Enum gfx_core::shade::UniformValue [] [src]

pub enum UniformValue {
    I32(i32),
    F32(f32),
    I32Vector2([i32; 2]),
    I32Vector3([i32; 3]),
    I32Vector4([i32; 4]),
    F32Vector2([f32; 2]),
    F32Vector3([f32; 3]),
    F32Vector4([f32; 4]),
    F32Matrix2([[f32; 2]; 2]),
    F32Matrix3([[f32; 3]; 3]),
    F32Matrix4([[f32; 4]; 4]),
}

A value that can be uploaded to the device as a uniform.

Variants

Trait Implementations

impl Clone for UniformValue
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Copy for UniformValue
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impl PartialEq for UniformValue
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl PartialOrd for UniformValue
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This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl Debug for UniformValue
[src]

Formats the value using the given formatter.