pub enum Srgb {}
Trait Implementations§
source§impl ChannelTyped for Srgb
impl ChannelTyped for Srgb
§type ShaderType = f32
type ShaderType = f32
Shader-visible type that corresponds to this channel.
For example, normalized integers are visible as floats.
source§fn get_channel_type() -> ChannelType
fn get_channel_type() -> ChannelType
Return the run-time value of the type.
source§impl Ord for Srgb
impl Ord for Srgb
source§impl PartialEq<Srgb> for Srgb
impl PartialEq<Srgb> for Srgb
source§impl PartialOrd<Srgb> for Srgb
impl PartialOrd<Srgb> for Srgb
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read more