform_location: Option<&Self::UniformLocation>,
        v: &[i32],
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.uniform1iv_with_i32_array(uniform_location, v)
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.uniform1iv_with_i32_array(uniform_location, v)
            }
        }
    }

    unsafe fn uniform_2_i32_slice(
        &self,
        uniform_location: Option<&Self::UniformLocation>,
        v: &[i32],
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.uniform2iv_with_i32_array(uniform_location, v)
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.uniform2iv_with_i32_array(uniform_location, v)
            }
        }
    }

    unsafe fn uniform_3_i32_slice(
        &self,
        uniform_location: Option<&Self::UniformLocation>,
        v: &[i32],
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.uniform3iv_with_i32_array(uniform_location, v)
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.uniform3iv_with_i32_array(uniform_location, v)
            }
        }
    }

    unsafe fn uniform_4_i32_slice(
        &self,
        uniform_location: Option<&Self::UniformLocation>,
        v: &[i32],
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.uniform4iv_with_i32_array(uniform_location, v)
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.uniform4iv_with_i32_array(uniform_location, v)
            }
        }
    }

    unsafe fn uniform_1_u32(&self, uniform_location: Option<&Self::UniformLocation>, x: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => panic!("Unsigned uniforms are not supported"),
            RawRenderingContext::WebGl2(ref gl) => gl.uniform1ui(uniform_location, x),
        }
    }

    unsafe fn uniform_2_u32(
        &self,
        uniform_location: Option<&Self::UniformLocation>,
        x: u32,
        y: u32,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => panic!("Unsigned uniforms are not supported"),
            RawRenderingContext::WebGl2(ref gl) => gl.uniform2ui(uniform_location, x, y),
        }
    }

    unsafe fn uniform_3_u32(
        &self,
        uniform_location: Option<&Self::UniformLocation>,
        x: u32,
        y: u32,
        z: u32,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => panic!("Unsigned uniforms are not supported"),
            RawRenderingContext::WebGl2(ref gl) => gl.uniform3ui(uniform_location, x, y, z),
        }
    }

    unsafe fn uniform_4_u32(
        &self,
        uniform_location: Option<&Self::UniformLocation>,
        x: u32,
        y: u32,
        z: u32,
        w: u32,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => panic!("Unsigned uniforms are not supported"),
            RawRenderingContext::WebGl2(ref gl) => gl.uniform4ui(uniform_location, x, y, z, w),
        }
    }

    unsafe fn uniform_1_u32_slice(
        &self,
        uniform_location: Option<&Self::UniformLocation>,
        v: &[u32],
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("Unsigned uniforms are not supported");
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.uniform1uiv_with_u32_array(uniform_location, v)
            }
        }
    }

    unsafe fn uniform_2_u32_slice(
        &self,
        uniform_location: Option<&Self::UniformLocation>,
        v: &[u32],
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("Unsigned uniforms are not supported");
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.uniform2uiv_with_u32_array(uniform_location, v)
            }
        }
    }

    unsafe fn uniform_3_u32_slice(
        &self,
        uniform_location: Option<&Self::UniformLocation>,
        v: &[u32],
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("Unsigned uniforms are not supported");
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.uniform3uiv_with_u32_array(uniform_location, v)
            }
        }
    }

    unsafe fn uniform_4_u32_slice(
        &self,
        uniform_location: Option<&Self::UniformLocation>,
        v: &[u32],
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("Unsigned uniforms are not supported");
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.uniform4uiv_with_u32_array(uniform_location, v)
            }
        }
    }

    unsafe fn uniform_1_f32(&self, uniform_location: Option<&Self::UniformLocation>, x: f32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.uniform1f(uniform_location, x),
            RawRenderingContext::WebGl2(ref gl) => gl.uniform1f(uniform_location, x),
        }
    }

    unsafe fn uniform_2_f32(
        &self,
        uniform_location: Option<&Self::UniformLocation>,
        x: f32,
        y: f32,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.uniform2f(uniform_location, x, y),
            RawRenderingContext::WebGl2(ref gl) => gl.uniform2f(uniform_location, x, y),
        }
    }

    unsafe fn uniform_3_f32(
        &self,
        uniform_location: Option<&Self::UniformLocation>,
        x: f32,
        y: f32,
        z: f32,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.uniform3f(uniform_location, x, y, z),
            RawRenderingContext::WebGl2(ref gl) => gl.uniform3f(uniform_location, x, y, z),
        }
    }

    unsafe fn uniform_4_f32(
        &self,
        uniform_location: Option<&Self::UniformLocation>,
        x: f32,
        y: f32,
        z: f32,
        w: f32,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.uniform4f(uniform_location, x, y, z, w),
            RawRenderingContext::WebGl2(ref gl) => gl.uniform4f(uniform_location, x, y, z, w),
        }
    }

    unsafe fn uniform_1_f32_slice(
        &self,
        uniform_location: Option<&Self::UniformLocation>,
        v: &[f32],
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.uniform1fv_with_f32_array(uniform_location, v)
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.uniform1fv_with_f32_array(uniform_location, v)
            }
        }
    }

    unsafe fn uniform_2_f32_slice(
        &self,
        uniform_location: Option<&Self::UniformLocation>,
        v: &[f32],
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.uniform2fv_with_f32_array(uniform_location, v)
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.uniform2fv_with_f32_array(uniform_location, v)
            }
        }
    }

    unsafe fn uniform_3_f32_slice(
        &self,
        uniform_location: Option<&Self::UniformLocation>,
        v: &[f32],
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.uniform3fv_with_f32_array(uniform_location, v)
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.uniform3fv_with_f32_array(uniform_location, v)
            }
        }
    }

