Enum gfx_core::shade::IsRect [] [src]

pub enum IsRect {
    Rect,
    NoRect,
}

Whether the sampler samples a rectangle texture.

Rectangle textures are the same as 2D textures, but accessed with absolute texture coordinates (as opposed to the usual, normalized to [0, 1]).

Variants

RectNoRect

Trait Implementations

impl Debug for IsRect
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl PartialEq for IsRect
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fn eq(&self, __arg_0: &IsRect) -> bool

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, other: &Rhs) -> bool
1.0.0

This method tests for !=.

impl Clone for IsRect
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fn clone(&self) -> IsRect

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl Copy for IsRect
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