Struct gfx_core::shade::AttributeVar [] [src]

pub struct AttributeVar {
    pub name: String,
    pub slot: AttributeSlot,
    pub count: usize,
    pub base_type: BaseType,
    pub container: ContainerType,
}

Vertex information that a shader takes as input.

Fields

name: String

Name of this attribute.

slot: AttributeSlot

Slot of the vertex attribute.

count: usize

Number of elements this attribute represents.

base_type: BaseType

Type that this attribute is composed of.

container: ContainerType

"Scalarness" of this attribute.

Trait Implementations

impl Debug for AttributeVar
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl PartialEq for AttributeVar
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fn eq(&self, __arg_0: &AttributeVar) -> bool

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, __arg_0: &AttributeVar) -> bool

This method tests for !=.

impl Clone for AttributeVar
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fn clone(&self) -> AttributeVar

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more