    unsafe fn uniform_4_f32_slice(
        &self,
        uniform_location: Option<&Self::UniformLocation>,
        v: &[f32],
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.uniform4fv_with_f32_array(uniform_location, v)
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.uniform4fv_with_f32_array(uniform_location, v)
            }
        }
    }

    unsafe fn uniform_matrix_2_f32_slice(
        &self,
        uniform_location: Option<&Self::UniformLocation>,
        transpose: bool,
        v: &[f32],
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.uniform_matrix2fv_with_f32_array(uniform_location, transpose, v)
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.uniform_matrix2fv_with_f32_array(uniform_location, transpose, v)
            }
        }
    }

    unsafe fn uniform_matrix_3_f32_slice(
        &self,
        uniform_location: Option<&Self::UniformLocation>,
        transpose: bool,
        v: &[f32],
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.uniform_matrix3fv_with_f32_array(uniform_location, transpose, v)
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.uniform_matrix3fv_with_f32_array(uniform_location, transpose, v)
            }
        }
    }

    unsafe fn uniform_matrix_4_f32_slice(
        &self,
        uniform_location: Option<&Self::UniformLocation>,
        transpose: bool,
        v: &[f32],
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.uniform_matrix4fv_with_f32_array(uniform_location, transpose, v)
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.uniform_matrix4fv_with_f32_array(uniform_location, transpose, v)
            }
        }
    }

    unsafe fn unmap_buffer(&self, _target: u32) {
        panic!("Unmap buffer is not supported");
    }

    unsafe fn cull_face(&self, value: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.cull_face(value as u32),
            RawRenderingContext::WebGl2(ref gl) => gl.cull_face(value as u32),
        }
    }

    unsafe fn color_mask(&self, red: bool, green: bool, blue: bool, alpha: bool) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.color_mask(red, green, blue, alpha),
            RawRenderingContext::WebGl2(ref gl) => gl.color_mask(red, green, blue, alpha),
        }
    }

    unsafe fn color_mask_draw_buffer(
        &self,
        _draw_buffer: u32,
        _red: bool,
        _green: bool,
        _blue: bool,
        _alpha: bool,
    ) {
        panic!("Draw buffer color masks are not supported");
    }

    unsafe fn depth_mask(&self, value: bool) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.depth_mask(value),
            RawRenderingContext::WebGl2(ref gl) => gl.depth_mask(value),
        }
    }

    unsafe fn blend_color(&self, red: f32, green: f32, blue: f32, alpha: f32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.blend_color(red, green, blue, alpha),
            RawRenderingContext::WebGl2(ref gl) => gl.blend_color(red, green, blue, alpha),
        }
    }

    unsafe fn line_width(&self, width: f32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.line_width(width),
            RawRenderingContext::WebGl2(ref gl) => gl.line_width(width),
        }
    }

    unsafe fn map_buffer_range(
        &self,
        _target: u32,
        _offset: i32,
        _length: i32,
        _access: u32,
    ) -> *mut u8 {
        panic!("Map buffer range is not supported")
    }

    unsafe fn flush_mapped_buffer_range(&self, _target: u32, _offset: i32, _length: i32) {
        panic!("Flush mapped buffer range is not supported")
    }

    unsafe fn invalidate_buffer_sub_data(&self, _target: u32, _offset: i32, _length: i32) {
        panic!("Invalidate buffer sub data is not supported")
    }

    unsafe fn invalidate_framebuffer(&self, target: u32, attachments: &[u32]) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("Invalidate framebuffer is not supported");
            }
            RawRenderingContext::WebGl2(ref gl) => {
                let js_attachments = Array::new();
                for &a in attachments {
                    js_attachments.push(&a.into());
                }
                gl.invalidate_framebuffer(target, &js_attachments).unwrap();
            }
        }
    }

    unsafe fn polygon_offset(&self, factor: f32, units: f32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.polygon_offset(factor, units),
            RawRenderingContext::WebGl2(ref gl) => gl.polygon_offset(factor, units),
        }
    }

    unsafe fn polygon_mode(&self, _face: u32, mode: u32) {
        if mode != FILL {
            panic!("Polygon mode other than FILL is not supported");
        }
    }

    unsafe fn finish(&self) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.finish(),
            RawRenderingContext::WebGl2(ref gl) => gl.finish(),
        }
    }

    unsafe fn bind_texture(&self, target: u32, texture: Option<Self::Texture>) {
        let textures = self.textures.borrow();
        let raw_texture = texture.map(|t| textures.get_unchecked(t));
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.bind_texture(target, raw_texture),
            RawRenderingContext::WebGl2(ref gl) => gl.bind_texture(target, raw_texture),
        }
    }

    unsafe fn bind_sampler(&self, unit: u32, sampler: Option<Self::Sampler>) {
        let samplers = self.samplers.borrow();
        let raw_sampler = sampler.map(|s| samplers.get_unchecked(s));
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => panic!("Bind sampler is not supported"),
            RawRenderingContext::WebGl2(ref gl) => gl.bind_sampler(unit, raw_sampler),
        }
    }

    unsafe fn active_texture(&self, unit: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.active_texture(unit),
            RawRenderingContext::WebGl2(ref gl) => gl.active_texture(unit),
        }
    }

    unsafe fn fence_sync(&self, condition: u32, flags: u32) -> Result<Self::Fence, String> {
        let raw_fence = match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => panic!("Fences are not supported"),
            RawRenderingContext::WebGl2(ref gl) => gl.fence_sync(condition as u32, flags),
        };
        match raw_fence {
            Some(f) => {
                let key = self.fences.borrow_mut().insert(f);
                Ok(key)
            }
            None => Err(String::from("Unable to create fence object")),
        }
    }

