Struct gfx_core::pso::DepthStencilInfo
[−]
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pub struct DepthStencilInfo { pub depth: Option<Depth>, pub front: Option<StencilSide>, pub back: Option<StencilSide>, }
Depth and stencil state of the PSO.
Fields
depth: Option<Depth>
Optional depth test configuration
front: Option<StencilSide>
Optional stencil test on the front faces
back: Option<StencilSide>
Optional stencil test on the back faces
Trait Implementations
impl PartialEq for DepthStencilInfo
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fn eq(&self, __arg_0: &DepthStencilInfo) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &DepthStencilInfo) -> bool
This method tests for !=
.
impl Hash for DepthStencilInfo
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fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
Feeds this value into the state given, updating the hasher as necessary.
fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher
1.3.0
Feeds a slice of this type into the state provided.
impl Eq for DepthStencilInfo
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impl Debug for DepthStencilInfo
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impl Copy for DepthStencilInfo
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impl Clone for DepthStencilInfo
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fn clone(&self) -> DepthStencilInfo
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl From<Depth> for DepthStencilInfo
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fn from(depth: Depth) -> DepthStencilInfo
Performs the conversion.
impl From<Stencil> for DepthStencilInfo
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fn from(stencil: Stencil) -> DepthStencilInfo
Performs the conversion.