Enum gfx_core::memory::Usage [] [src]

#[repr(u8)]
pub enum Usage { GpuOnly, Immutable, Dynamic, Persistent(Access), CpuOnly(Access), }

A hint as to how this memory will be used.

The nature of these hints make them very implementation specific. Different drivers on different hardware will handle them differently. Only careful profiling will tell which is the best to use.

Variants

GPU: read + write, CPU: copy. Optimal for render targets.

GPU: read, CPU: none. Optimal for resourced memory.

GPU: read, CPU: write.

GPU: read + write, CPU: as specified.

GPU: copy, CPU: as specified. Used for staged memory, to be copied back and forth with on-GPU targets.

Trait Implementations

impl Eq for Usage
[src]

impl Ord for Usage
[src]

This method returns an Ordering between self and other. Read more

impl PartialEq for Usage
[src]

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl PartialOrd for Usage
[src]

This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl Hash for Usage
[src]

Feeds this value into the state given, updating the hasher as necessary.

Feeds a slice of this type into the state provided.

impl Copy for Usage
[src]

impl Clone for Usage
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for Usage
[src]

Formats the value using the given formatter.