    unsafe fn tex_parameter_f32(&self, target: u32, parameter: u32, value: f32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.tex_parameterf(target, parameter, value),
            RawRenderingContext::WebGl2(ref gl) => gl.tex_parameterf(target, parameter, value),
        }
    }

    unsafe fn tex_parameter_i32(&self, target: u32, parameter: u32, value: i32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.tex_parameteri(target, parameter, value),
            RawRenderingContext::WebGl2(ref gl) => gl.tex_parameteri(target, parameter, value),
        }
    }

    unsafe fn texture_parameter_i32(&self, texture: Self::Texture, parameter: u32, value: i32) {
        unimplemented!()
    }

    unsafe fn tex_parameter_f32_slice(&self, _target: u32, _parameter: u32, _values: &[f32]) {
        // Blocked by https://github.com/rustwasm/wasm-bindgen/issues/1038
        panic!("Texture parameters for `&[f32]` are not supported yet");
    }

    unsafe fn tex_parameter_i32_slice(&self, _target: u32, _parameter: u32, _values: &[i32]) {
        panic!("Texture parameters for `&[i32]` are not supported yet");
    }

    unsafe fn tex_sub_image_2d(
        &self,
        target: u32,
        level: i32,
        x_offset: i32,
        y_offset: i32,
        width: i32,
        height: i32,
        format: u32,
        ty: u32,
        pixels: PixelUnpackData,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                match pixels {
                    PixelUnpackData::BufferOffset(_) => {
                        panic!("Sub image 2D pixel buffer offset is not supported");
                    }
                    PixelUnpackData::Slice(data) => {
                        let data = texture_data_view(ty, data);
                        gl.tex_sub_image_2d_with_i32_and_i32_and_u32_and_type_and_opt_array_buffer_view(
                            target, level, x_offset, y_offset, width, height, format, ty, Some(&data),
                        )
                    }
                }
                .unwrap(); // TODO: Handle return value?
            }
            RawRenderingContext::WebGl2(ref gl) => {
                match pixels {
                    PixelUnpackData::BufferOffset(offset) => gl
                        .tex_sub_image_2d_with_i32_and_i32_and_u32_and_type_and_i32(
                            target,
                            level,
                            x_offset,
                            y_offset,
                            width,
                            height,
                            format,
                            ty,
                            offset as i32,
                        ),
                    PixelUnpackData::Slice(data) => {
                        let data = texture_data_view(ty, data);
                        gl.tex_sub_image_2d_with_i32_and_i32_and_u32_and_type_and_opt_array_buffer_view(
                            target, level, x_offset, y_offset, width, height, format, ty, Some(&data),
                        )
                    }
                }
                .unwrap(); // TODO: Handle return value?
            }
        }
    }

    unsafe fn texture_sub_image_3d(
        &self,
        texture: Self::Texture,
        level: i32,
        x_offset: i32,
        y_offset: i32,
        z_offset: i32,
        width: i32,
        height: i32,
        depth: i32,
        format: u32,
        ty: u32,
        pixels: PixelUnpackData,
    ) {
        unimplemented!()
    }

    unsafe fn compressed_tex_sub_image_2d(
        &self,
        target: u32,
        level: i32,
        x_offset: i32,
        y_offset: i32,
        width: i32,
        height: i32,
        format: u32,
        pixels: CompressedPixelUnpackData,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => match pixels {
                CompressedPixelUnpackData::BufferRange(_) => {
                    panic!("Compressed sub image 2D pixel buffer range is not supported");
                }
                CompressedPixelUnpackData::Slice(data) => {
                    let data = texture_data_view(BYTE, data);
                    gl.compressed_tex_sub_image_2d_with_array_buffer_view(
                        target, level, x_offset, y_offset, width, height, format, &data,
                    )
                }
            },
            RawRenderingContext::WebGl2(ref gl) => match pixels {
                CompressedPixelUnpackData::BufferRange(range) => gl
                    .compressed_tex_sub_image_2d_with_i32_and_i32(
                        target,
                        level,
                        x_offset,
                        y_offset,
                        width,
                        height,
                        format,
                        (range.end - range.start) as i32,
                        range.start as i32,
                    ),
                CompressedPixelUnpackData::Slice(data) => {
                    let data = texture_data_view(BYTE, data);
                    gl.compressed_tex_sub_image_2d_with_array_buffer_view(
                        target, level, x_offset, y_offset, width, height, format, &data,
                    )
                }
            },
        }
    }

    unsafe fn tex_sub_image_3d(
        &self,
        target: u32,
        level: i32,
        x_offset: i32,
        y_offset: i32,
        z_offset: i32,
        width: i32,
        height: i32,
        depth: i32,
        format: u32,
        ty: u32,
        pixels: PixelUnpackData,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("Sub image 3D is not supported");
            }
            RawRenderingContext::WebGl2(ref gl) => {
                match pixels {
                    PixelUnpackData::BufferOffset(offset) => gl.tex_sub_image_3d_with_i32(
                        target,
                        level,
                        x_offset,
                        y_offset,
                        z_offset,
                        width,
                        height,
                        depth,
                        format,
                        ty,
                        offset as i32,
                    ),
                    PixelUnpackData::Slice(slice) => {
                        let slice = texture_data_view(ty, slice);
                        gl.tex_sub_image_3d_with_opt_array_buffer_view(
                            target,
                            level,
                            x_offset,
                            y_offset,
                            z_offset,
                            width,
                            height,
                            depth,
                            format,
                            ty,
                            Some(&slice),
                        )
                    }
                }
                .unwrap(); // TODO: Handle return value?
            }
        }
    }

