Struct gfx_core::pso::Descriptor [] [src]

pub struct Descriptor {
    pub primitive: Primitive,
    pub rasterizer: Rasterizer,
    pub scissor: bool,
    pub attributes: [Option<AttributeDesc>; 16],
    pub color_targets: [Option<ColorTargetDesc>; 4],
    pub depth_stencil: Option<DepthStencilDesc>,
}

All the information surrounding a shader program that is required for PSO creation, including the formats of vertex buffers and pixel targets;

Fields

primitive: Primitive

Type of the primitive

rasterizer: Rasterizer

Rasterizer setup

scissor: bool

Enable scissor test

attributes: [Option<AttributeDesc>; 16]

Vertex attributes

color_targets: [Option<ColorTargetDesc>; 4]

Render target views (RTV)

depth_stencil: Option<DepthStencilDesc>

Depth stencil view (DSV)

Methods

impl Descriptor
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fn new(primitive: Primitive, rast: Rasterizer) -> Descriptor

Create a new empty PSO descriptor.

Trait Implementations

impl PartialEq for Descriptor
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fn eq(&self, __arg_0: &Descriptor) -> bool

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, __arg_0: &Descriptor) -> bool

This method tests for !=.

impl Hash for Descriptor
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fn hash<__H: Hasher>(&self, __arg_0: &mut __H)

Feeds this value into the state given, updating the hasher as necessary.

fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher
1.3.0

Feeds a slice of this type into the state provided.

impl Eq for Descriptor
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impl Debug for Descriptor
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Copy for Descriptor
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impl Clone for Descriptor
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fn clone(&self) -> Descriptor

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more