Struct gfx::state::Stencil
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pub struct Stencil { pub front: StencilSide, pub back: StencilSide, }
Complete stencil state, specifying how to handle the front and back side of a face.
Fields
front: StencilSide
back: StencilSide
Methods
impl Stencil
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fn new(
fun: Comparison,
mask: u8,
ops: (StencilOp, StencilOp, StencilOp)
) -> Stencil
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fun: Comparison,
mask: u8,
ops: (StencilOp, StencilOp, StencilOp)
) -> Stencil
Create a new stencil state with a given function.
Trait Implementations
impl Ord for Stencil
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impl Hash for Stencil
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fn hash<__H>(&self, __arg_0: &mut __H) where
__H: Hasher,
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__H: Hasher,
Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl Copy for Stencil
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impl Clone for Stencil
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fn clone(&self) -> Stencil
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl Eq for Stencil
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impl PartialEq<Stencil> for Stencil
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fn eq(&self, __arg_0: &Stencil) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &Stencil) -> bool
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This method tests for !=
.
impl Debug for Stencil
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fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
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Formats the value using the given formatter.