    unsafe fn compressed_tex_sub_image_3d(
        &self,
        target: u32,
        level: i32,
        x_offset: i32,
        y_offset: i32,
        z_offset: i32,
        width: i32,
        height: i32,
        depth: i32,
        format: u32,
        pixels: CompressedPixelUnpackData,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("Compressed sub image 3D is not supported");
            }
            RawRenderingContext::WebGl2(ref gl) => match pixels {
                CompressedPixelUnpackData::BufferRange(range) => gl
                    .compressed_tex_sub_image_3d_with_i32_and_i32(
                        target,
                        level,
                        x_offset,
                        y_offset,
                        z_offset,
                        width,
                        height,
                        depth,
                        format,
                        (range.end - range.start) as i32,
                        range.start as i32,
                    ),
                CompressedPixelUnpackData::Slice(data) => {
                    let data = texture_data_view(BYTE, data);
                    gl.compressed_tex_sub_image_3d_with_array_buffer_view(
                        target, level, x_offset, y_offset, z_offset, width, height, depth, format,
                        &data,
                    )
                }
            },
        }
    }

    unsafe fn depth_func(&self, func: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.depth_func(func as u32),
            RawRenderingContext::WebGl2(ref gl) => gl.depth_func(func as u32),
        }
    }

    unsafe fn depth_range_f32(&self, near: f32, far: f32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.depth_range(near, far),
            RawRenderingContext::WebGl2(ref gl) => gl.depth_range(near, far),
        }
    }

    unsafe fn depth_range_f64(&self, _near: f64, _far: f64) {
        panic!("Depth range with 64-bit float values is not supported");
    }

    unsafe fn depth_range_f64_slice(&self, _first: u32, _count: i32, _values: &[[f64; 2]]) {
        panic!("Depth range with 64-bit float slices is not supported");
    }

    unsafe fn scissor(&self, x: i32, y: i32, width: i32, height: i32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.scissor(x, y, width, height),
            RawRenderingContext::WebGl2(ref gl) => gl.scissor(x, y, width, height),
        }
    }

    unsafe fn scissor_slice(&self, _first: u32, _count: i32, _scissors: &[[i32; 4]]) {
        panic!("Scissor slice is not supported");
    }

    unsafe fn vertex_array_attrib_binding_f32(
        &self,
        vao: Self::VertexArray,
        index: u32,
        binding_index: u32,
    ) {
        unimplemented!()
    }

    unsafe fn vertex_array_attrib_format_f32(
        &self,
        vao: Self::VertexArray,
        index: u32,
        size: i32,
        data_type: u32,
        normalized: bool,
        relative_offset: u32,
    ) {
        unimplemented!()
    }

    unsafe fn vertex_array_attrib_format_i32(
        &self,
        vao: Self::VertexArray,
        index: u32,
        size: i32,
        data_type: u32,
        relative_offset: u32,
    ) {
        unimplemented!()
    }

    unsafe fn vertex_array_element_buffer(
        &self,
        vao: Self::VertexArray,
        buffer: Option<Self::Buffer>,
    ) {
        unimplemented!()
    }

    unsafe fn vertex_array_vertex_buffer(
        &self,
        vao: Self::VertexArray,
        binding_index: u32,
        buffer: Option<Self::Buffer>,
        offset: i32,
        stride: i32,
    ) {
        unimplemented!()
    }
    unsafe fn vertex_attrib_divisor(&self, index: u32, divisor: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => match &self.extensions.angle_instanced_arrays {
                None => panic!("Vertex attrib divisor is not supported"),
                Some(extension) => extension.vertex_attrib_divisor_angle(index, divisor),
            },
            RawRenderingContext::WebGl2(ref gl) => gl.vertex_attrib_divisor(index, divisor),
        }
    }

    unsafe fn vertex_attrib_pointer_f32(
        &self,
        index: u32,
        size: i32,
        data_type: u32,
        normalized: bool,
        stride: i32,
        offset: i32,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl
                .vertex_attrib_pointer_with_i32(index, size, data_type, normalized, stride, offset),
            RawRenderingContext::WebGl2(ref gl) => gl
                .vertex_attrib_pointer_with_i32(index, size, data_type, normalized, stride, offset),
        }
    }

    unsafe fn vertex_attrib_pointer_i32(
        &self,
        index: u32,
        size: i32,
        data_type: u32,
        stride: i32,
        offset: i32,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("Integer vertex attrib pointer is not supported")
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.vertex_attrib_i_pointer_with_i32(index, size, data_type, stride, offset)
            }
        }
    }

    unsafe fn vertex_attrib_pointer_f64(
        &self,
        _index: u32,
        _size: i32,
        _data_type: u32,
        _stride: i32,
        _offset: i32,
    ) {
        panic!("64-bit float precision is not supported in WebGL");
    }

    unsafe fn vertex_attrib_format_f32(
        &self,
        _index: u32,
        _size: i32,
        _data_type: u32,
        _normalized: bool,
        _relative_offset: u32,
    ) {
        panic!("Vertex attrib format is not supported in WebGL");
    }

    unsafe fn vertex_attrib_format_i32(
        &self,
        _index: u32,
        _size: i32,
        _data_type: u32,
        _relative_offset: u32,
    ) {
        panic!("Vertex attrib format is not supported in WebGL");
    }

    unsafe fn vertex_attrib_1_f32(&self, index: u32, x: f32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.vertex_attrib1f(index, x),
            RawRenderingContext::WebGl2(ref gl) => gl.vertex_attrib1f(index, x),
        }
    }

