Struct gfx_core::texture::DepthStencilDesc [] [src]

pub struct DepthStencilDesc {
    pub level: Level,
    pub layer: Option<Layer>,
    pub flags: DepthStencilFlags,
}

Texture depth-stencil view descriptor.

Fields

Trait Implementations

impl Clone for DepthStencilDesc
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more

impl Copy for DepthStencilDesc
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impl Debug for DepthStencilDesc
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Formats the value using the given formatter.

impl Eq for DepthStencilDesc
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impl Hash for DepthStencilDesc
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Feeds this value into the given [Hasher]. Read more

1.3.0
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Feeds a slice of this type into the given [Hasher]. Read more

impl Ord for DepthStencilDesc
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This method returns an Ordering between self and other. Read more

1.22.0
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Compares and returns the maximum of two values. Read more

1.22.0
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Compares and returns the minimum of two values. Read more

impl PartialEq for DepthStencilDesc
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This method tests for self and other values to be equal, and is used by ==. Read more

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This method tests for !=.

impl PartialOrd for DepthStencilDesc
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This method returns an ordering between self and other values if one exists. Read more

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This method tests less than (for self and other) and is used by the < operator. Read more

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This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

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This method tests greater than (for self and other) and is used by the > operator. Read more

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This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl From<RenderDesc> for DepthStencilDesc
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Performs the conversion.