Struct gfx_app::Wrap [] [src]

pub struct Wrap<R: Resources, C: CommandBuffer<R>, A> {
    // some fields omitted
}

Trait Implementations

impl<R: Resources, C: CommandBuffer<R>, A: Application<R>> ApplicationBase<R, C> for Wrap<R, C, A>
[src]

fn new<F>(factory: F, encoder: Encoder<R, C>, init: Init<R>) -> Self where F: Factory<R>

fn render<D>(&mut self, device: &mut D) where D: Device<Resources=R, CommandBuffer=C>