    unsafe fn vertex_attrib_2_f32(&self, index: u32, x: f32, y: f32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.vertex_attrib2f(index, x, y),
            RawRenderingContext::WebGl2(ref gl) => gl.vertex_attrib2f(index, x, y),
        }
    }

    unsafe fn vertex_attrib_3_f32(&self, index: u32, x: f32, y: f32, z: f32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.vertex_attrib3f(index, x, y, z),
            RawRenderingContext::WebGl2(ref gl) => gl.vertex_attrib3f(index, x, y, z),
        }
    }

    unsafe fn vertex_attrib_4_f32(&self, index: u32, x: f32, y: f32, z: f32, w: f32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.vertex_attrib4f(index, x, y, z, w),
            RawRenderingContext::WebGl2(ref gl) => gl.vertex_attrib4f(index, x, y, z, w),
        }
    }

    unsafe fn vertex_attrib_1_f32_slice(&self, index: u32, v: &[f32]) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.vertex_attrib1fv_with_f32_array(index, v),
            RawRenderingContext::WebGl2(ref gl) => gl.vertex_attrib1fv_with_f32_array(index, v),
        }
    }

    unsafe fn vertex_attrib_2_f32_slice(&self, index: u32, v: &[f32]) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.vertex_attrib2fv_with_f32_array(index, v),
            RawRenderingContext::WebGl2(ref gl) => gl.vertex_attrib2fv_with_f32_array(index, v),
        }
    }

    unsafe fn vertex_attrib_3_f32_slice(&self, index: u32, v: &[f32]) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.vertex_attrib3fv_with_f32_array(index, v),
            RawRenderingContext::WebGl2(ref gl) => gl.vertex_attrib3fv_with_f32_array(index, v),
        }
    }

    unsafe fn vertex_attrib_4_f32_slice(&self, index: u32, v: &[f32]) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.vertex_attrib4fv_with_f32_array(index, v),
            RawRenderingContext::WebGl2(ref gl) => gl.vertex_attrib4fv_with_f32_array(index, v),
        }
    }

    unsafe fn vertex_attrib_binding(&self, _attrib_index: u32, _binding_index: u32) {
        panic!("Vertex attrib binding is not supported");
    }

    unsafe fn vertex_binding_divisor(&self, _binding_index: u32, _divisor: u32) {
        panic!("Vertex binding divisor is not supported");
    }

    unsafe fn viewport(&self, x: i32, y: i32, width: i32, height: i32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.viewport(x, y, width, height),
            RawRenderingContext::WebGl2(ref gl) => gl.viewport(x, y, width, height),
        }
    }

    unsafe fn viewport_f32_slice(&self, _first: u32, _count: i32, _values: &[[f32; 4]]) {
        panic!("Viewport `f32` slice is not supported");
    }

    unsafe fn blend_func(&self, src: u32, dst: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.blend_func(src as u32, dst as u32),
            RawRenderingContext::WebGl2(ref gl) => gl.blend_func(src as u32, dst as u32),
        }
    }

    unsafe fn blend_func_draw_buffer(&self, _draw_buffer: u32, _src: u32, _dst: u32) {
        panic!("Draw buffer blend func is not supported");
    }

    unsafe fn blend_func_separate(
        &self,
        src_rgb: u32,
        dst_rgb: u32,
        src_alpha: u32,
        dst_alpha: u32,
    ) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.blend_func_separate(
                src_rgb as u32,
                dst_rgb as u32,
                src_alpha as u32,
                dst_alpha as u32,
            ),
            RawRenderingContext::WebGl2(ref gl) => gl.blend_func_separate(
                src_rgb as u32,
                dst_rgb as u32,
                src_alpha as u32,
                dst_alpha as u32,
            ),
        }
    }

    unsafe fn blend_func_separate_draw_buffer(
        &self,
        _draw_buffer: u32,
        _src_rgb: u32,
        _dst_rgb: u32,
        _src_alpha: u32,
        _dst_alpha: u32,
    ) {
        panic!("Draw buffer blend func separate is not supported");
    }

    unsafe fn blend_equation(&self, mode: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.blend_equation(mode as u32),
            RawRenderingContext::WebGl2(ref gl) => gl.blend_equation(mode as u32),
        }
    }

    unsafe fn blend_equation_draw_buffer(&self, _draw_buffer: u32, _mode: u32) {
        panic!("Draw buffer blend equation is not supported");
    }

    unsafe fn blend_equation_separate(&self, mode_rgb: u32, mode_alpha: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.blend_equation_separate(mode_rgb as u32, mode_alpha as u32)
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.blend_equation_separate(mode_rgb as u32, mode_alpha as u32)
            }
        }
    }

    unsafe fn blend_equation_separate_draw_buffer(
        &self,
        _draw_buffer: u32,
        _mode_rgb: u32,
        _mode_alpha: u32,
    ) {
        panic!("Draw buffer blend equation separate is not supported");
    }

    unsafe fn stencil_func(&self, func: u32, reference: i32, mask: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.stencil_func(func as u32, reference, mask),
            RawRenderingContext::WebGl2(ref gl) => gl.stencil_func(func as u32, reference, mask),
        }
    }

    unsafe fn stencil_func_separate(&self, face: u32, func: u32, reference: i32, mask: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.stencil_func_separate(face as u32, func as u32, reference, mask)
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.stencil_func_separate(face as u32, func as u32, reference, mask)
            }
        }
    }

    unsafe fn stencil_mask(&self, mask: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.stencil_mask(mask),
            RawRenderingContext::WebGl2(ref gl) => gl.stencil_mask(mask),
        }
    }

    unsafe fn stencil_mask_separate(&self, face: u32, mask: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.stencil_mask_separate(face as u32, mask),
            RawRenderingContext::WebGl2(ref gl) => gl.stencil_mask_separate(face as u32, mask),
        }
    }

