Expand description
Resource handles
Structs
- Type-safe buffer handle
- Typed DSV
- Fence Handle
- Stores reference-counted resources used in a command buffer. Seals actual resource names behind the interface, automatically referencing them both by the Factory on resource creation and the Renderer during CommandBuffer population.
- Program Handle
- Untyped buffer handle
- Raw DSV
- Raw Pipeline State Handle
- Raw RTV
- Raw Shader Resource View Handle
- Raw texture handle
- Raw Unordered Access View Handle
- Typed RTV
- Sampler Handle
- Shader Handle
- Type-safe Shader Resource View Handle
- Typed texture object
- Type-safe Unordered Access View Handle