Struct gfx::handle::ShaderResourceView
source · pub struct ShaderResourceView<R, T>(_, _)
where
R: Resources;
Expand description
Type-safe Shader Resource View Handle
Implementations§
source§impl<R, T> ShaderResourceView<R, T>where
R: Resources,
impl<R, T> ShaderResourceView<R, T>where R: Resources,
sourcepub fn raw_view(&self) -> &<R as Resources>::ShaderResourceView
pub fn raw_view(&self) -> &<R as Resources>::ShaderResourceView
Gets the raw view
Trait Implementations§
source§impl<R, T> Clone for ShaderResourceView<R, T>where
R: Resources,
impl<R, T> Clone for ShaderResourceView<R, T>where R: Resources,
source§fn clone(&self) -> ShaderResourceView<R, T>
fn clone(&self) -> ShaderResourceView<R, T>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<R, T> Debug for ShaderResourceView<R, T>where
R: Resources,
impl<R, T> Debug for ShaderResourceView<R, T>where R: Resources,
source§impl<R, T> Hash for ShaderResourceView<R, T>where
R: Resources,
impl<R, T> Hash for ShaderResourceView<R, T>where R: Resources,
source§impl<R, T> PartialEq<ShaderResourceView<R, T>> for ShaderResourceView<R, T>where
R: Resources,
impl<R, T> PartialEq<ShaderResourceView<R, T>> for ShaderResourceView<R, T>where R: Resources,
source§fn eq(&self, other: &ShaderResourceView<R, T>) -> bool
fn eq(&self, other: &ShaderResourceView<R, T>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.