    unsafe fn stencil_op(&self, stencil_fail: u32, depth_fail: u32, pass: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => {
                gl.stencil_op(stencil_fail as u32, depth_fail as u32, pass as u32)
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.stencil_op(stencil_fail as u32, depth_fail as u32, pass as u32)
            }
        }
    }

    unsafe fn stencil_op_separate(&self, face: u32, stencil_fail: u32, depth_fail: u32, pass: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.stencil_op_separate(
                face as u32,
                stencil_fail as u32,
                depth_fail as u32,
                pass as u32,
            ),
            RawRenderingContext::WebGl2(ref gl) => gl.stencil_op_separate(
                face as u32,
                stencil_fail as u32,
                depth_fail as u32,
                pass as u32,
            ),
        }
    }

    unsafe fn debug_message_control(
        &self,
        _source: u32,
        _msg_type: u32,
        _severity: u32,
        _ids: &[u32],
        _enabled: bool,
    ) {
        panic!("WebGL does not support the KHR_debug extension.")
    }

    unsafe fn debug_message_insert<S>(
        &self,
        _source: u32,
        _msg_type: u32,
        _id: u32,
        _severity: u32,
        _msg: S,
    ) where
        S: AsRef<str>,
    {
        panic!("WebGL does not support the KHR_debug extension.")
    }

    unsafe fn debug_message_callback<F>(&self, _callback: F)
    where
        F: FnMut(u32, u32, u32, u32, &str),
    {
        panic!("WebGL does not support the KHR_debug extension.")
    }

    unsafe fn get_debug_message_log(&self, _count: u32) -> Vec<DebugMessageLogEntry> {
        panic!("WebGL does not support the KHR_debug extension.")
    }

    unsafe fn push_debug_group<S>(&self, _source: u32, _id: u32, _message: S)
    where
        S: AsRef<str>,
    {
        panic!("WebGL does not support the KHR_debug extension.")
    }

    unsafe fn pop_debug_group(&self) {
        panic!("WebGL does not support the KHR_debug extension.")
    }

    unsafe fn object_label<S>(&self, _identifier: u32, _name: u32, _label: Option<S>)
    where
        S: AsRef<str>,
    {
        panic!("WebGL does not support the KHR_debug extension.")
    }

    unsafe fn get_object_label(&self, _identifier: u32, _name: u32) -> String {
        panic!("WebGL does not support the KHR_debug extension.")
    }

    unsafe fn object_ptr_label<S>(&self, _sync: Self::Fence, _label: Option<S>)
    where
        S: AsRef<str>,
    {
        panic!("WebGL does not support the KHR_debug extension.")
    }

    unsafe fn get_object_ptr_label(&self, _sync: Self::Fence) -> String {
        panic!("WebGL does not support the KHR_debug extension.")
    }

    unsafe fn get_uniform_block_index(&self, program: Self::Program, name: &str) -> Option<u32> {
        let programs = self.programs.borrow();
        let raw_program = programs.get_unchecked(program);
        let index = match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => panic!("Uniform blocks are not supported"),
            RawRenderingContext::WebGl2(ref gl) => gl.get_uniform_block_index(raw_program, name),
        };
        if index == INVALID_INDEX {
            None
        } else {
            Some(index)
        }
    }

    unsafe fn uniform_block_binding(&self, program: Self::Program, index: u32, binding: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("Uniform buffer bindings are not supported")
            }
            RawRenderingContext::WebGl2(ref gl) => {
                let programs = self.programs.borrow();
                let raw_program = programs.get_unchecked(program);
                gl.uniform_block_binding(raw_program, index, binding);
            }
        }
    }

    unsafe fn get_shader_storage_block_index(
        &self,
        _program: Self::Program,
        _name: &str,
    ) -> Option<u32> {
        panic!("Shader Storage Buffers are not supported by webgl")
    }

    unsafe fn shader_storage_block_binding(
        &self,
        _program: Self::Program,
        _index: u32,
        _binding: u32,
    ) {
        panic!("Shader Storage Buffers are not supported by webgl")
    }

    unsafe fn read_buffer(&self, src: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(..) => panic!("read_buffer is not supported by WebGL1"),
            RawRenderingContext::WebGl2(ref gl) => gl.read_buffer(src),
        }
    }

    unsafe fn read_pixels(
        &self,
        x: i32,
        y: i32,
        width: i32,
        height: i32,
        format: u32,
        gltype: u32,
        pixels: PixelPackData,
    ) {
        match pixels {
            PixelPackData::BufferOffset(offset) => match self.raw {
                RawRenderingContext::WebGl1(ref gl) => {
                    panic!("Read pixels into buffer offset is not supported")
                }
                RawRenderingContext::WebGl2(ref gl) => gl
                    .read_pixels_with_i32(x, y, width, height, format, gltype, offset as i32)
                    .unwrap(),
            },
            PixelPackData::Slice(bytes) => {
                let data = texture_data_view(gltype, bytes);
                match self.raw {
                    RawRenderingContext::WebGl1(ref gl) => gl
                        .read_pixels_with_opt_array_buffer_view(
                            x,
                            y,
                            width,
                            height,
                            format,
                            gltype,
                            Some(&data),
                        )
                        .unwrap(),
                    RawRenderingContext::WebGl2(ref gl) => gl
                        .read_pixels_with_opt_array_buffer_view(
                            x,
                            y,
                            width,
                            height,
                            format,
                            gltype,
                            Some(&data),
                        )
                        .unwrap(),
                }
            }
        }
    }

    unsafe fn texture_storage_3d(
        &self,
        texture: Self::Texture,
        levels: i32,
        internal_format: u32,
        width: i32,
        height: i32,
        depth: i32,
    ) {
        unimplemented!()
    }

    unsafe fn get_uniform_i32(
        &self,
        program: Self::Program,
        location: &Self::UniformLocation,
        v: &mut [i32],
    ) {
        let programs = self.programs.borrow();
        let raw_program = programs.get_unchecked(program);
        let value = match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.get_uniform(&raw_program, location),
            RawRenderingContext::WebGl2(ref gl) => gl.get_uniform(&raw_program, location),
        };
        use wasm_bindgen::JsCast;
        if let Some(value) = value.as_f64() {
            v[0] = value as i32;
        } else if let Some(values) = value.dyn_ref::<js_sys::Int32Array>() {
            values.copy_to(v)
        }
    }

    unsafe fn get_uniform_f32(
        &self,
        program: Self::Program,
        location: &Self::UniformLocation,
        v: &mut [f32],
    ) {
        let programs = self.programs.borrow();
        let raw_program = programs.get_unchecked(program);
        let value = match self.raw {
            RawRenderingContext::WebGl1(ref gl) => gl.get_uniform(&raw_program, location),
            RawRenderingContext::WebGl2(ref gl) => gl.get_uniform(&raw_program, location),
        };
        use wasm_bindgen::JsCast;
        if let Some(value) = value.as_f64() {
            v[0] = value as f32;
        } else if let Some(values) = value.dyn_ref::<js_sys::Float32Array>() {
            values.copy_to(v)
        }
    }

    unsafe fn begin_query(&self, target: u32, query: Self::Query) {
        let queries = self.queries.borrow();
        let raw_query = queries.get_unchecked(query);
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => panic!("Query objects are not supported"),
            RawRenderingContext::WebGl2(ref gl) => gl.begin_query(target, raw_query),
        }
    }

    unsafe fn end_query(&self, target: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => panic!("Query objects are not supported"),
            RawRenderingContext::WebGl2(ref gl) => gl.end_query(target),
        }
    }

    unsafe fn get_query_parameter_u32(&self, query: Self::Query, parameter: u32, default: u32) -> u32 {
        let queries = self.queries.borrow();
        let raw_query = queries.get_unchecked(query);
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => panic!("Query objects are not supported"),
            RawRenderingContext::WebGl2(ref gl) => gl
                .get_query_parameter(raw_query, parameter)
                .as_f64()
                .map(|v| v as u32)
                .unwrap_or(default),
        }
    }

    unsafe fn create_transform_feedback(&self) -> Result<Self::TransformFeedback, String> {
        let raw_transform_feedback = match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("TransformFeedback objects are not supported")
            }
            RawRenderingContext::WebGl2(ref gl) => gl.create_transform_feedback(),
        };

        match raw_transform_feedback {
            Some(t) => {
                let key = self.transform_feedbacks.borrow_mut().insert(t);
                Ok(key)
            }
            None => Err(String::from("Unable to create TransformFeedback object")),
        }
    }

    unsafe fn delete_transform_feedback(&self, transform_feedback: Self::TransformFeedback) {
        let mut transform_feedbacks = self.transform_feedbacks.borrow_mut();
        if let Some(ref t) = transform_feedbacks.remove(transform_feedback) {
            match self.raw {
                RawRenderingContext::WebGl1(ref _gl) => {
                    panic!("TransformFeedback objects are not supported")
                }
                RawRenderingContext::WebGl2(ref gl) => gl.delete_transform_feedback(Some(t)),
            }
        }
    }

    unsafe fn bind_transform_feedback(
        &self,
        target: u32,
        transform_feedback: Option<Self::TransformFeedback>,
    ) {
        let transform_feedbacks = self.transform_feedbacks.borrow();
        let raw_transform_feedback =
            transform_feedback.map(|tf| transform_feedbacks.get_unchecked(tf));
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("TransformFeedback objects are not supported")
            }
            RawRenderingContext::WebGl2(ref gl) => {
                gl.bind_transform_feedback(target, raw_transform_feedback)
            }
        }
    }

    unsafe fn begin_transform_feedback(&self, primitive_mode: u32) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("TransformFeedback objects are not supported")
            }
            RawRenderingContext::WebGl2(ref gl) => gl.begin_transform_feedback(primitive_mode),
        }
    }

    unsafe fn end_transform_feedback(&self) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("TransformFeedback objects are not supported")
            }
            RawRenderingContext::WebGl2(ref gl) => gl.end_transform_feedback(),
        }
    }

    unsafe fn pause_transform_feedback(&self) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("TransformFeedback objects are not supported")
            }
            RawRenderingContext::WebGl2(ref gl) => gl.pause_transform_feedback(),
        }
    }

    unsafe fn resume_transform_feedback(&self) {
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("TransformFeedback objects are not supported")
            }
            RawRenderingContext::WebGl2(ref gl) => gl.resume_transform_feedback(),
        }
    }

    unsafe fn transform_feedback_varyings(
        &self,
        program: Self::Program,
        varyings: &[&str],
        buffer_mode: u32,
    ) {
        let programs = self.programs.borrow();
        let raw_program = programs.get_unchecked(program);
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("TransformFeedback objects are not supported")
            }
            RawRenderingContext::WebGl2(ref gl) => {
                let js_varyings = Array::new();
                for &v in varyings {
                    js_varyings.push(&v.into());
                }
                gl.transform_feedback_varyings(raw_program, &js_varyings, buffer_mode);
            }
        }
    }

    unsafe fn get_transform_feedback_varying(
        &self,
        program: Self::Program,
        index: u32,
    ) -> Option<ActiveTransformFeedback> {
        let programs = self.programs.borrow();
        let raw_program = programs.get_unchecked(program);
        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => {
                panic!("TransformFeedback objects are not supported")
            }
            RawRenderingContext::WebGl2(ref gl) => gl
                .get_transform_feedback_varying(raw_program, index)
                .map(|info| ActiveTransformFeedback {
                    size: info.size(),
                    tftype: info.type_(),
                    name: info.name(),
                }),
        }
    }

    unsafe fn memory_barrier(&self, _barriers: u32) {
        panic!("Memory barriers are not supported")
    }

    unsafe fn memory_barrier_by_region(&self, _barriers: u32) {
        panic!("Memory barriers are not supported")
    }

    unsafe fn bind_image_texture(
        &self,
        _unit: u32,
        _texture: Self::Texture,
        _level: i32,
        _layered: bool,
        _layer: i32,
        _access: u32,
        _format: u32,
    ) {
        panic!("Image load/store is not supported")
    }

    unsafe fn get_active_uniform_block_parameter_i32(
        &self,
        program: Self::Program,
        uniform_block_index: u32,
        parameter: u32,
    ) -> i32 {
        let programs = self.programs.borrow();
        let raw_program = programs.get_unchecked(program);

        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => panic!("Uniform blocks are not supported"),
            RawRenderingContext::WebGl2(ref gl) => gl
                .get_active_uniform_block_parameter(raw_program, uniform_block_index, parameter)
                .unwrap()
                .as_f64()
                .map(|v| v as i32)
                // Errors will be caught by the browser or through `get_error`
                // so return a default instead
                .unwrap_or(0),
        }
    }

    unsafe fn get_active_uniform_block_parameter_i32_slice(
        &self,
        program: Self::Program,
        uniform_block_index: u32,
        parameter: u32,
        out: &mut [i32],
    ) {
        let programs = self.programs.borrow();
        let raw_program = programs.get_unchecked(program);

        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => panic!("Uniform blocks are not supported"),
            RawRenderingContext::WebGl2(ref gl) => {
                let value = gl
                    .get_active_uniform_block_parameter(raw_program, uniform_block_index, parameter)
                    .unwrap();

                use wasm_bindgen::JsCast;
                if let Some(value) = value.as_f64() {
                    out[0] = value as i32;
                } else if let Some(values) = value.dyn_ref::<js_sys::Uint32Array>() {
                    // To maintain compatibility with the pointers returned by
                    // desktop GL, which are signed, an extra copy is needed
                    // here.
                    values
                        .to_vec()
                        .into_iter()
                        .zip(out.iter_mut())
                        .for_each(|(val, target)| *target = val as i32)
                }
            }
        }
    }
    unsafe fn get_active_uniform_block_name(
        &self,
        program: Self::Program,
        uniform_block_index: u32,
    ) -> String {
        let programs = self.programs.borrow();
        let raw_program = programs.get_unchecked(program);

        match self.raw {
            RawRenderingContext::WebGl1(ref _gl) => panic!("Uniform blocks are not supported"),
            RawRenderingContext::WebGl2(ref gl) => gl
                .get_active_uniform_block_name(raw_program, uniform_block_index)
                .unwrap(),
        }
    }
}

/// Sending texture data requires different data views for different data types.
/// This function reinterprets the byte data into the correct type for the texture.
/// The lookup is generated from this table: https://www.khronos.org/registry/webgl/specs/latest/2.0/#TEXTURE_PIXELS_TYPE_TABLE
unsafe fn texture_data_view(ty: u32, bytes: &[u8]) -> js_sys::Object {
    use std::mem::size_of;
    use std::slice::from_raw_parts;

    match ty {
        BYTE => {
            let data = from_raw_parts(bytes.as_ptr() as *const i8, bytes.len() / size_of::<i8>());
            js_sys::Int8Array::view(data).into()
        }

        SHORT => {
            #[allow(clippy::cast_ptr_alignment)]
            let data = from_raw_parts(bytes.as_ptr() as *const i16, bytes.len() / size_of::<i16>());
            js_sys::Int16Array::view(data).into()
        }

        UNSIGNED_SHORT
        | UNSIGNED_SHORT_5_6_5
        | UNSIGNED_SHORT_5_5_5_1
        | UNSIGNED_SHORT_4_4_4_4
        | HALF_FLOAT => {
            #[allow(clippy::cast_ptr_alignment)]
            let data = from_raw_parts(bytes.as_ptr() as *const u16, bytes.len() / size_of::<u16>());
            js_sys::Uint16Array::view(data).into()
        }

        INT => {
            #[allow(clippy::cast_ptr_alignment)]
            let data = from_raw_parts(bytes.as_ptr() as *const i32, bytes.len() / size_of::<i32>());
            js_sys::Int32Array::view(data).into()
        }

        UNSIGNED_INT
        | UNSIGNED_INT_5_9_9_9_REV
        | UNSIGNED_INT_2_10_10_10_REV
        | UNSIGNED_INT_10F_11F_11F_REV
        | UNSIGNED_INT_24_8 => {
            #[allow(clippy::cast_ptr_alignment)]
            let data = from_raw_parts(bytes.as_ptr() as *const u32, bytes.len() / size_of::<u32>());
            js_sys::Uint32Array::view(data).into()
        }

        FLOAT => {
            #[allow(clippy::cast_ptr_alignment)]
            let data = from_raw_parts(bytes.as_ptr() as *const f32, bytes.len() / size_of::<f32>());
            js_sys::Float32Array::view(data).into()
        }

        UNSIGNED_BYTE | _ => js_sys::Uint8Array::view(bytes).into(),
    }
}